Frostbite is gone????
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Galvanic Corrosion Cross-Compile / build (push) Failing after 38s
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Galvanic Corrosion Cross-Compile / build (push) Failing after 38s
* Rewrite rooms backend, "RoomFactory" and "SubroomFactory"
- Used for modifying and fetching rooms
* Progression and reputation bulk endpoints
* Announcement endpoint temp
* OOBE is now the only initial pref key
- Will be removed in the future when cohortnux is implemented
* Misc minor fixes and clarifications
* Simplified namegen dictionary
- The previous one was generated with ChatGPT, hence the duplicated strings. I googled "random username generator" and borrowed a random result's generation dictionary.
* QuickPlay support with "initialRoom" in config (untested)
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@@ -17,7 +17,7 @@ along with this program. If not, see <https://www.gnu.org/licenses/>. */
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import { APIUtils } from "../../apiutils.ts";
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import Rooms from "../../data/content/rooms.ts";
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import { RoomAccessibility } from "../../data/content/roomtypes.ts";
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import { RoomDataTypes } from "../../data/content/rooms/DataTypes.ts";
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import { AuthType } from "../../data/users.ts";
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import express from "express";
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@@ -66,7 +66,7 @@ route.router.get('/v1/hot',
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async (_rq, rs) => {
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// temporary: return all public AG rooms for testing
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const rooms = await Rooms.getAllBuiltinRoomGenerations();
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rs.json(rooms.map(room => room.Room).filter(room => room.Accessibility == RoomAccessibility.Public));
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rs.json(rooms.map(room => room.Room).filter(room => room.Accessibility == RoomDataTypes.RoomAccessibility.Public));
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},
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);
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