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undead-universal-patch-il2cpp/Core/Content/GameManager/GameConfigurator.cs

10 lines
361 B
C#

using System.Collections.Generic;
using undead_universal_patch_il2cpp.Core.Config;
namespace undead_universal_patch_il2cpp.Core.Content.UndeadGameManager;
public static class GameConfigurator
{
static readonly string name = "GameConfigurations";
public static DediConfig<Dictionary<string, GameConfigurationAssetDTO>> config = new(name, "{}", null);
}