- SignalR handshake fix
- Self-hosted PhotonSocketServer support - Split photon and hile event patch - Deprecated amplitude redirect patch
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@@ -205,7 +205,7 @@ namespace undead_universal_patch_il2cpp.Galvanic
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{
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byte[] buffer = new byte[128];
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new System.Random().NextBytes(buffer);
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return System.Convert.ToBase64String(buffer).Substring(0, 128);
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return Convert.ToBase64String(buffer).Substring(0, 128);
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// god help me
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}
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