forked from zombieb/undead-universal-patch-il2cpp
INTERNAL REWRITE! server configs
This commit is contained in:
@@ -2,3 +2,6 @@
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# CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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# CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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dotnet_diagnostic.CS8632.severity = silent
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dotnet_diagnostic.CS8632.severity = silent
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# CA1050: Declare types in namespaces
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dotnet_diagnostic.CA1050.severity = silent
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@@ -1,19 +0,0 @@
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using System.Collections.Generic;
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using System.Text.Json.Serialization;
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namespace undead_universal_patch_il2cpp.Core.AssetChanges;
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public class RecChange
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{
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[JsonPropertyName("Key")]
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public string RecKey { get; set; }
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[JsonPropertyName("Value")]
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public dynamic RecValue { get; set; }
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}
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public static class AGRoomChanges
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{
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public static string name = "AGRoomObjectChanges";
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public static DediConfig<Dictionary<string, List<RecChange>>> config = new(name, "[]", null);
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}
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@@ -1,11 +1,21 @@
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using BepInEx.Configuration;
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using BepInEx.Configuration;
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namespace undead_universal_patch_il2cpp.Core
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namespace undead_universal_patch_il2cpp.Core.Config
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{
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{
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public static class GenericConfig
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public static class GenericConfig
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{
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{
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public static ConfigEntry<bool> PatchDebug;
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public static ConfigEntry<bool> PatchDebug;
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public static ConfigEntry<bool> LogAllRequests;
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public static ConfigEntry<bool> LogAllRequests;
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public static ConfigEntry<bool> VerboseRequestLogs;
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}
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public static class GenericConfigDefaults
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{
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public static bool PatchDebug = false;
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public static bool LogAllRequests = false;
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public static bool VerboseRequestLogs = false;
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}
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public static class PatchConfig
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{
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public static ConfigEntry<bool> CertificatePatch;
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public static ConfigEntry<bool> CertificatePatch;
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public static ConfigEntry<bool> HilePatch;
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public static ConfigEntry<bool> HilePatch;
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public static ConfigEntry<bool> SignalRHandshakeFix;
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public static ConfigEntry<bool> SignalRHandshakeFix;
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@@ -13,10 +23,8 @@ namespace undead_universal_patch_il2cpp.Core
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public static ConfigEntry<bool> RegistrationPatch;
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public static ConfigEntry<bool> RegistrationPatch;
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public static ConfigEntry<bool> AFKPatch;
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public static ConfigEntry<bool> AFKPatch;
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}
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}
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public static class GenericConfigDefaults
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public static class PatchConfigDefaults
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{
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{
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public static bool PatchDebug = false;
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public static bool LogAllRequests = false;
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public static bool CertificatePatch = false;
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public static bool CertificatePatch = false;
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public static bool HilePatch = false;
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public static bool HilePatch = false;
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public static bool SignalRHandshakeFix = false;
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public static bool SignalRHandshakeFix = false;
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@@ -24,13 +32,13 @@ namespace undead_universal_patch_il2cpp.Core
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public static bool RegistrationPatch = false;
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public static bool RegistrationPatch = false;
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public static bool AFKPatch = false;
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public static bool AFKPatch = false;
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}
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}
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public static class AssetChangesConfig
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public static class ServerPatchesConfig
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{
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{
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public static ConfigEntry<bool> AGRoomChanges;
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public static ConfigEntry<bool> CustomEmotes;
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}
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}
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public static class AssetChangesConfigDefaults
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public static class ServerPatchesConfigDefaults
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{
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{
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public static bool AGRoomChanges = false;
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public static bool CustomEmotes = false;
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}
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}
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public static class GameManagerConfig
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public static class GameManagerConfig
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{
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{
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@@ -56,9 +64,9 @@ namespace undead_universal_patch_il2cpp.Core
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{
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{
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public static ConfigEntry<bool> PatchPhotonIds;
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public static ConfigEntry<bool> PatchPhotonIds;
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public static ConfigEntry<bool> PunLogging;
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public static ConfigEntry<bool> PunLogging;
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public static ConfigEntry<bool> SelfHosted;
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public static ConfigEntry<string> AppID;
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public static ConfigEntry<string> AppID;
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public static ConfigEntry<string> VoiceAppID;
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public static ConfigEntry<string> VoiceAppID;
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public static ConfigEntry<bool> SelfHosted;
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public static ConfigEntry<string> ServerAddress;
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public static ConfigEntry<string> ServerAddress;
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public static ConfigEntry<int> ServerPort;
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public static ConfigEntry<int> ServerPort;
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}
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}
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@@ -66,9 +74,9 @@ namespace undead_universal_patch_il2cpp.Core
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{
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{
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public static bool PatchPhotonIds = false;
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public static bool PatchPhotonIds = false;
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public static bool PunLogging = false;
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public static bool PunLogging = false;
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public static bool SelfHosted = false;
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public static string AppID = "replace-me-please";
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public static string AppID = "replace-me-please";
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public static string VoiceAppID = "replace-me-please";
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public static string VoiceAppID = "replace-me-please";
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public static bool SelfHosted = false;
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public static string ServerAddress = "127.0.0.1";
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public static string ServerAddress = "127.0.0.1";
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public static int ServerPort = 5055;
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public static int ServerPort = 5055;
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}
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}
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64
Core/CustomRecNet/CustomEmotes/RecNetEmotes.cs
Normal file
64
Core/CustomRecNet/CustomEmotes/RecNetEmotes.cs
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@@ -0,0 +1,64 @@
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using UnityEngine;
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using System.Collections.Generic;
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using System.Collections.Concurrent;
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using Mapster;
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using System;
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using System.Linq;
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using undead_universal_patch_il2cpp.Core.Config;
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namespace undead_universal_patch_il2cpp.Core.CustomRecNet.CustomEmotes;
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public class EmoteConfigDTO
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{
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public string UniqueName { get; set; }
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public string NewText { get; set; }
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public string RoomChatText { get; set; }
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public string FacialExpression { get; set; }
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public bool ForceEmoteBubble { get; set; }
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public bool OnlyBroadcastToTeam { get; set; }
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}
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public class EmoteConfig
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{
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public static void Patch(List<EmoteConfigDTO> emotes)
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{
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UniversalPatchPlugin.Log.LogInfo("Setting new emotes");
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var internalEmotes = RecRoom.AGUI.Expresso.ContextualEmotesSettings.ConfigAsset.Emotes.ToList();
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foreach (var emote in emotes)
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{
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var internalEmote = internalEmotes.Find(match => match.emoteUniqueName == emote.UniqueName);
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if (internalEmote != null)
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{
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emote.Adapt(internalEmote);
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}
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}
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Util.ConditionalDebug($"{emotes.Count} new emote configurations");
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}
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}
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public class CustomEmotes : MonoBehaviour
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{
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private static readonly ConcurrentQueue<Action> mainThreadQueue = new ConcurrentQueue<Action>();
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public void Start()
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{
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if (ServerPatchesConfig.CustomEmotes.Value)
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RecNetInteractions.postAuthenticationActions.Add(DownloadCustomEmotes);
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}
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void Update()
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{
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while (mainThreadQueue.TryDequeue(out var action))
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{
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try { action(); }
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catch (Exception ex) { UniversalPatchPlugin.Log.LogError(ex); }
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}
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}
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void DownloadCustomEmotes()
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{
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RecNetInteractions.SendRequest<List<EmoteConfigDTO>>(BestHTTP.HTTPMethods.Get, RecNet.Service.API, "/api/undead/v1/emotes", EmoteConfig.Patch);
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}
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}
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48
Core/CustomRecNet/CustomRecNet.cs
Normal file
48
Core/CustomRecNet/CustomRecNet.cs
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@@ -0,0 +1,48 @@
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using System;
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using System.Collections.Generic;
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using System.Text.Json;
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using BestHTTP;
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using Il2CppInterop.Runtime;
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using RecNet;
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using RecRoom.Async;
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namespace undead_universal_patch_il2cpp.Core.CustomRecNet;
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public class RecNetInteractions
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{
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public static string AccessToken { get; set; }
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public static List<Action> postNameServerActions = [];
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public static List<Action> postAuthenticationActions = [];
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public static Il2CppSystem.Uri CreateServiceUri(Service service, string pathAndQuery)
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{
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Il2CppSystem.Uri uri = RecNet.Core.GetServiceUri(service) ?? throw new Exception("Service is not available");
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var newUri = new Il2CppSystem.Uri(uri, pathAndQuery);
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return newUri;
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}
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public static bool HasNameserverConnected()
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{
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return RecNet.Core.ServiceUris.Count > 1;
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}
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public static void SendRequest<T>(HTTPMethods method, Service service, string requestUri, Action<T> reqFinished)
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{
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var res = RecNet.Core.SendRequest(method, service, requestUri);
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res.Then(DelegateSupport.ConvertDelegate<Il2CppSystem.Action<HTTPResponse>>((HTTPResponse res) =>
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{
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try
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{
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var data = JsonSerializer.Deserialize<T>(res.DataAsText);
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reqFinished(data);
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}
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catch (Exception ex)
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{
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UniversalPatchPlugin.Log.LogError($"'{requestUri}' failed\n{ex}");
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}
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}));
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}
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}
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133
Core/Init.cs
Normal file
133
Core/Init.cs
Normal file
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using Mapster;
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using undead_universal_patch_il2cpp.Core.Config;
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using undead_universal_patch_il2cpp.Core.CustomRecNet.CustomEmotes;
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using undead_universal_patch_il2cpp.Core.UndeadGameManager;
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namespace undead_universal_patch_il2cpp.Core;
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public class Initialization
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{
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public static void Initialize()
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{
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Util.LocalInstanceGuid = Guid.NewGuid().ToString();
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AddMapsterGlobalTypeConfigs();
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FetchConfigurations();
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AttachGameObjects();
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try
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{
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UniversalPatchPlugin.Instance.HarmonyInstance.PatchAll();
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}
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catch (Exception ex)
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{
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UniversalPatchPlugin.Log.LogError($"--------> PATCH ERROR! Please report this in the gitea repo!\n{ex}");
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}
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if (GenericConfig.PatchDebug.Value)
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{
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UniversalPatchPlugin.Log.LogInfo("PATCH LIST START =========================");
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foreach (var method in UniversalPatchPlugin.Instance.HarmonyInstance.GetPatchedMethods())
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UniversalPatchPlugin.Log.LogInfo($"- {method.ToString()}");
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UniversalPatchPlugin.Log.LogInfo("PATCH LIST END =========================");
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}
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try
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{
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CacheChangePatchConfigs();
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}
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catch (Exception ex)
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{
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UniversalPatchPlugin.Log.LogError($"Could not load change patches: {ex}");
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}
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}
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private static void CacheChangePatchConfigs()
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{
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if (GameManagerConfig.AnyGameFreeSpawn.Value) GameFreeSpawns.config.Get();
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if (GameManagerConfig.StaticGameConfig.Value) GameConfigurator.config.Get();
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}
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private static void AttachGameObjects()
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{
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UniversalPatchPlugin.Log.LogInfo("Attaching game objects");
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UniversalPatchPlugin.Instance.AddComponent<CustomEmotes>();
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||||||
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}
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private static void FetchConfigurations()
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{
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GenericConfig.PatchDebug = UniversalPatchPlugin.Instance.Config.Bind("Generic", "PatchDebug", GenericConfigDefaults.PatchDebug,
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||||||
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"Enable logging messages sent by patches for debugging. Usually not needed. Enable when submitting issues or bug reports.");
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||||||
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GenericConfig.LogAllRequests = UniversalPatchPlugin.Instance.Config.Bind("Generic", "LogAllRequests", GenericConfigDefaults.LogAllRequests,
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||||||
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"Log all BestHTTP requests sent by the game.");
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GenericConfig.VerboseRequestLogs = UniversalPatchPlugin.Instance.Config.Bind("Generic", "VerboseRequestLogs", GenericConfigDefaults.VerboseRequestLogs,
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||||||
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"Add additional request information to BestHTTPProxy logs. Requires LogAllRequest to be enabled.");
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||||||
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PatchConfig.CertificatePatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "CertificatePatch", PatchConfigDefaults.CertificatePatch,
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||||||
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"The game expects a certain certificate from rec.net when making HTTPS requests. Enable this to allow any valid certificate.");
|
||||||
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PatchConfig.HilePatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "HilePatch", PatchConfigDefaults.HilePatch,
|
||||||
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"The game will close after a short period of time if BepInEx is found. Enable to stop this from happening." +
|
||||||
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"This will also enable the AGRoomRuntimeConfig patch. See the README for more info.");
|
||||||
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PatchConfig.SignalRHandshakeFix = UniversalPatchPlugin.Instance.Config.Bind("Generic", "SignalRHandshakeFix", PatchConfigDefaults.SignalRHandshakeFix,
|
||||||
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"Replace apostrophes with quotes in the initial SignalR handshake.");
|
||||||
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PatchConfig.ImageSignaturePatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "ImageSignaturePatch", PatchConfigDefaults.ImageSignaturePatch,
|
||||||
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"When enabled, all image signatures will be valid." +
|
||||||
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"\nWorks only if the server appends a properly formatted signature header (signature does not need to be valid)");
|
||||||
|
PatchConfig.RegistrationPatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "RegistrationPatch", PatchConfigDefaults.RegistrationPatch,
|
||||||
|
"Always disable the registration prompt.");
|
||||||
|
PatchConfig.AFKPatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "AFKPatch", PatchConfigDefaults.AFKPatch,
|
||||||
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"Always present patch. Never get kicked to dorm.");
|
||||||
|
|
||||||
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ServerPatchesConfig.CustomEmotes = UniversalPatchPlugin.Instance.Config.Bind("ServerPatches", "CustomEmotes", ServerPatchesConfigDefaults.CustomEmotes,
|
||||||
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"Modify the game's emote text with a configuration from the server. Requires a custom server.");
|
||||||
|
|
||||||
|
GameManagerConfig.AnyGameFreeSpawn = UniversalPatchPlugin.Instance.Config.Bind("GameManagerConfig", "AnyGameFreeSpawn", GameManagerConfigDefaults.AnyGameFreeSpawn,
|
||||||
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$"Use patches from '{GameFreeSpawns.config.path}' to spawn in any valid player spawnpoint in specified games. See README.md");
|
||||||
|
GameManagerConfig.StaticGameConfig = UniversalPatchPlugin.Instance.Config.Bind("GameManagerConfig", "StaticGameConfig", GameManagerConfigDefaults.StaticGameConfig,
|
||||||
|
$"Use patches from '{GameConfigurator.config.path}' to set new configurations for built-in games. See README.md");
|
||||||
|
|
||||||
|
PhotonConfig.PatchPhotonIds = UniversalPatchPlugin.Instance.Config.Bind("Photon", "PatchPhotonIds", PhotonConfigDefaults.PatchPhotonIds,
|
||||||
|
"Patch Photon configuration.");
|
||||||
|
PhotonConfig.PunLogging = UniversalPatchPlugin.Instance.Config.Bind("Photon", "PunLogging", PhotonConfigDefaults.PunLogging,
|
||||||
|
"Enable all logging sent by Photon/PUN/Voice (useful for server debugging)");
|
||||||
|
PhotonConfig.SelfHosted = UniversalPatchPlugin.Instance.Config.Bind("Photon", "IsSelfHosted", PhotonConfigDefaults.SelfHosted,
|
||||||
|
"When enabled, use a self-hosted 'OnPremises' PhotonSocketServer. (EXPERIMENTAL)" +
|
||||||
|
"\nWhen disabled, AppID and VoiceAppID are sent to Photon Cloud and a cloud masterserver is used.");
|
||||||
|
PhotonConfig.AppID = UniversalPatchPlugin.Instance.Config.Bind("Photon", "AppID", PhotonConfigDefaults.AppID,
|
||||||
|
"The new target (PUN) App ID from the Photon dashboard." +
|
||||||
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"\nWhen self-hosting, this should be the name of your application (either 'Master' or 'Game')");
|
||||||
|
PhotonConfig.VoiceAppID = UniversalPatchPlugin.Instance.Config.Bind("Photon", "VoiceAppID", PhotonConfigDefaults.VoiceAppID,
|
||||||
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"The new target Voice App ID from the Photon dashboard." +
|
||||||
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"\nWhen self-hosting, this value is ignored, since Photon voice in Rec Room is based on PUN.");
|
||||||
|
PhotonConfig.ServerAddress = UniversalPatchPlugin.Instance.Config.Bind("Photon", "ServerAddress", PhotonConfigDefaults.ServerAddress,
|
||||||
|
"Address of the Photon master server (ignored if not using self-hosted)");
|
||||||
|
PhotonConfig.ServerPort = UniversalPatchPlugin.Instance.Config.Bind("Photon", "ServerPort", PhotonConfigDefaults.ServerPort,
|
||||||
|
"Photon master server UDP port (ignored if not using self-hosted)");
|
||||||
|
|
||||||
|
NameserverConfig.Rewrite = UniversalPatchPlugin.Instance.Config.Bind("Nameserver", "Rewrite", NameserverConfigDefaults.Rewrite,
|
||||||
|
"Enable/disable rewriting the URL for nameserver requests.");
|
||||||
|
NameserverConfig.NewUrl = UniversalPatchPlugin.Instance.Config.Bind("Nameserver", "NewUrl", NameserverConfigDefaults.NewUrl,
|
||||||
|
"The new full URL to use when sending a nameserver request.");
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void AddMapsterGlobalTypeConfigs()
|
||||||
|
{
|
||||||
|
TypeAdapterConfig.GlobalSettings
|
||||||
|
.ForType<List<TeamConfigurationDTO>, Il2CppStructArray<TeamConfiguration>>()
|
||||||
|
.MapWith(src => new Il2CppStructArray<TeamConfiguration>(src.Select(x => x.Adapt<TeamConfiguration>()).ToArray()));
|
||||||
|
TypeAdapterConfig.GlobalSettings
|
||||||
|
.ForType<List<StatConfigurationDTO>, Il2CppReferenceArray<StatConfiguration>>()
|
||||||
|
.MapWith(src => new Il2CppReferenceArray<StatConfiguration>(src.Select(x => x.Adapt<StatConfiguration>()).ToArray()));
|
||||||
|
TypeAdapterConfig.GlobalSettings
|
||||||
|
.ForType<EmoteConfigDTO, RecRoom.AGUI.Expresso.ContextualEmotesConfig.ExpressoEmote>()
|
||||||
|
.Map(dest => dest.emoteUniqueName, source => source.UniqueName)
|
||||||
|
.Map(dest => dest.emoteText, source => source.NewText)
|
||||||
|
.Map(dest => dest.emoteRoomChatText, source => source.RoomChatText)
|
||||||
|
.Map(dest => dest.facialExpression, source => source.FacialExpression)
|
||||||
|
.Map(dest => dest.forceEmoteBubble, source => source.ForceEmoteBubble)
|
||||||
|
.Map(dest => dest.onlyBroadcastToTeam, source => source.OnlyBroadcastToTeam);
|
||||||
|
}
|
||||||
|
}
|
||||||
118
Core/Util.cs
118
Core/Util.cs
@@ -1,7 +1,123 @@
|
|||||||
namespace undead_universal_patch_il2cpp.Core
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Security.Cryptography;
|
||||||
|
using System.Text;
|
||||||
|
using BepInEx.Configuration;
|
||||||
|
using HarmonyLib;
|
||||||
|
using undead_universal_patch_il2cpp.Core.Config;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Core
|
||||||
{
|
{
|
||||||
|
public class PatchTypesResult
|
||||||
|
{
|
||||||
|
public string Description;
|
||||||
|
public Type Type;
|
||||||
|
public MethodInfo Method;
|
||||||
|
public bool Success;
|
||||||
|
}
|
||||||
|
|
||||||
public class Util
|
public class Util
|
||||||
{
|
{
|
||||||
|
private static readonly PatchTypesResult UnsuccessfulPatchResult = new()
|
||||||
|
{
|
||||||
|
Type = null,
|
||||||
|
Method = null,
|
||||||
|
Success = false
|
||||||
|
};
|
||||||
|
|
||||||
public static string LocalInstanceGuid { set; get; }
|
public static string LocalInstanceGuid { set; get; }
|
||||||
|
|
||||||
|
public static void ConditionalDebug(string msg)
|
||||||
|
{
|
||||||
|
if (GenericConfig.PatchDebug.Value) UniversalPatchPlugin.Log.LogDebug(msg);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static PatchTypesResult ConfigsPreparePatchTypes(ConfigEntry<bool>[] config, string description, string targetTypeName, string methodName)
|
||||||
|
{
|
||||||
|
if (config.All(conf => conf.Value)) return VerifyPatchTypes(description, targetTypeName, methodName);
|
||||||
|
else return UnsuccessfulPatchResult;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static PatchTypesResult ConfigPreparePatchTypes(ConfigEntry<bool> config, string description, string targetTypeName, string methodName)
|
||||||
|
{
|
||||||
|
if (config.Value) return VerifyPatchTypes(description, targetTypeName, methodName);
|
||||||
|
else return UnsuccessfulPatchResult;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static PatchTypesResult PreparePatchTypes(string description, string targetTypeName, string methodName)
|
||||||
|
{
|
||||||
|
return VerifyPatchTypes(description, targetTypeName, methodName);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static PatchTypesResult PreparePatchSpecificTypes(string description, string targetTypeName, string methodName, string[] generics)
|
||||||
|
{
|
||||||
|
return VerifyPatchTypes(description, targetTypeName, methodName, [.. generics]);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PatchTypesResult VerifyPatchTypes(string description, string targetTypeName, string methodName, List<string> generics = null)
|
||||||
|
{
|
||||||
|
ConditionalDebug($"Loading patch '{description}'");
|
||||||
|
|
||||||
|
Type targetType = AccessTools.TypeByName(targetTypeName);
|
||||||
|
if (targetType == null)
|
||||||
|
{
|
||||||
|
UniversalPatchPlugin.Log.LogWarning($"Patch '{description}' disabled. The type for this patch was not found.");
|
||||||
|
return UnsuccessfulPatchResult;
|
||||||
|
}
|
||||||
|
|
||||||
|
List<Type> types = null;
|
||||||
|
if (generics != null)
|
||||||
|
{
|
||||||
|
types = generics.Select(AccessTools.TypeByName).ToList();
|
||||||
|
if (!types.All(type => type != null))
|
||||||
|
{
|
||||||
|
UniversalPatchPlugin.Log.LogWarning($"Patch '{description}' disabled. One or more generics for this patch were not found.");
|
||||||
|
return UnsuccessfulPatchResult;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
MethodInfo method;
|
||||||
|
if (generics != null && types != null)
|
||||||
|
{
|
||||||
|
ConditionalDebug($"Fetching method type: Type '{targetType.Name}', Method '{methodName}', Generics: {types.Count}");
|
||||||
|
method = AccessTools.Method(targetType, methodName, [.. types]);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ConditionalDebug($"Fetching method type: Type '{targetType.Name}', Method '{methodName}'");
|
||||||
|
method = AccessTools.Method(targetType, methodName);
|
||||||
|
}
|
||||||
|
if (method == null)
|
||||||
|
{
|
||||||
|
UniversalPatchPlugin.Log.LogWarning($"Patch '{description}' disabled. The method for this patch was not found.");
|
||||||
|
return UnsuccessfulPatchResult;
|
||||||
|
}
|
||||||
|
|
||||||
|
UniversalPatchPlugin.Log.LogInfo($"Patch '{description}' succeeded validation.");
|
||||||
|
return new PatchTypesResult
|
||||||
|
{
|
||||||
|
Description = description,
|
||||||
|
Type = targetType,
|
||||||
|
Method = method,
|
||||||
|
Success = true
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public static PatchTypesResult PostRequireTypes(PatchTypesResult result, object[] objects)
|
||||||
|
{
|
||||||
|
if (result.Success)
|
||||||
|
{
|
||||||
|
if (!objects.All(obj => obj != null))
|
||||||
|
{
|
||||||
|
UniversalPatchPlugin.Log.LogError($"'{result.Description}' failed: A postrequire type was not found.");
|
||||||
|
return UnsuccessfulPatchResult;
|
||||||
|
}
|
||||||
|
else return result;
|
||||||
|
}
|
||||||
|
else return UnsuccessfulPatchResult;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,30 +1,26 @@
|
|||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using undead_universal_patch_il2cpp.Core;
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.Config;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches;
|
namespace undead_universal_patch_il2cpp.Patches;
|
||||||
|
|
||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class AFKPatch
|
public class AFKPatch
|
||||||
{
|
{
|
||||||
static readonly string TargetTypeName = "Player";
|
static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
|
||||||
static readonly string TargetMethodName = "UpdateAFKStatus";
|
PatchConfig.AFKPatch,
|
||||||
static readonly string Description = "Always present, never AFK";
|
"Always present, never AFK",
|
||||||
|
"Player",
|
||||||
|
"UpdateAFKStatus"
|
||||||
|
);
|
||||||
|
|
||||||
static bool Prepare()
|
static bool Prepare() => patchResult.Success;
|
||||||
{
|
|
||||||
if (AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName) == null)
|
static MethodBase TargetMethod() => patchResult.Method;
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
static MethodBase TargetMethod() => AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName);
|
|
||||||
static void Prefix(ref bool userIsPresent)
|
static void Prefix(ref bool userIsPresent)
|
||||||
{
|
{
|
||||||
if (GenericConfig.AFKPatch.Value) userIsPresent = true;
|
if (PatchConfig.AFKPatch.Value) userIsPresent = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,152 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Reflection;
|
|
||||||
using System.Text.Json;
|
|
||||||
using HarmonyLib;
|
|
||||||
using undead_universal_patch_il2cpp.Core;
|
|
||||||
using undead_universal_patch_il2cpp.Core.AssetChanges;
|
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches.AssetManager
|
|
||||||
{
|
|
||||||
public static class AGConfigEntryPatch_Common
|
|
||||||
{
|
|
||||||
public static Dictionary<string, List<RecChange>> Config = AGRoomChanges.config.Get();
|
|
||||||
}
|
|
||||||
|
|
||||||
[HarmonyPatch]
|
|
||||||
public class AGConfigEntryPatch_RoomScene
|
|
||||||
{
|
|
||||||
static readonly string TargetTypeName = "AGRoomSettings";
|
|
||||||
static readonly string TargetMethodName = "TryGetRoomSceneConfigById";
|
|
||||||
static readonly string Description = "AGRoomSettings data patch";
|
|
||||||
static readonly Type targetType = AccessTools.TypeByName(TargetTypeName);
|
|
||||||
|
|
||||||
public static bool Prepare()
|
|
||||||
{
|
|
||||||
if (!AssetChangesConfig.AGRoomChanges.Value) return false;
|
|
||||||
if (targetType == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (AccessTools.Method(targetType, TargetMethodName) == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
static MethodBase TargetMethod() => AccessTools.Method(targetType, TargetMethodName);
|
|
||||||
static void Postfix(ref string replicationId, ref AGRoomRuntimeConfig.Room roomConfig, ref AGRoomRuntimeConfig.RoomScene roomSceneConfig)
|
|
||||||
{
|
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"RoomScene patch for repid '{replicationId}'");
|
|
||||||
if (!AGConfigEntryPatch_Common.Config.ContainsKey(replicationId)) return;
|
|
||||||
|
|
||||||
var changes = AGConfigEntryPatch_Common.Config[replicationId];
|
|
||||||
foreach (var change in changes)
|
|
||||||
{
|
|
||||||
PropertyInfo prop = AccessTools.Property(roomSceneConfig.GetType(), change.RecKey);
|
|
||||||
if (prop == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"Key '{change.RecKey}' does not exist on the room scene for replication ID '{replicationId}'!");
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (change.RecValue is JsonElement element)
|
|
||||||
{
|
|
||||||
object value;
|
|
||||||
if (prop.PropertyType.IsEnum) value = Enum.Parse(prop.PropertyType, element.GetRawText());
|
|
||||||
else value = JsonSerializer.Deserialize(element.GetRawText(), prop.PropertyType);
|
|
||||||
|
|
||||||
prop.SetValue(roomSceneConfig, value);
|
|
||||||
}
|
|
||||||
else prop.SetValue(roomSceneConfig, change.RecValue);
|
|
||||||
|
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"'{change.RecKey}' on repId '{replicationId}' is now '{change.RecValue}'");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[HarmonyPatch]
|
|
||||||
public class AGConfigEntryPatch_Location
|
|
||||||
{
|
|
||||||
static readonly string TargetTypeName = "AGRoomSettings";
|
|
||||||
static readonly string TargetMethodName = "TryGetLocationConfigById";
|
|
||||||
static readonly MethodInfo connectMethod = AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName);
|
|
||||||
|
|
||||||
static bool Prepare() => AGConfigEntryPatch_RoomScene.Prepare();
|
|
||||||
|
|
||||||
static MethodBase TargetMethod() => connectMethod;
|
|
||||||
static void Postfix(ref string replicationId, ref AGRoomRuntimeConfig.Location locationConfig)
|
|
||||||
{
|
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Location patch for repid '{replicationId}'");
|
|
||||||
if (!AGConfigEntryPatch_Common.Config.ContainsKey(replicationId)) return;
|
|
||||||
|
|
||||||
var changes = AGConfigEntryPatch_Common.Config[replicationId];
|
|
||||||
foreach (var change in changes)
|
|
||||||
{
|
|
||||||
PropertyInfo prop = AccessTools.Property(locationConfig.GetType(), change.RecKey);
|
|
||||||
if (prop == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"Key '{change.RecKey}' does not exist on the room scene for replication ID '{replicationId}'!");
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (change.RecValue is JsonElement element)
|
|
||||||
{
|
|
||||||
object value;
|
|
||||||
if (prop.PropertyType.IsEnum) value = Enum.Parse(prop.PropertyType, element.GetRawText());
|
|
||||||
else value = JsonSerializer.Deserialize(element.GetRawText(), prop.PropertyType);
|
|
||||||
|
|
||||||
prop.SetValue(locationConfig, value);
|
|
||||||
}
|
|
||||||
else prop.SetValue(locationConfig, change.RecValue);
|
|
||||||
|
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"'{change.RecKey}' on repId '{replicationId}' is now '{change.RecValue}'");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[HarmonyPatch]
|
|
||||||
public class AGConfigEntryPatch_Room
|
|
||||||
{
|
|
||||||
static readonly string TargetTypeName = "AGRoomSettings";
|
|
||||||
static readonly string TargetMethodName = "TryGetRoomConfigById";
|
|
||||||
static readonly MethodInfo connectMethod = AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName);
|
|
||||||
|
|
||||||
static bool Prepare() => AGConfigEntryPatch_RoomScene.Prepare();
|
|
||||||
|
|
||||||
static MethodBase TargetMethod() => connectMethod;
|
|
||||||
static void Postfix(ref string replicationId, ref AGRoomRuntimeConfig.Room roomConfig)
|
|
||||||
{
|
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Roomconfig patch for repid '{replicationId}'");
|
|
||||||
if (!AGConfigEntryPatch_Common.Config.ContainsKey(replicationId)) return;
|
|
||||||
|
|
||||||
var changes = AGConfigEntryPatch_Common.Config[replicationId];
|
|
||||||
foreach (var change in changes)
|
|
||||||
{
|
|
||||||
PropertyInfo prop = AccessTools.Property(roomConfig.GetType(), change.RecKey);
|
|
||||||
if (prop == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"Key '{change.RecKey}' does not exist on the room scene for replication ID '{replicationId}'!");
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (change.RecValue is JsonElement element)
|
|
||||||
{
|
|
||||||
object value;
|
|
||||||
if (prop.PropertyType.IsEnum) value = Enum.Parse(prop.PropertyType, element.GetRawText());
|
|
||||||
else value = JsonSerializer.Deserialize(element.GetRawText(), prop.PropertyType);
|
|
||||||
|
|
||||||
prop.SetValue(roomConfig, value);
|
|
||||||
}
|
|
||||||
else prop.SetValue(roomConfig, change.RecValue);
|
|
||||||
|
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"'{change.RecKey}' on repId '{replicationId}' is now '{change.RecValue}'");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,62 +1,55 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
using BestHTTP;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using undead_universal_patch_il2cpp.Core;
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.Config;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
{
|
{
|
||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class BestHTTP_Unob
|
public class BestHTTPProxy
|
||||||
{
|
{
|
||||||
static string TargetTypeName = "BestHTTP.HTTPManager";
|
static PatchTypesResult patchResult = Util.PreparePatchSpecificTypes(
|
||||||
static string TargetMethodName = "SendRequest";
|
"BestHTTP request URL rewrite patch",
|
||||||
static string Description = "Unobfuscated BestHTTP request URL rewrite patch";
|
"BestHTTP.HTTPManager",
|
||||||
static readonly Type targetType = AccessTools.TypeByName(TargetTypeName);
|
"SendRequest",
|
||||||
|
[
|
||||||
|
"BestHTTP.HTTPRequest",
|
||||||
|
]
|
||||||
|
);
|
||||||
static readonly Type requestType = AccessTools.TypeByName("BestHTTP.HTTPRequest");
|
static readonly Type requestType = AccessTools.TypeByName("BestHTTP.HTTPRequest");
|
||||||
|
|
||||||
static bool Prepare()
|
static readonly MethodInfo getHeaderMethod = requestType?.GetMethod("GetFirstHeaderValue");
|
||||||
{
|
static readonly PropertyInfo methodTypeProp = requestType?.GetProperty("MethodType");
|
||||||
if (targetType == null)
|
static readonly PropertyInfo uriProp = requestType?.GetProperty("Uri");
|
||||||
{
|
static readonly PropertyInfo customCertProp = requestType?.GetProperty("CustomCertificateVerifyer");
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (requestType == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The request type for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (AccessTools.Method(targetType, TargetMethodName, [requestType]) == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
static bool Prepare() => Util.PostRequireTypes(patchResult, [
|
||||||
return true;
|
getHeaderMethod,
|
||||||
}
|
methodTypeProp,
|
||||||
|
uriProp,
|
||||||
|
customCertProp
|
||||||
|
]).Success;
|
||||||
|
|
||||||
static MethodBase TargetMethod() => AccessTools.Method(targetType, TargetMethodName, [requestType]);
|
static MethodBase TargetMethod() => patchResult.Method;
|
||||||
|
|
||||||
[HarmonyPrefix]
|
[HarmonyPrefix]
|
||||||
static void Prefix(ref object request)
|
static void Prefix(ref object request)
|
||||||
{
|
{
|
||||||
PropertyInfo uriProperty = AccessTools.Property(requestType, "Uri");
|
if (PatchConfig.CertificatePatch.Value) customCertProp.GetSetMethod().Invoke(request, [null]);
|
||||||
if (uriProperty == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogFatal("BestHTTP_Unob failed: uriProperty was null.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var uriInstance = (Il2CppSystem.Uri)uriProperty.GetValue(request, null);
|
string contentType = (string)getHeaderMethod.Invoke(request, ["Content-Type"]);
|
||||||
|
HTTPMethods method = (HTTPMethods)methodTypeProp.GetGetMethod().Invoke(request, []);
|
||||||
|
|
||||||
|
var uriInstance = (Il2CppSystem.Uri)uriProp.GetValue(request, null);
|
||||||
if (uriInstance == null)
|
if (uriInstance == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogFatal("BestHTTP_Unob failed: uriInstance was null.");
|
UniversalPatchPlugin.Log.LogFatal("BestHTTPProxy failed: uriInstance was null.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (GenericConfig.LogAllRequests.Value) Plugin.Log.LogInfo($"BestHTTP_Unob request b-URL: {uriInstance.ToString()}");
|
string beforeUrl = uriInstance.ToString();
|
||||||
if (!NameserverConfig.Rewrite.Value) return;
|
|
||||||
|
|
||||||
Il2CppSystem.Uri newUri = new(uriInstance.ToString());
|
Il2CppSystem.Uri newUri = new(uriInstance.ToString());
|
||||||
|
|
||||||
@@ -64,8 +57,22 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
|
|
||||||
if (newUri.ToString().Contains("ns.rec.net")) newUri = new Il2CppSystem.Uri(NameserverConfig.NewUrl.Value);
|
if (newUri.ToString().Contains("ns.rec.net")) newUri = new Il2CppSystem.Uri(NameserverConfig.NewUrl.Value);
|
||||||
|
|
||||||
if (GenericConfig.LogAllRequests.Value) Plugin.Log.LogInfo($"BestHTTP_Unob request a-URL: {newUri.ToString()}");
|
// Finish request changes
|
||||||
uriProperty.SetValue(request, NameserverConfig.Rewrite.Value ? newUri : uriInstance, null);
|
|
||||||
|
string afterUrl = newUri.ToString();
|
||||||
|
uriProp.SetValue(request, NameserverConfig.Rewrite.Value ? newUri : uriInstance, null);
|
||||||
|
|
||||||
|
if (GenericConfig.LogAllRequests.Value)
|
||||||
|
{
|
||||||
|
if (GenericConfig.VerboseRequestLogs.Value) UniversalPatchPlugin.Log.LogInfo("BestHTTP Request Log\n" +
|
||||||
|
$" URL Before : {beforeUrl}\n" +
|
||||||
|
$" URL After : {(beforeUrl == afterUrl ? "(unmodified)" : afterUrl)}\n" +
|
||||||
|
$" Method : {method}\n" +
|
||||||
|
$" Content-Type : {contentType ?? "(not set)"}");
|
||||||
|
else UniversalPatchPlugin.Log.LogInfo("BestHTTPProxy Request Log\n" +
|
||||||
|
$" Before : {beforeUrl}\n" +
|
||||||
|
$" After : {afterUrl}");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using undead_universal_patch_il2cpp.Core;
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.Config;
|
||||||
using undead_universal_patch_il2cpp.Core.UndeadGameManager;
|
using undead_universal_patch_il2cpp.Core.UndeadGameManager;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches.UndeadGameManager;
|
namespace undead_universal_patch_il2cpp.Patches.UndeadGameManager;
|
||||||
@@ -12,44 +13,35 @@ public class FreeSpawnsPatch_Array
|
|||||||
{
|
{
|
||||||
public static List<string> config = GameFreeSpawns.config.Get();
|
public static List<string> config = GameFreeSpawns.config.Get();
|
||||||
|
|
||||||
public static string TargetTypeName = "GamePlayerSpawnPoint";
|
static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
|
||||||
public static string TargetMethodName = "Awake";
|
GameManagerConfig.AnyGameFreeSpawn,
|
||||||
public static string Description = "FreeSpawns event patch";
|
"FreeSpawns event patch",
|
||||||
public static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
"GamePlayerSpawnPoint",
|
||||||
|
"Awake"
|
||||||
|
);
|
||||||
|
|
||||||
public static bool Prepare()
|
public static bool Prepare() => patchResult.Success;
|
||||||
{
|
|
||||||
if (!GameManagerConfig.AnyGameFreeSpawn.Value) return false;
|
|
||||||
if (AccessTools.Method(targetType, TargetMethodName) == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
public static MethodBase TargetMethod() => patchResult.Method;
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static MethodBase TargetMethod() => AccessTools.Method(targetType, TargetMethodName);
|
|
||||||
|
|
||||||
public static void Postfix(ref GamePlayerSpawnPoint __instance)
|
public static void Postfix(ref GamePlayerSpawnPoint __instance)
|
||||||
{
|
{
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("Attempting FreeSpawns patch");
|
Util.ConditionalDebug("Attempting FreeSpawns patch");
|
||||||
GameManager man = NetworkedSingletonMonoBehaviour<GameManager>.instance;
|
GameManager man = NetworkedSingletonMonoBehaviour<GameManager>.instance;
|
||||||
|
|
||||||
if (man.CurrentGameConfiguration == null)
|
if (man.CurrentGameConfiguration == null)
|
||||||
{
|
{
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("CurrentGameConfiguration was null");
|
Util.ConditionalDebug("CurrentGameConfiguration was null");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (man.CurrentGameConfiguration.configurationData == null)
|
if (man.CurrentGameConfiguration.configurationData == null)
|
||||||
{
|
{
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("CurrentGameConfiguration.configurationData was null");
|
Util.ConditionalDebug("CurrentGameConfiguration.configurationData was null");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (!config.Contains(man.CurrentGameConfiguration.configurationData.Name))
|
if (!config.Contains(man.CurrentGameConfiguration.configurationData.Name))
|
||||||
{
|
{
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Game '{man.CurrentGameConfiguration.configurationData.Name}' is not specified by GameFreeSpawns");
|
Util.ConditionalDebug($"Game '{man.CurrentGameConfiguration.configurationData.Name}' is not specified by GameFreeSpawns");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ using System.Reflection;
|
|||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using Mapster;
|
using Mapster;
|
||||||
using RecRoom.Core.GameManagement;
|
using RecRoom.Core.GameManagement;
|
||||||
using RecRoom.Protobuf;
|
using undead_universal_patch_il2cpp.Core.Config;
|
||||||
using undead_universal_patch_il2cpp.Core;
|
using undead_universal_patch_il2cpp.Core;
|
||||||
using undead_universal_patch_il2cpp.Core.UndeadGameManager;
|
using undead_universal_patch_il2cpp.Core.UndeadGameManager;
|
||||||
|
|
||||||
@@ -15,29 +15,16 @@ public class GameConfiguratorPatch
|
|||||||
{
|
{
|
||||||
static Dictionary<string, GameConfigurationAssetDTO> gameConfig = GameConfigurator.config.Get();
|
static Dictionary<string, GameConfigurationAssetDTO> gameConfig = GameConfigurator.config.Get();
|
||||||
|
|
||||||
static string TargetTypeName = "GameConfigurationTool";
|
static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
|
||||||
static string TargetMethodName = "SetGameConfiguration";
|
GameManagerConfig.StaticGameConfig,
|
||||||
static string Description = "GameConfigurator event patch";
|
"GameConfigurator event patch",
|
||||||
|
"GameConfigurationTool",
|
||||||
|
"SetGameConfiguration"
|
||||||
|
);
|
||||||
|
|
||||||
static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
static bool Prepare() => patchResult.Success;
|
||||||
static MethodInfo targetMethod = AccessTools.Method(targetType, TargetMethodName);
|
|
||||||
|
|
||||||
public static bool Prepare()
|
static MethodBase TargetMethod() => patchResult.Method;
|
||||||
{
|
|
||||||
if (!GameManagerConfig.StaticGameConfig.Value) return false;
|
|
||||||
if (targetMethod == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static MethodBase TargetMethod() => targetMethod;
|
|
||||||
|
|
||||||
public static GameConfigurationData res;
|
|
||||||
|
|
||||||
public static void Prefix(ref GameConfigurationAsset config, ref bool showNotification)
|
public static void Prefix(ref GameConfigurationAsset config, ref bool showNotification)
|
||||||
{
|
{
|
||||||
@@ -47,14 +34,14 @@ public class GameConfiguratorPatch
|
|||||||
var gameConf = gameConfig.GetValueOrDefault(conf.Name, null);
|
var gameConf = gameConfig.GetValueOrDefault(conf.Name, null);
|
||||||
if (gameConf == null)
|
if (gameConf == null)
|
||||||
{
|
{
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Game '{conf.Name}' does not have external configuration");
|
if (GenericConfig.PatchDebug.Value) UniversalPatchPlugin.Log.LogDebug($"Game '{conf.Name}' does not have external configuration");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
gameConf.Adapt(conf);
|
gameConf.Adapt(conf);
|
||||||
|
|
||||||
config = conf;
|
config = conf;
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Applied external game configuration for '{config.Name}'");
|
if (GenericConfig.PatchDebug.Value) UniversalPatchPlugin.Log.LogDebug($"Applied external game configuration for '{config.Name}'");
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using undead_universal_patch_il2cpp.Core;
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.Config;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
@@ -8,27 +9,23 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class ConnectToRecNetPatchEvent
|
public class ConnectToRecNetPatchEvent
|
||||||
{
|
{
|
||||||
static readonly string TargetTypeName = "RecNet.Core";
|
static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
|
||||||
static readonly string TargetMethodName = "ConnectToRecNet";
|
PatchConfig.HilePatch,
|
||||||
static readonly string Description = "Hile Patch event method"; // It's convenient. Could patch at a different time. But this part was easy.
|
"Hile Patch event method",
|
||||||
|
"RecNet.Core",
|
||||||
|
"ConnectToRecNet"
|
||||||
|
);
|
||||||
|
|
||||||
static bool Prepare()
|
static bool Prepare() => patchResult.Success;
|
||||||
{
|
|
||||||
if (AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName) == null)
|
static MethodBase TargetMethod() => patchResult.Method;
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
static MethodBase TargetMethod() => AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName);
|
|
||||||
static void Prefix()
|
static void Prefix()
|
||||||
{
|
{
|
||||||
if (GenericConfig.HilePatch.Value) HilePatch.Patch();
|
if (PatchConfig.HilePatch.Value) HilePatch.Patch();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class HilePatch
|
public static class HilePatch
|
||||||
{
|
{
|
||||||
public static void Patch()
|
public static void Patch()
|
||||||
@@ -51,7 +48,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
"winhttp.dll"
|
"winhttp.dll"
|
||||||
]));
|
]));
|
||||||
|
|
||||||
Plugin.Log.LogInfo("Hile patch succeeded.");
|
UniversalPatchPlugin.Log.LogInfo("Hile patch succeeded.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,40 +2,27 @@
|
|||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using undead_universal_patch_il2cpp.Core;
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.Config;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
{
|
{
|
||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class ImageSignaturePatch
|
public class ImageSignaturePatch
|
||||||
{
|
{
|
||||||
public static string TargetTypeName = "Images";
|
static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
|
||||||
public static string TargetMethodName = "VerifySignature";
|
PatchConfig.ImageSignaturePatch,
|
||||||
public static string Description = "Image signature patch";
|
"Image signature patch",
|
||||||
public static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
"RecNet.Images",
|
||||||
|
"VerifySignature"
|
||||||
|
);
|
||||||
|
|
||||||
public static bool Prepare()
|
static bool Prepare() => patchResult.Success;
|
||||||
{
|
|
||||||
if (!GenericConfig.ImageSignaturePatch.Value) return false;
|
|
||||||
if (targetType == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (targetType.GetMethod(TargetMethodName) == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
static MethodBase TargetMethod() => patchResult.Method;
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static MethodBase TargetMethod() => targetType.GetMethod(TargetMethodName);
|
static bool Prefix(ref bool __result)
|
||||||
|
|
||||||
public static bool Prefix(ref bool __result)
|
|
||||||
{
|
{
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("Verified image signature");
|
Util.ConditionalDebug("Verified image signature");
|
||||||
__result = true;
|
__result = true;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,40 +2,27 @@
|
|||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using undead_universal_patch_il2cpp.Core;
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.Config;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
{
|
{
|
||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class PhotonPatchEvent
|
public class PhotonPatchEvent
|
||||||
{
|
{
|
||||||
static readonly string TargetTypeName = "PhotonNetwork";
|
static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
|
||||||
static readonly string TargetMethodName = "ConnectUsingSettings";
|
PhotonConfig.PatchPhotonIds,
|
||||||
static readonly string Description = "Photon ConnectUsingSettings patch event";
|
"Photon ConnectUsingSettings event path",
|
||||||
static readonly Type targetType = AccessTools.TypeByName(TargetTypeName);
|
"PhotonNetwork",
|
||||||
|
"ConnectUsingSettings"
|
||||||
|
);
|
||||||
|
|
||||||
static bool Prepare()
|
static bool Prepare() => patchResult.Success;
|
||||||
{
|
|
||||||
if (!PhotonConfig.PatchPhotonIds.Value) return false;
|
|
||||||
if (targetType == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (AccessTools.Method(targetType, TargetMethodName) == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
static MethodInfo TargetMethod() => patchResult.Method;
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
static MethodInfo TargetMethod() => AccessTools.Method(targetType, TargetMethodName);
|
|
||||||
|
|
||||||
static void Prefix()
|
static void Prefix()
|
||||||
{
|
{
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("Attempting Photon patch");
|
Util.ConditionalDebug("Attempting Photon patch");
|
||||||
PhotonPatch.Patch();
|
PhotonPatch.Patch();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -48,31 +35,19 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
public object code;
|
public object code;
|
||||||
}
|
}
|
||||||
|
|
||||||
static readonly string TargetTypeName = "PUNNetworkManager";
|
static PatchTypesResult patchResult = Util.ConfigsPreparePatchTypes(
|
||||||
static readonly string TargetMethodName = "OnConnectedToMaster";
|
[
|
||||||
static readonly string Description = "Force JoinOrCreateRoom when connected to master";
|
PhotonConfig.PatchPhotonIds,
|
||||||
static readonly Type targetType = AccessTools.TypeByName(TargetTypeName);
|
PhotonConfig.SelfHosted
|
||||||
static readonly MethodInfo targetMethod = AccessTools.Method(targetType, TargetMethodName);
|
],
|
||||||
|
"Force JoinOrCreateRoom when connected to master",
|
||||||
|
"PUNNetworkManager",
|
||||||
|
"OnConnectedToMaster"
|
||||||
|
);
|
||||||
|
|
||||||
static bool Prepare()
|
static bool Prepare() => patchResult.Success;
|
||||||
{
|
|
||||||
if (!(PhotonConfig.PatchPhotonIds.Value && PhotonConfig.SelfHosted.Value)) return false;
|
|
||||||
if (targetType == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (targetMethod == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
static MethodBase TargetMethod() => patchResult.Method;
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
static MethodBase TargetMethod() => targetMethod;
|
|
||||||
|
|
||||||
static void Prefix(ref PUNNetworkManager __instance, ref HarmonyState __state)
|
static void Prefix(ref PUNNetworkManager __instance, ref HarmonyState __state)
|
||||||
{
|
{
|
||||||
@@ -80,25 +55,25 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
PropertyInfo targetGameSessionProperty = __instance.GetType().GetRuntimeProperty("targetGameSession");
|
PropertyInfo targetGameSessionProperty = __instance.GetType().GetRuntimeProperty("targetGameSession");
|
||||||
if (targetGameSessionProperty == null)
|
if (targetGameSessionProperty == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogFatal("Cannot force masterserver: targetGameSessionProperty was null.");
|
UniversalPatchPlugin.Log.LogFatal("Cannot force masterserver: targetGameSessionProperty was null.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
var targetGameSession = targetGameSessionProperty.GetValue(__instance);
|
var targetGameSession = targetGameSessionProperty.GetValue(__instance);
|
||||||
if (targetGameSession == null)
|
if (targetGameSession == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogFatal("Cannot force masterserver: targetGameSession was null.");
|
UniversalPatchPlugin.Log.LogFatal("Cannot force masterserver: targetGameSession was null.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
PropertyInfo photonRegionIdProperty = targetGameSession.GetType().GetRuntimeProperty("PhotonRegionId");
|
PropertyInfo photonRegionIdProperty = targetGameSession.GetType().GetRuntimeProperty("PhotonRegionId");
|
||||||
if (photonRegionIdProperty == null)
|
if (photonRegionIdProperty == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogFatal("Cannot force masterserver: photonRegionIdProperty was null.");
|
UniversalPatchPlugin.Log.LogFatal("Cannot force masterserver: photonRegionIdProperty was null.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
__state.code = photonRegionIdProperty.GetValue(targetGameSession);
|
__state.code = photonRegionIdProperty.GetValue(targetGameSession);
|
||||||
photonRegionIdProperty.SetValue(targetGameSession, 4);
|
photonRegionIdProperty.SetValue(targetGameSession, 4);
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("Forcing masterserver");
|
Util.ConditionalDebug("Forcing masterserver");
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Postfix(ref PUNNetworkManager __instance, ref HarmonyState __state)
|
static void Postfix(ref PUNNetworkManager __instance, ref HarmonyState __state)
|
||||||
@@ -106,24 +81,24 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
PropertyInfo targetGameSessionProperty = __instance.GetType().GetRuntimeProperty("targetGameSession");
|
PropertyInfo targetGameSessionProperty = __instance.GetType().GetRuntimeProperty("targetGameSession");
|
||||||
if (targetGameSessionProperty == null)
|
if (targetGameSessionProperty == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogFatal("Cannot force masterserver postfix: targetGameSessionProperty was null.");
|
UniversalPatchPlugin.Log.LogFatal("Cannot force masterserver postfix: targetGameSessionProperty was null.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
var targetGameSession = targetGameSessionProperty.GetValue(__instance);
|
var targetGameSession = targetGameSessionProperty.GetValue(__instance);
|
||||||
if (targetGameSession == null)
|
if (targetGameSession == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogFatal("Cannot force masterserver postfix: targetGameSession was null.");
|
UniversalPatchPlugin.Log.LogFatal("Cannot force masterserver postfix: targetGameSession was null.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
PropertyInfo photonRegionIdProperty = targetGameSession.GetType().GetRuntimeProperty("PhotonRegionId");
|
PropertyInfo photonRegionIdProperty = targetGameSession.GetType().GetRuntimeProperty("PhotonRegionId");
|
||||||
if (photonRegionIdProperty == null)
|
if (photonRegionIdProperty == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogFatal("Cannot force masterserver: photonRegionIdProperty was null.");
|
UniversalPatchPlugin.Log.LogFatal("Cannot force masterserver: photonRegionIdProperty was null.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
photonRegionIdProperty.SetValue(targetGameSession, __state.code);
|
photonRegionIdProperty.SetValue(targetGameSession, __state.code);
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("Masterserver regionId roundtrip");
|
Util.ConditionalDebug("Masterserver regionId roundtrip");
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -139,7 +114,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
|
|
||||||
if (photonNetworkType == null || serverSettingsType == null)
|
if (photonNetworkType == null || serverSettingsType == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogError("Cannot patch Photon: PhotonNetwork or ServerSettings types were not found. Is this build supported?");
|
UniversalPatchPlugin.Log.LogError("Cannot patch Photon: PhotonNetwork or ServerSettings types were not found. Is this build supported?");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -157,8 +132,8 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
PropertyInfo appIdProperty = serverSettingsType.GetRuntimeProperty("AppID");
|
PropertyInfo appIdProperty = serverSettingsType.GetRuntimeProperty("AppID");
|
||||||
PropertyInfo voiceAppIdProperty = serverSettingsType.GetRuntimeProperty("VoiceAppID");
|
PropertyInfo voiceAppIdProperty = serverSettingsType.GetRuntimeProperty("VoiceAppID");
|
||||||
|
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"New Photon AppID: '{PhotonConfig.AppID.Value}'");
|
Util.ConditionalDebug($"New Photon AppID: '{PhotonConfig.AppID.Value}'");
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"New Photon AppID: '{PhotonConfig.VoiceAppID.Value}'");
|
Util.ConditionalDebug($"New Photon AppID: '{PhotonConfig.VoiceAppID.Value}'");
|
||||||
appIdProperty.SetValue(serverSettings, PhotonConfig.AppID.Value);
|
appIdProperty.SetValue(serverSettings, PhotonConfig.AppID.Value);
|
||||||
voiceAppIdProperty.SetValue(serverSettings, PhotonConfig.VoiceAppID.Value);
|
voiceAppIdProperty.SetValue(serverSettings, PhotonConfig.VoiceAppID.Value);
|
||||||
|
|
||||||
@@ -178,28 +153,28 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
PropertyInfo networkingPeerProperty = photonNetworkType.GetRuntimeProperty("networkingPeer");
|
PropertyInfo networkingPeerProperty = photonNetworkType.GetRuntimeProperty("networkingPeer");
|
||||||
if (networkingPeerProperty == null)
|
if (networkingPeerProperty == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogError("Cannot patch Photon: networkingPeerProperty was null. Is this build supported?");
|
UniversalPatchPlugin.Log.LogError("Cannot patch Photon: networkingPeerProperty was null. Is this build supported?");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (networkingPeerProperty.GetValue(null) == null)
|
if (networkingPeerProperty.GetValue(null) == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogError("Cannot patch Photon: networkingPeerInstance was null. Is this build supported?");
|
UniversalPatchPlugin.Log.LogError("Cannot patch Photon: networkingPeerInstance was null. Is this build supported?");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
string id = Core.Util.LocalInstanceGuid;
|
string id = Core.Util.LocalInstanceGuid;
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Instance GUID is {id}");
|
Util.ConditionalDebug($"Instance GUID is {id}");
|
||||||
|
|
||||||
PhotonNetwork.AuthValues = new AuthenticationValues
|
PhotonNetwork.AuthValues = new AuthenticationValues
|
||||||
{
|
{
|
||||||
UserId = id
|
UserId = id
|
||||||
};
|
};
|
||||||
|
|
||||||
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Set the authValues userId to {id}");
|
Util.ConditionalDebug($"Set the authValues userId to {id}");
|
||||||
}
|
}
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"Photon patch ({(PhotonConfig.SelfHosted.Value ? "self-hosted" : "cloud")}) succeeded.");
|
UniversalPatchPlugin.Log.LogInfo($"Photon patch ({(PhotonConfig.SelfHosted.Value ? "self-hosted" : "cloud")}) succeeded.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
44
Patches/PostAuthentication.cs
Normal file
44
Patches/PostAuthentication.cs
Normal file
@@ -0,0 +1,44 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using HarmonyLib;
|
||||||
|
using Il2CppInterop.Runtime;
|
||||||
|
using RecRoom.Async;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.CustomRecNet;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Patches;
|
||||||
|
|
||||||
|
[HarmonyPatch]
|
||||||
|
public class AuthenticationEventPatch
|
||||||
|
{
|
||||||
|
static PatchTypesResult patchResult = Util.PreparePatchTypes(
|
||||||
|
"RecNet AccessToken event patch",
|
||||||
|
"RecNet.Login",
|
||||||
|
"SetAccessToken"
|
||||||
|
);
|
||||||
|
|
||||||
|
static readonly PropertyInfo hasAccessTokenProperty = patchResult.Type?.GetProperty("HasAccessToken");
|
||||||
|
|
||||||
|
static bool Prepare() => Util.PostRequireTypes(patchResult, [
|
||||||
|
hasAccessTokenProperty
|
||||||
|
]).Success;
|
||||||
|
|
||||||
|
static MethodBase TargetMethod() => patchResult.Method;
|
||||||
|
|
||||||
|
|
||||||
|
private static bool RanPostActions { get; set; } = false;
|
||||||
|
static void Postfix(ref string accessToken)
|
||||||
|
{
|
||||||
|
UniversalPatchPlugin.Log.LogInfo("Intercepted AccessToken");
|
||||||
|
RecNetInteractions.AccessToken = accessToken;
|
||||||
|
|
||||||
|
if (!RanPostActions)
|
||||||
|
{
|
||||||
|
bool value = (bool)hasAccessTokenProperty.GetValue(patchResult.Type);
|
||||||
|
if (value) UniversalPatchPlugin.Log.LogInfo("Running post-authentication actions");
|
||||||
|
foreach (var action in RecNetInteractions.postAuthenticationActions)
|
||||||
|
action();
|
||||||
|
}
|
||||||
|
else RanPostActions = true;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
33
Patches/PostNameserver.cs
Normal file
33
Patches/PostNameserver.cs
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using Il2CppInterop.Runtime;
|
||||||
|
using RecRoom.Async;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.CustomRecNet;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Patches;
|
||||||
|
|
||||||
|
public class NameserverConnectEventPatch
|
||||||
|
{
|
||||||
|
static PatchTypesResult patchResult = Util.PreparePatchTypes(
|
||||||
|
"Nameserver connect event patch",
|
||||||
|
"RecNet.Core",
|
||||||
|
"ConnectToRecNet"
|
||||||
|
);
|
||||||
|
|
||||||
|
static bool Prepare() => patchResult.Success;
|
||||||
|
|
||||||
|
static MethodBase TargetMethod() => patchResult.Method;
|
||||||
|
|
||||||
|
static void Postfix(ref IPromise __result)
|
||||||
|
{
|
||||||
|
__result.Finally(DelegateSupport.ConvertDelegate<Il2CppSystem.Action>(() =>
|
||||||
|
{
|
||||||
|
if (RecNetInteractions.HasNameserverConnected())
|
||||||
|
{
|
||||||
|
UniversalPatchPlugin.Log.LogInfo("Running post-nameserver actions");
|
||||||
|
foreach (var action in RecNetInteractions.postAuthenticationActions) action();
|
||||||
|
}
|
||||||
|
else Util.ConditionalDebug("The nameserver request did not resolve successfully, skipping post-nameserver actions.");
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,35 +1,30 @@
|
|||||||
using System;
|
using System.Reflection;
|
||||||
using System.Reflection;
|
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using undead_universal_patch_il2cpp.Core;
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.Config;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
{
|
{
|
||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class RegistrationPatch
|
public class RegistrationPatch
|
||||||
{
|
{
|
||||||
static bool Prepare()
|
static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
|
||||||
{
|
PatchConfig.RegistrationPatch,
|
||||||
if (!GenericConfig.RegistrationPatch.Value) return false;
|
"Registration patch (to be vetted, might not work)",
|
||||||
|
"UnityEngine.PlayerPrefs",
|
||||||
|
"GetInt"
|
||||||
|
);
|
||||||
|
|
||||||
Type unityEngineType = AccessTools.TypeByName("UnityEngine.PlayerPrefs");
|
static bool Prepare() => patchResult.Success;
|
||||||
MethodInfo getMethod = unityEngineType.GetMethod("GetInt", [typeof(string), typeof(int)]);
|
|
||||||
|
|
||||||
return unityEngineType != null && getMethod != null;
|
static MethodInfo TargetMethod() => patchResult.Method;
|
||||||
}
|
|
||||||
|
|
||||||
static MethodInfo TargetMethod()
|
|
||||||
{
|
|
||||||
Type tutorialManagerType = AccessTools.TypeByName("UnityEngine.PlayerPrefs");
|
|
||||||
return tutorialManagerType.GetMethod("GetInt", [ typeof(string), typeof(int) ]);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void Postfix(ref string key, ref int defaultValue, ref int __result)
|
static void Postfix(ref string key, ref int defaultValue, ref int __result)
|
||||||
{
|
{
|
||||||
if (key.StartsWith("IncompleteRegistration-"))
|
if (key.StartsWith("IncompleteRegistration-"))
|
||||||
{
|
{
|
||||||
__result = 0;
|
__result = 0;
|
||||||
Plugin.Log.LogInfo("Detour'd IncompleteRegistration pref key");
|
UniversalPatchPlugin.Log.LogInfo("Detour'd IncompleteRegistration pref key");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,37 +1,25 @@
|
|||||||
using System;
|
using System.Reflection;
|
||||||
using System.Reflection;
|
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using undead_universal_patch_il2cpp.Core;
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.Config;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
{
|
{
|
||||||
[HarmonyPatch]
|
[HarmonyPatch]
|
||||||
public class SignalRHandshakeFix
|
public class SignalRHandshakeFix
|
||||||
{
|
{
|
||||||
public static string TargetTypeName = "JsonProtocol";
|
static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
|
||||||
public static string TargetMethodName = "WithSeparator";
|
PatchConfig.SignalRHandshakeFix,
|
||||||
public static string Description = "SignalR Handshake Fix (quotes vs apostrophes)";
|
"SignalR Handshake Fix (quotes vs apostrophes)",
|
||||||
public static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
"JsonProtocol",
|
||||||
|
"WithSeparator"
|
||||||
|
);
|
||||||
|
|
||||||
public static bool Prepare()
|
static bool Prepare() => patchResult.Success;
|
||||||
{
|
|
||||||
if (!GenericConfig.SignalRHandshakeFix.Value) return false;
|
|
||||||
if (targetType == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (AccessTools.Method(targetType, TargetMethodName) == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
static MethodBase TargetMethod() => patchResult.Method;
|
||||||
return true;
|
|
||||||
}
|
static void Prefix(ref string str)
|
||||||
public static MethodBase TargetMethod() => AccessTools.Method(targetType, TargetMethodName);
|
|
||||||
public static void Prefix(ref string str)
|
|
||||||
{
|
{
|
||||||
if (str.Contains("protocol':"))
|
if (str.Contains("protocol':"))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,42 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Reflection;
|
|
||||||
using HarmonyLib;
|
|
||||||
using undead_universal_patch_il2cpp.Core;
|
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
|
||||||
{
|
|
||||||
[HarmonyPatch]
|
|
||||||
public class TLSPatch
|
|
||||||
{
|
|
||||||
static string TargetTypeName = "Org.BouncyCastle.Crypto.Tls.LegacyTlsAuthentication";
|
|
||||||
static string TargetMethodName = "NotifyServerCertificate";
|
|
||||||
static string Description = "Certificate patch";
|
|
||||||
static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
|
||||||
|
|
||||||
static bool Prepare()
|
|
||||||
{
|
|
||||||
if (!GenericConfig.CertificatePatch.Value) return false;
|
|
||||||
if (targetType == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (AccessTools.Method(targetType, TargetMethodName) == null)
|
|
||||||
{
|
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
static MethodBase TargetMethod() => AccessTools.Method(targetType, TargetMethodName);
|
|
||||||
|
|
||||||
static bool Prefix()
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
102
Plugin.cs
102
Plugin.cs
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using System;
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using BepInEx;
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using System.Collections.Generic;
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using System.Linq;
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using BepInEx;
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using BepInEx.Logging;
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using BepInEx.Logging;
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using BepInEx.Unity.IL2CPP;
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using BepInEx.Unity.IL2CPP;
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using HarmonyLib;
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using HarmonyLib;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using Mapster;
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using undead_universal_patch_il2cpp.Core;
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using undead_universal_patch_il2cpp.Core;
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using undead_universal_patch_il2cpp.Core.AssetChanges;
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using undead_universal_patch_il2cpp.Core.UndeadGameManager;
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namespace undead_universal_patch_il2cpp;
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namespace undead_universal_patch_il2cpp;
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[BepInPlugin("dev.proxnet.recroom.universalpatch.noneac.il2cpp", "Undead Universal Patch", "1.4.1")]
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[BepInPlugin("dev.proxnet.recroom.universalpatch.noneac.il2cpp", "Undead Universal Patch", "2.0.0")]
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public class Plugin : BasePlugin
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public class UniversalPatchPlugin : BasePlugin
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{
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{
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public static new readonly ManualLogSource Log = Logger.CreateLogSource("UUPatch");
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public static new readonly ManualLogSource Log = Logger.CreateLogSource("UUPatch");
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static Harmony _hi = new("dev.proxnet.recroom.universalpatch.noneac.il2cpp");
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public Harmony HarmonyInstance = new("dev.proxnet.recroom.universalpatch.noneac.il2cpp");
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public override bool Unload()
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public override bool Unload()
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{
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{
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Log.LogInfo("Destroying.");
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Log.LogInfo("Destroying.");
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_hi.UnpatchSelf();
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HarmonyInstance.UnpatchSelf();
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return true;
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return true;
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}
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}
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public static UniversalPatchPlugin Instance;
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public override void Load()
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public override void Load()
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{
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{
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Util.LocalInstanceGuid = Guid.NewGuid().ToString();
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Instance = this;
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Log.LogInfo("It's time to Room some Rec and chew bubble gum..... and I'm all out of gum");
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Log.LogInfo("It's time to Room some Rec and chew bubble gum..... and I'm all out of gum");
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GenericConfig.PatchDebug = Config.Bind("Generic", "PatchDebug", GenericConfigDefaults.PatchDebug,
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Initialization.Initialize();
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"Enable logging messages sent by patches for debugging. Usually not needed. Enable when submitting issues or bug reports.");
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GenericConfig.LogAllRequests = Config.Bind("Generic", "LogAllRequests", GenericConfigDefaults.LogAllRequests,
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"Log all BestHTTP requests sent by the game.");
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GenericConfig.CertificatePatch = Config.Bind("Generic", "CertificatePatch", GenericConfigDefaults.CertificatePatch,
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"The game expects a certain certificate from rec.net when making HTTPS requests. Enable this to allow any valid certificate.");
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GenericConfig.HilePatch = Config.Bind("Generic", "HilePatch", GenericConfigDefaults.HilePatch,
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"The game will close after a short period of time if BepInEx is found. Enable to stop this from happening." +
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"This will also enable the AGRoomRuntimeConfig patch. See the README for more info.");
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GenericConfig.SignalRHandshakeFix = Config.Bind("Generic", "SignalRHandshakeFix", GenericConfigDefaults.SignalRHandshakeFix,
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"Replace apostrophes with quotes in the initial SignalR handshake.");
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GenericConfig.ImageSignaturePatch = Config.Bind("Generic", "ImageSignaturePatch", GenericConfigDefaults.ImageSignaturePatch,
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"When enabled, all image signatures will be valid." +
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"\nWorks only if the server appends a properly formatted signature header (signature does not need to be valid)");
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GenericConfig.RegistrationPatch = Config.Bind("Generic", "RegistrationPatch", GenericConfigDefaults.RegistrationPatch,
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"Always disable the registration prompt.");
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GenericConfig.AFKPatch = Config.Bind("Generic", "AFKPatch", GenericConfigDefaults.AFKPatch,
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"Always present patch. Never get kicked to dorm.");
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AssetChangesConfig.AGRoomChanges = Config.Bind("AssetChangesConfig", "AGRoomChanges", AssetChangesConfigDefaults.AGRoomChanges,
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Log.LogInfo("Undead Universal Patch (IL2CPP) for Rec Room by @zombieb; loaded.");
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$"Use patches from '{AGRoomChanges.config.path}' to change the properties of internal AGRooms. See README.md");
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GameManagerConfig.AnyGameFreeSpawn = Config.Bind("GameManagerConfig", "AnyGameFreeSpawn", GameManagerConfigDefaults.AnyGameFreeSpawn,
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$"Use patches from '{GameFreeSpawns.config.path}' to spawn in any valid player spawnpoint in specified games. See README.md");
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GameManagerConfig.StaticGameConfig = Config.Bind("GameManagerConfig", "StaticGameConfig", GameManagerConfigDefaults.StaticGameConfig,
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$"Use patches from '{GameConfigurator.config.path}' to set new configurations for built-in games. See README.md");
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PhotonConfig.PatchPhotonIds = Config.Bind("Photon", "PatchPhotonIds", PhotonConfigDefaults.PatchPhotonIds,
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"Patch Photon configuration.");
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PhotonConfig.PunLogging = Config.Bind("Photon", "PunLogging", PhotonConfigDefaults.PunLogging,
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"Enable all logging sent by Photon/PUN/Voice (useful for server debugging)");
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PhotonConfig.SelfHosted = Config.Bind("Photon", "IsSelfHosted", PhotonConfigDefaults.SelfHosted,
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"When enabled, use a self-hosted 'OnPremises' PhotonSocketServer. (EXPERIMENTAL)" +
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"\nWhen disabled, AppID and VoiceAppID are sent to Photon Cloud and a cloud masterserver is used.");
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PhotonConfig.AppID = Config.Bind("Photon", "AppID", PhotonConfigDefaults.AppID,
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"The new target (PUN) App ID from the Photon dashboard." +
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"\nWhen self-hosting, this should be the name of your application (either 'Master' or 'Game')");
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PhotonConfig.VoiceAppID = Config.Bind("Photon", "VoiceAppID", PhotonConfigDefaults.VoiceAppID,
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"The new target Voice App ID from the Photon dashboard." +
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"\nWhen self-hosting, this value is ignored, since Photon voice in Rec Room is based on PUN.");
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PhotonConfig.ServerAddress = Config.Bind("Photon", "ServerAddress", PhotonConfigDefaults.ServerAddress,
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"Address of the Photon master server (ignored if not using self-hosted)");
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PhotonConfig.ServerPort = Config.Bind("Photon", "ServerPort", PhotonConfigDefaults.ServerPort,
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"Photon master server UDP port (ignored if not using self-hosted)");
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NameserverConfig.Rewrite = Config.Bind("Nameserver", "Rewrite", NameserverConfigDefaults.Rewrite,
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"Enable/disable rewriting the URL for nameserver requests.");
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NameserverConfig.NewUrl = Config.Bind("Nameserver", "NewUrl", NameserverConfigDefaults.NewUrl,
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"The new full URL to use when sending a nameserver request.");
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_hi.PatchAll();
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Log.LogInfo("PATCH LIST START =========================");
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foreach (var method in _hi.GetPatchedMethods()) Log.LogInfo($"- {method.ToString()}");
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Log.LogInfo("PATCH LIST END =========================");
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Log.LogInfo("Undead Universal IL2CPP Patch for Rec Room by @zombieb; loaded.");
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try
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{
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CacheChangePatchConfigs();
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}
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catch (Exception ex)
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{
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Log.LogError($"Could not load change patches: {ex}");
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}
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TypeAdapterConfig.GlobalSettings
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.ForType<List<TeamConfigurationDTO>, Il2CppStructArray<TeamConfiguration>>()
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.MapWith(src => new Il2CppStructArray<TeamConfiguration>(src.Select(x => x.Adapt<TeamConfiguration>()).ToArray()));
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TypeAdapterConfig.GlobalSettings
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.ForType<List<StatConfigurationDTO>, Il2CppReferenceArray<StatConfiguration>>()
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.MapWith(src => new Il2CppReferenceArray<StatConfiguration>(src.Select(x => x.Adapt<StatConfiguration>()).ToArray()));
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}
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private static void CacheChangePatchConfigs()
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{
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if (AssetChangesConfig.AGRoomChanges.Value) AGRoomChanges.config.Get();
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if (GameManagerConfig.AnyGameFreeSpawn.Value) GameFreeSpawns.config.Get();
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if (GameManagerConfig.StaticGameConfig.Value) GameConfigurator.config.Get();
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}
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}
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}
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}
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@@ -2,7 +2,7 @@
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Non-EAC, IL2CPP build patcher for Rec Room (Dec 2018\*-*Apr 3 2020)
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Non-EAC, IL2CPP build patcher for Rec Room (Dec 2018\*-*Apr 3 2020)
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**Currently only supports unobfuscated builds**
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**Only supports unobfuscated builds. EAC build support will never be provided.**
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Part two of two universal patches. The Mono patch is available at
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Part two of two universal patches. The Mono patch is available at
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https://git.proxnet.dev/zombieb/undead-universal-patch-mono.
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https://git.proxnet.dev/zombieb/undead-universal-patch-mono.
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@@ -3,8 +3,8 @@
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<PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<TargetFramework>net6.0</TargetFramework>
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<AssemblyName>undead_universal_patch_il2cpp</AssemblyName>
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<AssemblyName>undead_universal_patch_il2cpp</AssemblyName>
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<Description>Non-EAC, IL2CPP build patcher for Rec Room (Late 2018*-*April-2020) </Description>
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<Description>Non-EAC, IL2CPP build patcher for Rec Room (Late 2018*-*April 2020) </Description>
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<Version>1.4.1</Version>
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<Version>2.0.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<LangVersion>latest</LangVersion>
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<RestoreAdditionalProjectSources>
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<RestoreAdditionalProjectSources>
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@@ -36,6 +36,9 @@
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<Reference Include="RecRoom.Datastructures.Runtime">
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<Reference Include="RecRoom.Datastructures.Runtime">
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<HintPath>AssemblyReferences\RecRoom.Datastructures.Runtime.dll</HintPath>
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<HintPath>AssemblyReferences\RecRoom.Datastructures.Runtime.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="RecRoom.Promises.Runtime">
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<HintPath>AssemblyReferences\RecRoom.Promises.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>AssemblyReferences\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>AssemblyReferences\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</Reference>
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Reference in New Issue
Block a user