Still figuring out initial matchmaking hang (FROSTBITE). Lots of other changes.

- Added missing room images
- Removed internal rooms and disallow cloning some rooms
- License fixes
- Switched target to 20200306
- Socket header fixes
- Sockets are closed upon shutdown
    * Sockets persist after being destroyed, fix
- Config changes for 20200306
- Settings initialized
- Name generation words cannot be longer than 9 characters
- Dorm generation changes and fixes
- Added some settings keys
- Matchmaking additions
    * Instances are not yet updated to be or not to be in-progress
- Instance fixes and logging
- Image operation fixes
- DisplayName route start
- Challenge route start
- Default Amplitude key (i can see althe Amplitude requests are ignored
- Rate limiting ease
- GameConfigs properly queried and sent
- Many 'bulk' endpoints were added in or around 20200306
- Objective routes started
- DormRoom redirection in v2/name
- Client doesn't care if it gets 200 when setting prefs
- Balance/storefronts started
- Matchmaking goto/room timer and fixes
- Selfhosted Photon addition on the client sends matchmaking /photonregionpings, ignore since Photon is only one server in one region
This commit is contained in:
2025-04-13 01:06:23 -04:00
parent 1cfd0426dd
commit 3b6d905180
89 changed files with 990 additions and 421 deletions

View File

@@ -1,5 +1,5 @@
/* Galvanic Corrosion - Rec Room custom server for communities.
<https://gitea.proxnet.dev/zombieb-galvanic-corrosion>
<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
This program is free software: you can redistribute it and/or modify
@@ -35,8 +35,9 @@ route.router.post('/room/:roomName',
APIUtils.Authentication,
APIUtils.AuthenticationType(AuthType.Game),
APIUtils.startTimer,
async (rq: express.Request<MatchmakingParams>, rs: express.Response) => {
async (rq: express.Request<MatchmakingParams>, rs: express.Response, nxt: express.NextFunction) => {
if (!rq.params.roomName) {
log.d('Matchmake failed: No room specified');
rs.json({
@@ -45,22 +46,30 @@ route.router.post('/room/:roomName',
return;
}
rs.json(await Matchmaking.matchmake({ profile: rs.locals.profile, roomName: rq.params.roomName }));
nxt();
},
APIUtils.stopTimer
);
route.router.post('/room/:roomName/:subRoomName',
APIUtils.Authentication,
APIUtils.AuthenticationType(AuthType.Game),
APIUtils.startTimer,
async (rq: express.Request<MatchmakingParams>, rs: express.Response) => {
async (rq: express.Request<MatchmakingParams>, rs: express.Response, nxt: express.NextFunction) => {
if (!rq.params.roomName) {
log.d('Matchmake failed: No room specified');
rs.json({
errorCode: MatchmakingErrorCode.NoSuchRoom
});
return;
}
rs.json(await Matchmaking.matchmake({ profile: rs.locals.profile, roomName: rq.params.roomName, subRoomName: rq.params.subRoomName }));
nxt();
},
)
APIUtils.stopTimer
);