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undead-universal-patch-il2cpp/Core/AssetChanges/AGRoomChanges.cs
2025-08-09 04:46:40 -04:00

21 lines
539 B
C#

using System.Collections.Generic;
using System.IO;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace undead_universal_patch_il2cpp.Core.AssetChanges;
public class RecChange
{
[JsonPropertyName("Key")]
public string RecKey { get; set; }
[JsonPropertyName("Value")]
public dynamic RecValue { get; set; }
}
public static class AGRoomChanges
{
public static string name = "AGRoomObjectChanges";
public static DediConfig<Dictionary<string, List<RecChange>>> config = new(name, "[]", null);
}