10 lines
361 B
C#
10 lines
361 B
C#
using System.Collections.Generic;
|
|
using undead_universal_patch_il2cpp.Core.Config;
|
|
|
|
namespace undead_universal_patch_il2cpp.Core.Content.UndeadGameManager;
|
|
|
|
public static class GameConfigurator
|
|
{
|
|
static readonly string name = "GameConfigurations";
|
|
public static DediConfig<Dictionary<string, GameConfigurationAssetDTO>> config = new(name, "{}", null);
|
|
} |