haha forgot to push,,,
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30
Patches/Internals/LockerroomOOBEFlow.cs
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30
Patches/Internals/LockerroomOOBEFlow.cs
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using undead_universal_patch_il2cpp.Core;
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using UnityEngine;
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namespace undead_universal_patch_il2cpp.Patches.Internals
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{
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[HarmonyPatch]
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public class LockerroomOOBEFlow
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{
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static PatchTypesResult patchResult = Util.PreparePatchTypes(
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"Event patch for changing marquee text in the reccenter",
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"LockerroomOOBEFlow",
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"Start"
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);
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static bool Prepare() => patchResult.Success;
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static MethodBase TargetMethod() => patchResult.Method;
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static void Postfix()
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{
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}
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}
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}
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