Files
undead-universal-patch-il2cpp/Core/GameManager/GameConfigurator.cs

9 lines
304 B
C#

using System.Collections.Generic;
namespace undead_universal_patch_il2cpp.Core.UndeadGameManager;
public static class GameConfigurator
{
static readonly string name = "GameConfigurations";
public static DediConfig<Dictionary<string, GameConfigurationAssetDTO>> config = new(name, "{}", null);
}