This repository has been archived on 2026-03-19. You can view files and clone it, but cannot push or open issues or pull requests.
zombieb 026f9c8bd8 Further the login process
* Matchmaking login locks (created and checked only in memory for now)
* Profile reputation temporary implementation
* Profiles now no longer initialize if a user with the same username is found
* vrMovementMode in presence is now required, falls back to 'Teleport'
* Progression implementation began
* API routes: Settings, player subscriptions, reputation, progression
* cropSquare in image query is not a boolean, rather a number representing a boolean
* Hile reporting uses forms, not json
* Presence heartbeat and logout
* Socket changes: Close event listener (destroy), send message function, targets further started
2025-03-29 23:09:40 -04:00
2025-03-29 23:09:40 -04:00
2025-03-24 19:11:36 -04:00
2025-03-29 02:00:59 -04:00
2025-03-29 02:00:59 -04:00
2025-03-24 19:11:36 -04:00

Galvanic Corrosion

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Rec Room custom server for communities. Fast runtime and easy setup.
Built for Rec Room build 526 (Timestamp: 637098805133024772, Version: 20191120)

drawing

Compiling Galvanic Corrosion

  • Install Deno 2.x
  • Configure project
    • Clone this repo
    • Install dependencies with deno i
    • Compile server with deno run cross-compile

Client Patches

You can configure some client patches from the server. See the IL2CPP universal patch for a list of patch IDs.
Place desired patch ID strings into the config public.patches.

Description
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Readme 53 MiB
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