This repository has been archived on 2026-03-19 . You can view files and clone it, but cannot push or open issues or pull requests.
1cfd0426dd3af02ae77407f12d0a73d78bf54607
* Account bio support (fetch only route right now)
* Room cloning fixes
- Dorm Room cloning is still broken
* Instance changing fixes
* Presence: VRMovementMode and StatusVisibility updates automatically
* Routes for the above two properties
* Settings can take numbers, too (enums)
* No microtransations in my game (parental controls)
* A whole lotta routes for various unfinished but planned features
- Equipment
- Consumables
- Objectives
- Checklist (orientation rewards)
- Objectives (three daily tasks)
- Image metadata
- Community Board
- Player Events
- Storefronts
* Matchmaking instance querying
- Empty instances are not yet cleared
* Avatar items, saved avatars, save current avatar routes
* No loading screen tips for now
* Send presence at an interval over the socket
- Error FROSTBITE is reported in the game logs during bootup sometimes. Maybe due to the lack of ping messages?
* Socket push notifications
Note to self: Set up deno compilation in runners on gitea
Galvanic Corrosion
delectable yum yum
Rec Room custom server for communities. Fast runtime and easy setup.
Built
for Rec Room build 526 (Timestamp: 637098805133024772, Version: 20191120)
Compiling Galvanic Corrosion
- Install Deno 2.x
- Configure project
- Clone this repo
- Install dependencies with
deno i - Compile server with
deno run cross-compile
Client Patches
You can configure some client patches from the server. See the IL2CPP universal
patch for a list of patch IDs.
Place desired patch ID strings into the config public.patches.
Description
Languages
TypeScript
100%