This repository has been archived on 2026-03-19 . You can view files and clone it, but cannot push or open issues or pull requests.
3b6d9051803ff85e8a3740686307cc1940d722cc
- Added missing room images
- Removed internal rooms and disallow cloning some rooms
- License fixes
- Switched target to 20200306
- Socket header fixes
- Sockets are closed upon shutdown
* Sockets persist after being destroyed, fix
- Config changes for 20200306
- Settings initialized
- Name generation words cannot be longer than 9 characters
- Dorm generation changes and fixes
- Added some settings keys
- Matchmaking additions
* Instances are not yet updated to be or not to be in-progress
- Instance fixes and logging
- Image operation fixes
- DisplayName route start
- Challenge route start
- Default Amplitude key (i can see althe Amplitude requests are ignored
- Rate limiting ease
- GameConfigs properly queried and sent
- Many 'bulk' endpoints were added in or around 20200306
- Objective routes started
- DormRoom redirection in v2/name
- Client doesn't care if it gets 200 when setting prefs
- Balance/storefronts started
- Matchmaking goto/room timer and fixes
- Selfhosted Photon addition on the client sends matchmaking /photonregionpings, ignore since Photon is only one server in one region
Galvanic Corrosion
delectable yum yum
Rec Room custom server for communities. Fast runtime and easy setup.
Built
for Rec Room build 1063 (Timestamp: 637191339113673856, Version: 20200306)
Compiling Galvanic Corrosion
- Install Deno 2.x
- Configure project
- Clone this repo
- Install dependencies with
deno i - Compile server with
deno run cross-compile
Client Patches
You can configure some client patches from the server. See the IL2CPP universal
patch for a list of patch IDs.
Place desired patch ID strings into the config public.patches.
Description
Languages
TypeScript
100%