2.0.0 - any gameconfigurationasset can be changed! breaking public API

This commit is contained in:
2025-08-10 18:04:52 -04:00
parent 8f4ffff08a
commit 48ca74d2db
12 changed files with 464 additions and 117 deletions

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@@ -0,0 +1,9 @@
using System.Collections.Generic;
namespace undead_universal_patch_il2cpp.Core.UndeadGameManager;
public static class GameConfigurator
{
static readonly string name = "GameConfigurations";
public static DediConfig<Dictionary<string, GameConfigurationAssetDTO>> config = new(name, "{}", null);
}