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5 changed files with 40 additions and 8 deletions

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@@ -22,6 +22,7 @@ namespace undead_universal_patch_il2cpp.Core.Config
public static ConfigEntry<bool> ImageSignaturePatch;
public static ConfigEntry<bool> RegistrationPatch;
public static ConfigEntry<bool> AFKPatch;
public static ConfigEntry<bool> RefreshTokenFix;
}
public static class PatchConfigDefaults
{
@@ -31,6 +32,7 @@ namespace undead_universal_patch_il2cpp.Core.Config
public static bool ImageSignaturePatch = false;
public static bool RegistrationPatch = false;
public static bool AFKPatch = false;
public static bool RefreshTokenFix = false;
}
public static class ServerPatchesConfig
{

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@@ -76,20 +76,23 @@ public class Initialization
"Log all BestHTTP requests sent by the game.");
GenericConfig.VerboseRequestLogs = UniversalPatchPlugin.Instance.Config.Bind("Generic", "VerboseRequestLogs", GenericConfigDefaults.VerboseRequestLogs,
"Add additional request information to BestHTTPProxy logs. Requires LogAllRequest to be enabled.");
PatchConfig.CertificatePatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "CertificatePatch", PatchConfigDefaults.CertificatePatch,
PatchConfig.CertificatePatch = UniversalPatchPlugin.Instance.Config.Bind("Patches", "CertificatePatch", PatchConfigDefaults.CertificatePatch,
"The game expects a certain certificate from rec.net when making HTTPS requests. Enable this to allow any valid certificate.");
PatchConfig.HilePatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "HilePatch", PatchConfigDefaults.HilePatch,
PatchConfig.HilePatch = UniversalPatchPlugin.Instance.Config.Bind("Patches", "HilePatch", PatchConfigDefaults.HilePatch,
"The game will close after a short period of time if BepInEx is found. Enable to stop this from happening." +
"\nThis will also enable the AGRoomRuntimeConfig patch. See the README for more info.");
PatchConfig.SignalRHandshakeFix = UniversalPatchPlugin.Instance.Config.Bind("Generic", "SignalRHandshakeFix", PatchConfigDefaults.SignalRHandshakeFix,
PatchConfig.SignalRHandshakeFix = UniversalPatchPlugin.Instance.Config.Bind("Patches", "SignalRHandshakeFix", PatchConfigDefaults.SignalRHandshakeFix,
"Replace apostrophes with quotes in the initial SignalR handshake.");
PatchConfig.ImageSignaturePatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "ImageSignaturePatch", PatchConfigDefaults.ImageSignaturePatch,
PatchConfig.ImageSignaturePatch = UniversalPatchPlugin.Instance.Config.Bind("Patches", "ImageSignaturePatch", PatchConfigDefaults.ImageSignaturePatch,
"When enabled, all image signatures will be valid." +
"\nWorks only if the server appends a properly formatted signature header (signature does not need to be valid)");
PatchConfig.RegistrationPatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "RegistrationPatch", PatchConfigDefaults.RegistrationPatch,
PatchConfig.RegistrationPatch = UniversalPatchPlugin.Instance.Config.Bind("Patches", "RegistrationPatch", PatchConfigDefaults.RegistrationPatch,
"Always disable the registration prompt.");
PatchConfig.AFKPatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "AFKPatch", PatchConfigDefaults.AFKPatch,
PatchConfig.AFKPatch = UniversalPatchPlugin.Instance.Config.Bind("Patches", "AFKPatch", PatchConfigDefaults.AFKPatch,
"Always present patch. Never get kicked to dorm for being AFK.");
PatchConfig.RefreshTokenFix = UniversalPatchPlugin.Instance.Config.Bind("Patches", "RefreshTokenFix", PatchConfigDefaults.RefreshTokenFix,
"Fix for the game needlessly requesting a refresh token in a loop. Cause for this issue is unknown." +
"\nDon't enable unless you know what this does.");
ServerPatchesConfig.CustomEmotes = UniversalPatchPlugin.Instance.Config.Bind("ServerPatches", "CustomEmotes", ServerPatchesConfigDefaults.CustomEmotes,
"Modify the game's emote text with a configuration from the server.");

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@@ -0,0 +1,27 @@
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using undead_universal_patch_il2cpp.Core;
using undead_universal_patch_il2cpp.Core.Config;
namespace undead_universal_patch_il2cpp.Patches;
[HarmonyPatch]
public class RefreshTokenFix
{
static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
PatchConfig.RefreshTokenFix,
"Refresh token implementation fix for some servers",
"RecNet.Login",
"OnLocalAccountUpdated"
);
static MethodBase TargetMethod() => patchResult.Method;
static bool Prepare() => patchResult.Success;
static bool Prefix() => false;
}

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@@ -6,7 +6,7 @@ using undead_universal_patch_il2cpp.Core;
namespace undead_universal_patch_il2cpp;
[BepInPlugin("dev.proxnet.recroom.universalpatch.noneac.il2cpp", "Undead Universal Patch", "2.2.0")]
[BepInPlugin("dev.proxnet.recroom.universalpatch.noneac.il2cpp", "Undead Universal Patch", "3.0.0")]
public class UniversalPatchPlugin : BasePlugin
{
public static new readonly ManualLogSource Log = Logger.CreateLogSource("UUPatch");

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@@ -4,7 +4,7 @@
<TargetFramework>net6.0</TargetFramework>
<AssemblyName>undead_universal_patch_il2cpp</AssemblyName>
<Description>Non-EAC, IL2CPP build patcher for Rec Room (Late 2018*-*April 2020) </Description>
<Version>2.2.0</Version>
<Version>3.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>latest</LangVersion>
<RestoreAdditionalProjectSources>