10 lines
322 B
C#
10 lines
322 B
C#
using System.Collections.Generic;
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using undead_universal_patch_il2cpp.Core.Config;
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namespace undead_universal_patch_il2cpp.Core.Content.UndeadGameManager;
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public static class GameFreeSpawns
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{
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static readonly string name = "GameFreeSpawns";
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public static DediConfig<List<string>> config = new(name, "[]", null);
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} |