forked from zombieb/undead-universal-patch-il2cpp
OnLogout, Steam platform auth in account creation. Not configurable to ensure server uses ticket to validate.
This commit is contained in:
@@ -16,6 +16,8 @@ public class RecNetInteractions
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public static List<Action> postAuthenticationActions = [];
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public static List<Action> postLocalAccountActions = [];
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public static List<Action> onNotificationsOpen = [];
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public static List<Action> onLogout = [];
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public static List<Action> onPlatformInitialize = [];
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public static Il2CppSystem.Uri CreateServiceUri(Service service, string pathAndQuery)
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{
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@@ -43,6 +43,7 @@ public class Initialization
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UniversalPatchPlugin.Log.LogInfo("PATCH LIST END =========================");
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}
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// to be removed in a future update
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try
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{
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CacheChangePatchConfigs();
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@@ -62,8 +63,9 @@ public class Initialization
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{
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UniversalPatchPlugin.Log.LogInfo("Attaching game objects");
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if (ServerPatchesConfig.CustomEmotes.Value) UniversalPatchPlugin.Instance.AddComponent<CustomEmotes>();
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UniversalPatchPlugin.Instance.AddComponent<SteamPlatform>();
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UniversalPatchPlugin.Instance.AddComponent<CustomPhoton>();
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if (ServerPatchesConfig.CustomEmotes.Value) UniversalPatchPlugin.Instance.AddComponent<CustomEmotes>();
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if (ServerPatchesConfig.CustomKnownDlls.Value) UniversalPatchPlugin.Instance.AddComponent<CustomCheatManager>();
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if (ServerPatchesConfig.CustomGameConfigurations.Value) UniversalPatchPlugin.Instance.AddComponent<CustomGameManager>();
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}
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46
Core/SteamPlatform.cs
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46
Core/SteamPlatform.cs
Normal file
@@ -0,0 +1,46 @@
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using Il2CppInterop.Runtime;
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using Steamworks;
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using System;
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using undead_universal_patch_il2cpp.Core.Content.CustomRecNet;
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using UnityEngine;
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namespace undead_universal_patch_il2cpp.Core;
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public class SteamPlatform : MonoBehaviour
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{
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public static string AuthTicket { get; set; } = null;
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void GetAuthTicket() {
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SteamPlatformManager manager = PlatformManager.Instance.GetComponentInChildren<SteamPlatformManager>();
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manager.GetAuthSessionTicket().Then(
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DelegateSupport.ConvertDelegate<Il2CppSystem.Action<SteamPlatformManager.AuthSessionTicket>>((SteamPlatformManager.AuthSessionTicket ticket) =>
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{
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if (!string.IsNullOrEmpty(ticket.Error)) UniversalPatchPlugin.Log.LogError($"Could not get Steam auth ticket!: {ticket.Error}");
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else
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{
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AuthTicket = BitConverter.ToString(ticket.Ticket).Replace("-", "").ToUpperInvariant().TrimEnd('0');
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Util.ConditionalDebug($"Got new Steam auth ticket");
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}
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}));
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}
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void Start()
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{
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RecNetInteractions.onLogout.Add(GetAuthTicket);
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RecNetInteractions.onPlatformInitialize.Add(GetAuthTicket);
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/*
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Every time the user logs out of matchmaking
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or when PlatformManager initializes, fetch a new ticket.
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The user might be logging out to the account selection screen
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where they might create a new one; a Steam auth ticket is added to
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the auth params in the create request and it must be valid.
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It *is* possible (though very unlikely) that the user creates a new account
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before the first ticket is fetched, since the method that gets a ticket is
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an IPromise.
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If this way of doing things isn't the best, fix it and I'll merge
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*/
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}
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}
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@@ -1,9 +1,12 @@
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using System;
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using System.Reflection;
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using System.Threading.Tasks;
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using BestHTTP;
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using BestHTTP.Forms;
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using HarmonyLib;
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using undead_universal_patch_il2cpp.Core;
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using undead_universal_patch_il2cpp.Core.Config;
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using UnityEngine;
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namespace undead_universal_patch_il2cpp.Patches
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{
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@@ -22,6 +25,8 @@ namespace undead_universal_patch_il2cpp.Patches
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static readonly MethodInfo getHeaderMethod = requestType?.GetMethod("GetFirstHeaderValue");
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static readonly MethodInfo addHeaderMethod = requestType?.GetMethod("AddHeader");
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static readonly MethodInfo getFormFields = requestType?.GetMethod("GetFormFields");
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static readonly PropertyInfo formImplProp = requestType?.GetProperty("FormImpl");
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static readonly PropertyInfo methodTypeProp = requestType?.GetProperty("MethodType");
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static readonly PropertyInfo uriProp = requestType?.GetProperty("Uri");
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static readonly PropertyInfo customCertProp = requestType?.GetProperty("CustomCertificateVerifyer");
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@@ -30,13 +35,13 @@ namespace undead_universal_patch_il2cpp.Patches
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getHeaderMethod,
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addHeaderMethod,
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methodTypeProp,
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getFormFields,
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formImplProp,
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uriProp,
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customCertProp
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]).Success;
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static MethodBase TargetMethod() => patchResult.Method;
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[HarmonyPrefix]
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static void Prefix(ref object request)
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{
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if (PatchConfig.CertificatePatch.Value) customCertProp.GetSetMethod().Invoke(request, [null]);
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@@ -59,6 +64,16 @@ namespace undead_universal_patch_il2cpp.Patches
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if (newUri.Host.Contains("ns.rec.net")) newUri = new Il2CppSystem.Uri(NameserverConfig.NewUrl.Value);
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bool isAccCreate = newUri.PathAndQuery.Contains("account/create");
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if (isAccCreate && SteamPlatform.AuthTicket != null)
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{
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HTTPFormBase form = (HTTPFormBase)formImplProp.GetValue(request, null);
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form.AddField("x-steam-ticket", SteamPlatform.AuthTicket);
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Util.ConditionalDebug("Added Steam ticket to create request");
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}
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else if (isAccCreate) UniversalPatchPlugin.Log.LogError("The Steam auth ticket has not yet been fetched, account creation might fail!");
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// Finish request changes
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string afterUrl = newUri.ToString();
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@@ -71,9 +86,8 @@ namespace undead_universal_patch_il2cpp.Patches
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$" URL After : {(beforeUrl == afterUrl ? "(unmodified)" : afterUrl)}\n" +
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$" Method : {method}\n" +
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$" Content-Type : {contentType ?? "(not set)"}");
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else UniversalPatchPlugin.Log.LogInfo("BestHTTPProxy Request Log\n" +
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$" Before : {beforeUrl}\n" +
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$" After : {afterUrl}");
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else UniversalPatchPlugin.Log.LogInfo("BestHTTPProxy Request\n" +
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$" {method} {afterUrl}");
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}
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}
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}
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30
Patches/Internals/OnLogout.cs
Normal file
30
Patches/Internals/OnLogout.cs
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@@ -0,0 +1,30 @@
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using undead_universal_patch_il2cpp.Core;
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using undead_universal_patch_il2cpp.Core.Content.CustomRecNet;
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namespace undead_universal_patch_il2cpp.Patches.Internals;
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[HarmonyPatch]
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public static class LogoutEvent
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{
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static PatchTypesResult typesResult = Util.PreparePatchTypes(
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"RecNet logout event patch",
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"RecNet.Login",
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"OnLogout"
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);
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static MethodBase TargetMethod() => typesResult.Method;
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static bool Prepare() => typesResult.Success;
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static void Postfix()
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{
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Util.ConditionalDebug("Running onLogout actions");
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foreach (var action in RecNetInteractions.onLogout) action();
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}
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}
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29
Patches/Internals/PlatformManager.cs
Normal file
29
Patches/Internals/PlatformManager.cs
Normal file
@@ -0,0 +1,29 @@
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using undead_universal_patch_il2cpp.Core;
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using undead_universal_patch_il2cpp.Core.Content.CustomRecNet;
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namespace undead_universal_patch_il2cpp.Patches.Internals;
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[HarmonyPatch]
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public class SteamPlatformManagerEvent
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{
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static PatchTypesResult typesResult = Util.PreparePatchTypes(
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"On SteamPlatformManager.Initialize",
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"SteamPlatformManager",
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"Initialize"
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);
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static MethodBase TargetMethod() => typesResult.Method;
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static bool Prepare() => typesResult.Success;
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static void Postfix()
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{
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UniversalPatchPlugin.Log.LogInfo("Running post-steam platform initialize actions");
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foreach (var action in RecNetInteractions.onPlatformInitialize) action();
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}
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}
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@@ -22,19 +22,13 @@ public class AuthenticationEventPatch
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static MethodBase TargetMethod() => patchResult.Method;
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private static bool RanPostActions { get; set; } = false;
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static void Postfix(ref string accessToken)
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{
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UniversalPatchPlugin.Log.LogInfo("Intercepted AccessToken");
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RecNetInteractions.AccessToken = accessToken;
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if (!RanPostActions)
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{
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bool value = (bool)hasAccessTokenProperty.GetValue(patchResult.Type);
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if (value) UniversalPatchPlugin.Log.LogInfo("Running post-authentication actions");
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UniversalPatchPlugin.Log.LogInfo("Running post-authentication actions");
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foreach (var action in RecNetInteractions.postAuthenticationActions)
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action();
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}
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else RanPostActions = true;
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}
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}
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