Still figuring out initial matchmaking hang (FROSTBITE). Lots of other changes.
- Added missing room images
- Removed internal rooms and disallow cloning some rooms
- License fixes
- Switched target to 20200306
- Socket header fixes
- Sockets are closed upon shutdown
* Sockets persist after being destroyed, fix
- Config changes for 20200306
- Settings initialized
- Name generation words cannot be longer than 9 characters
- Dorm generation changes and fixes
- Added some settings keys
- Matchmaking additions
* Instances are not yet updated to be or not to be in-progress
- Instance fixes and logging
- Image operation fixes
- DisplayName route start
- Challenge route start
- Default Amplitude key (i can see althe Amplitude requests are ignored
- Rate limiting ease
- GameConfigs properly queried and sent
- Many 'bulk' endpoints were added in or around 20200306
- Objective routes started
- DormRoom redirection in v2/name
- Client doesn't care if it gets 200 when setting prefs
- Balance/storefronts started
- Matchmaking goto/room timer and fixes
- Selfhosted Photon addition on the client sends matchmaking /photonregionpings, ignore since Photon is only one server in one region
This commit is contained in:
@@ -1,5 +1,5 @@
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/* Galvanic Corrosion - Rec Room custom server for communities.
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<https://gitea.proxnet.dev/zombieb-galvanic-corrosion>
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<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
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Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
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This program is free software: you can redistribute it and/or modify
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@@ -17,6 +17,8 @@ along with this program. If not, see <https://www.gnu.org/licenses/>. */
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import { APIUtils } from "../../apiutils.ts";
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import express from "express";
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import { AuthType } from "../../data/users.ts";
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import { CurrencyType, StorefrontBalanceType } from "../../data/content/storefronts.ts";
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export const route = APIUtils.createRouter('/storefronts');
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@@ -26,6 +28,7 @@ interface StorefrontFetchParams {
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route.router.get('/v3/giftdropstore/:id',
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APIUtils.Authentication,
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APIUtils.AuthenticationType(AuthType.Game),
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(rq: express.Request<StorefrontFetchParams>, rs: express.Response) => {
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if (!rq.params.id) {
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@@ -39,4 +42,28 @@ route.router.get('/v3/giftdropstore/:id',
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});
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},
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);
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interface BalanceParams {
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currencyType?: string
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}
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route.router.get('/v4/balance/:currencyType',
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APIUtils.Authentication,
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APIUtils.AuthenticationType(AuthType.Game),
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(rq: express.Request<BalanceParams>, rs: express.Response) => {
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const parsedCurrencyType = parseInt(rq.params.currencyType ? rq.params.currencyType : "2");
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if (isNaN(parsedCurrencyType)) {
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rs.sendStatus(400);
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} else {
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rs.json([{
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Balance: 0,
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BalanceType: StorefrontBalanceType.NonPurchasedNonP2P,
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CurrencyType: parsedCurrencyType
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}]);
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}
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},
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);
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