- Added missing room images
- Removed internal rooms and disallow cloning some rooms
- License fixes
- Switched target to 20200306
- Socket header fixes
- Sockets are closed upon shutdown
* Sockets persist after being destroyed, fix
- Config changes for 20200306
- Settings initialized
- Name generation words cannot be longer than 9 characters
- Dorm generation changes and fixes
- Added some settings keys
- Matchmaking additions
* Instances are not yet updated to be or not to be in-progress
- Instance fixes and logging
- Image operation fixes
- DisplayName route start
- Challenge route start
- Default Amplitude key (i can see althe Amplitude requests are ignored
- Rate limiting ease
- GameConfigs properly queried and sent
- Many 'bulk' endpoints were added in or around 20200306
- Objective routes started
- DormRoom redirection in v2/name
- Client doesn't care if it gets 200 when setting prefs
- Balance/storefronts started
- Matchmaking goto/room timer and fixes
- Selfhosted Photon addition on the client sends matchmaking /photonregionpings, ignore since Photon is only one server in one region
691 B
691 B
Galvanic Corrosion
delectable yum yum
Rec Room custom server for communities. Fast runtime and easy setup.
Built
for Rec Room build 1063 (Timestamp: 637191339113673856, Version: 20200306)
Compiling Galvanic Corrosion
- Install Deno 2.x
- Configure project
- Clone this repo
- Install dependencies with
deno i - Compile server with
deno run cross-compile
Client Patches
You can configure some client patches from the server. See the IL2CPP universal
patch for a list of patch IDs.
Place desired patch ID strings into the config public.patches.