forked from zombieb/undead-universal-patch-il2cpp
34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
using System.Reflection;
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using HarmonyLib;
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using undead_universal_patch_il2cpp.Core;
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using undead_universal_patch_il2cpp.Core.Content.CustomRecNet;
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namespace undead_universal_patch_il2cpp.Patches.Internals;
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[HarmonyPatch]
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public class AuthenticationEventPatch
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{
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static PatchTypesResult patchResult = Util.PreparePatchTypes(
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"RecNet AccessToken event patch",
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"RecNet.Login",
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"SetAccessToken"
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);
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static readonly PropertyInfo hasAccessTokenProperty = patchResult.Type?.GetProperty("HasAccessToken");
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static bool Prepare() => Util.PostRequireTypes(patchResult, [
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hasAccessTokenProperty
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]).Success;
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static MethodBase TargetMethod() => patchResult.Method;
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static void Postfix(ref string accessToken)
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{
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UniversalPatchPlugin.Log.LogInfo("Intercepted AccessToken");
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RecNetInteractions.AccessToken = accessToken;
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UniversalPatchPlugin.Log.LogInfo("Running post-authentication actions");
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foreach (var action in RecNetInteractions.postAuthenticationActions)
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action();
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}
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} |