backend refactor yay!!! 1.4.0
This commit is contained in:
4
.editorconfig
Normal file
4
.editorconfig
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
[*.cs]
|
||||||
|
|
||||||
|
# CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
|
||||||
|
dotnet_diagnostic.CS8632.severity = silent
|
||||||
21
Core/AssetChanges/AGRoomChanges.cs
Normal file
21
Core/AssetChanges/AGRoomChanges.cs
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Text.Json;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Core.AssetChanges;
|
||||||
|
|
||||||
|
public class RecChange
|
||||||
|
{
|
||||||
|
[JsonPropertyName("Key")]
|
||||||
|
public string RecKey { get; set; }
|
||||||
|
|
||||||
|
[JsonPropertyName("Value")]
|
||||||
|
public dynamic RecValue { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class AGRoomChanges
|
||||||
|
{
|
||||||
|
public static string name = "AGRoomObjectChanges";
|
||||||
|
public static DediConfig<Dictionary<string, List<RecChange>>> config = new(name, "[]", null);
|
||||||
|
}
|
||||||
@@ -1,23 +1,45 @@
|
|||||||
using System;
|
using System;
|
||||||
using BepInEx.Configuration;
|
using BepInEx.Configuration;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp
|
namespace undead_universal_patch_il2cpp.Core
|
||||||
{
|
{
|
||||||
public static class GenericConfig
|
public static class GenericConfig
|
||||||
{
|
{
|
||||||
|
public static ConfigEntry<bool> PatchDebug;
|
||||||
public static ConfigEntry<bool> LogAllRequests;
|
public static ConfigEntry<bool> LogAllRequests;
|
||||||
public static ConfigEntry<bool> CertificatePatch;
|
public static ConfigEntry<bool> CertificatePatch;
|
||||||
public static ConfigEntry<bool> HilePatch;
|
public static ConfigEntry<bool> HilePatch;
|
||||||
public static ConfigEntry<bool> SignalRHandshakeFix;
|
public static ConfigEntry<bool> SignalRHandshakeFix;
|
||||||
public static ConfigEntry<bool> ImageSignaturePatch;
|
public static ConfigEntry<bool> ImageSignaturePatch;
|
||||||
|
public static ConfigEntry<bool> RegistrationPatch;
|
||||||
}
|
}
|
||||||
public static class GenericConfigDefaults
|
public static class GenericConfigDefaults
|
||||||
{
|
{
|
||||||
|
public static bool PatchDebug = false;
|
||||||
public static bool LogAllRequests = false;
|
public static bool LogAllRequests = false;
|
||||||
public static bool CertificatePatch = false;
|
public static bool CertificatePatch = false;
|
||||||
public static bool HilePatch = false;
|
public static bool HilePatch = false;
|
||||||
public static bool SignalRHandshakeFix = false;
|
public static bool SignalRHandshakeFix = false;
|
||||||
public static bool ImageSignaturePatch = false;
|
public static bool ImageSignaturePatch = false;
|
||||||
|
public static bool RegistrationPatch = false;
|
||||||
|
}
|
||||||
|
public static class AssetChangesConfig
|
||||||
|
{
|
||||||
|
public static ConfigEntry<bool> AGRoomChanges;
|
||||||
|
}
|
||||||
|
public static class AssetChangesConfigDefaults
|
||||||
|
{
|
||||||
|
public static bool AGRoomChanges = false;
|
||||||
|
}
|
||||||
|
public static class GameManagerConfig
|
||||||
|
{
|
||||||
|
public static ConfigEntry<bool> StaticGameTeamConfig;
|
||||||
|
public static ConfigEntry<bool> AnyGameFreeSpawn;
|
||||||
|
}
|
||||||
|
public static class GameManagerConfigDefaults
|
||||||
|
{
|
||||||
|
public static bool StaticGameTeamConfig;
|
||||||
|
public static bool AnyGameFreeSpawn;
|
||||||
}
|
}
|
||||||
public static class NameserverConfig
|
public static class NameserverConfig
|
||||||
{
|
{
|
||||||
49
Core/DediConfig.cs
Normal file
49
Core/DediConfig.cs
Normal file
@@ -0,0 +1,49 @@
|
|||||||
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
using System.Text.Json;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Core;
|
||||||
|
|
||||||
|
public class DediConfig<T>
|
||||||
|
{
|
||||||
|
private readonly string _default;
|
||||||
|
public readonly string _name;
|
||||||
|
public readonly string path;
|
||||||
|
private T? cached;
|
||||||
|
private bool loaded = false;
|
||||||
|
private readonly JsonSerializerOptions? _options;
|
||||||
|
|
||||||
|
public DediConfig(string name, string def, JsonSerializerOptions? options)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrWhiteSpace(name)) throw new ArgumentException("Name cannot be invalid");
|
||||||
|
|
||||||
|
_name = name;
|
||||||
|
path = $"BepInEx/config/Undead.{name}.json";
|
||||||
|
_default = def;
|
||||||
|
_options = options;
|
||||||
|
}
|
||||||
|
|
||||||
|
private string GetAlways() {
|
||||||
|
if (!File.Exists(path))
|
||||||
|
{
|
||||||
|
File.WriteAllText(path, _default);
|
||||||
|
return _default;
|
||||||
|
}
|
||||||
|
return File.ReadAllText(path);
|
||||||
|
}
|
||||||
|
public T Get()
|
||||||
|
{
|
||||||
|
if (loaded) return cached;
|
||||||
|
|
||||||
|
string data = GetAlways();
|
||||||
|
cached = JsonSerializer.Deserialize<T>(data, _options == null ? new JsonSerializerOptions()
|
||||||
|
{
|
||||||
|
PropertyNameCaseInsensitive = true,
|
||||||
|
AllowTrailingCommas = true
|
||||||
|
} : _options);
|
||||||
|
|
||||||
|
loaded = true;
|
||||||
|
return cached;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -8,7 +8,7 @@ using System.IO;
|
|||||||
|
|
||||||
// this entire file could be better
|
// this entire file could be better
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Galvanic
|
namespace undead_universal_patch_il2cpp.Core
|
||||||
{
|
{
|
||||||
public class GalvanicAuth
|
public class GalvanicAuth
|
||||||
{
|
{
|
||||||
@@ -16,20 +16,18 @@ namespace undead_universal_patch_il2cpp.Galvanic
|
|||||||
{
|
{
|
||||||
PlayerPrefs.DeleteKey("GalvanicPublicKey");
|
PlayerPrefs.DeleteKey("GalvanicPublicKey");
|
||||||
PlayerPrefs.DeleteKey("GalvanicPrivateKey");
|
PlayerPrefs.DeleteKey("GalvanicPrivateKey");
|
||||||
using (ECDsa ecdsa = ECDsa.Create(ECCurve.NamedCurves.nistP256))
|
using ECDsa ecdsa = ECDsa.Create(ECCurve.NamedCurves.nistP256);
|
||||||
{
|
byte[] publicKeyBytes = ecdsa.ExportSubjectPublicKeyInfo();
|
||||||
byte[] publicKeyBytes = ecdsa.ExportSubjectPublicKeyInfo();
|
string publicKeyBase64 = Convert.ToBase64String(publicKeyBytes);
|
||||||
string publicKeyBase64 = Convert.ToBase64String(publicKeyBytes);
|
|
||||||
|
|
||||||
byte[] privateKeyBytes = ecdsa.ExportPkcs8PrivateKey();
|
byte[] privateKeyBytes = ecdsa.ExportPkcs8PrivateKey();
|
||||||
string privateKeyBase64 = Convert.ToBase64String(privateKeyBytes);
|
string privateKeyBase64 = Convert.ToBase64String(privateKeyBytes);
|
||||||
|
|
||||||
PlayerPrefs.SetString("GalvanicPublicKey", publicKeyBase64);
|
PlayerPrefs.SetString("GalvanicPublicKey", publicKeyBase64);
|
||||||
PlayerPrefs.SetString("GalvanicPrivateKey", privateKeyBase64);
|
PlayerPrefs.SetString("GalvanicPrivateKey", privateKeyBase64);
|
||||||
PlayerPrefs.Save();
|
PlayerPrefs.Save();
|
||||||
|
|
||||||
Plugin.Log.LogInfo("Created new keypair for Galvanic authentication.");
|
Plugin.Log.LogInfo("Created new keypair for Galvanic authentication.");
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string GetPubKey()
|
public static string GetPubKey()
|
||||||
@@ -61,15 +59,13 @@ namespace undead_universal_patch_il2cpp.Galvanic
|
|||||||
|
|
||||||
public static string SignPayload(string message)
|
public static string SignPayload(string message)
|
||||||
{
|
{
|
||||||
using (ECDsa ecdsa = GetPrivKey())
|
using ECDsa ecdsa = GetPrivKey();
|
||||||
{
|
if (ecdsa == null) return null;
|
||||||
if (ecdsa == null) return null;
|
|
||||||
|
|
||||||
byte[] payloadBytes = Encoding.UTF8.GetBytes(message);
|
byte[] payloadBytes = Encoding.UTF8.GetBytes(message);
|
||||||
byte[] signature = ecdsa.SignData(payloadBytes, HashAlgorithmName.SHA256);
|
byte[] signature = ecdsa.SignData(payloadBytes, HashAlgorithmName.SHA256);
|
||||||
|
|
||||||
return Convert.ToBase64String(signature);
|
return Convert.ToBase64String(signature);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
public static void Export()
|
public static void Export()
|
||||||
{
|
{
|
||||||
@@ -146,22 +142,24 @@ namespace undead_universal_patch_il2cpp.Galvanic
|
|||||||
public static void GetToken()
|
public static void GetToken()
|
||||||
{
|
{
|
||||||
string url = NameserverConfig.NewUrl.Value;
|
string url = NameserverConfig.NewUrl.Value;
|
||||||
UriBuilder uri = new(url);
|
UriBuilder uri = new(url)
|
||||||
uri.Path = "/user/auth";
|
{
|
||||||
uri.Query = "";
|
Path = "/user/auth",
|
||||||
|
Query = ""
|
||||||
|
};
|
||||||
|
|
||||||
var info = GalvanicAuth.GetServerInfo();
|
var info = GalvanicAuth.GetServerInfo();
|
||||||
Plugin.Log.LogInfo($"Sending authentication request to server ID '{info.id}'");
|
Plugin.Log.LogInfo($"Sending authentication request to server ID '{info.id}'");
|
||||||
if (uri.Scheme == "http") Plugin.Log.LogWarning("The server is not secure! Please use HTTPS.");
|
if (uri.Scheme == "http") Plugin.Log.LogWarning("The server is not secure! Please use HTTPS.");
|
||||||
|
|
||||||
UserAuthPayload payload = new UserAuthPayload
|
UserAuthPayload payload = new()
|
||||||
{
|
{
|
||||||
timestamp = ((DateTimeOffset)DateTime.Now).ToUnixTimeSeconds(),
|
timestamp = ((DateTimeOffset)DateTime.Now).ToUnixTimeSeconds(),
|
||||||
nonce = Guid.NewGuid().ToString(),
|
nonce = Guid.NewGuid().ToString(),
|
||||||
server_id = info.id,
|
server_id = info.id,
|
||||||
};
|
};
|
||||||
|
|
||||||
UserAuthRequest request = new UserAuthRequest
|
UserAuthRequest request = new()
|
||||||
{
|
{
|
||||||
message = payload,
|
message = payload,
|
||||||
signature = GalvanicAuth.SignPayload($"{JsonSerializer.Serialize(payload)}"),
|
signature = GalvanicAuth.SignPayload($"{JsonSerializer.Serialize(payload)}"),
|
||||||
9
Core/GameManager/GameManSpawns.cs
Normal file
9
Core/GameManager/GameManSpawns.cs
Normal file
@@ -0,0 +1,9 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Core.UndeadGameManager;
|
||||||
|
|
||||||
|
public static class GameFreeSpawns
|
||||||
|
{
|
||||||
|
static readonly string name = "GameFreeSpawns";
|
||||||
|
public static DediConfig<List<string>> config = new(name, "[]", null);
|
||||||
|
}
|
||||||
19
Core/GameManager/TeamConfigurator.cs
Normal file
19
Core/GameManager/TeamConfigurator.cs
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Core.UndeadGameManager;
|
||||||
|
|
||||||
|
public class TeamConfiguration
|
||||||
|
{
|
||||||
|
public int Size { get; set; }
|
||||||
|
}
|
||||||
|
public class GameConfiguration
|
||||||
|
{
|
||||||
|
public string GameName { get; set; }
|
||||||
|
public List<TeamConfiguration> TeamConfigurations { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class TeamConfigurator
|
||||||
|
{
|
||||||
|
static readonly string name = "TeamConfigurator";
|
||||||
|
public static DediConfig<List<GameConfiguration>> config = new(name, "[]", null);
|
||||||
|
}
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp
|
namespace undead_universal_patch_il2cpp.Core
|
||||||
{
|
{
|
||||||
public class Util
|
public class Util
|
||||||
{
|
{
|
||||||
152
Patches/AssetManager/AGConfigEntryPatches.cs
Normal file
152
Patches/AssetManager/AGConfigEntryPatches.cs
Normal file
@@ -0,0 +1,152 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Text.Json;
|
||||||
|
using HarmonyLib;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.AssetChanges;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Patches.AssetManager
|
||||||
|
{
|
||||||
|
public static class AGConfigEntryPatch_Common
|
||||||
|
{
|
||||||
|
public static Dictionary<string, List<RecChange>> Config = AGRoomChanges.config.Get();
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPatch]
|
||||||
|
public class AGConfigEntryPatch_RoomScene
|
||||||
|
{
|
||||||
|
static readonly string TargetTypeName = "AGRoomSettings";
|
||||||
|
static readonly string TargetMethodName = "TryGetRoomSceneConfigById";
|
||||||
|
static readonly string Description = "AGRoomSettings data patch";
|
||||||
|
static readonly Type targetType = AccessTools.TypeByName(TargetTypeName);
|
||||||
|
|
||||||
|
public static bool Prepare()
|
||||||
|
{
|
||||||
|
if (!AssetChangesConfig.AGRoomChanges.Value) return false;
|
||||||
|
if (targetType == null)
|
||||||
|
{
|
||||||
|
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (AccessTools.Method(targetType, TargetMethodName) == null)
|
||||||
|
{
|
||||||
|
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
static MethodBase TargetMethod() => AccessTools.Method(targetType, TargetMethodName);
|
||||||
|
static void Postfix(ref string replicationId, ref AGRoomRuntimeConfig.Room roomConfig, ref AGRoomRuntimeConfig.RoomScene roomSceneConfig)
|
||||||
|
{
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"RoomScene patch for repid '{replicationId}'");
|
||||||
|
if (!AGConfigEntryPatch_Common.Config.ContainsKey(replicationId)) return;
|
||||||
|
|
||||||
|
var changes = AGConfigEntryPatch_Common.Config[replicationId];
|
||||||
|
foreach (var change in changes)
|
||||||
|
{
|
||||||
|
PropertyInfo prop = AccessTools.Property(roomSceneConfig.GetType(), change.RecKey);
|
||||||
|
if (prop == null)
|
||||||
|
{
|
||||||
|
Plugin.Log.LogWarning($"Key '{change.RecKey}' does not exist on the room scene for replication ID '{replicationId}'!");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (change.RecValue is JsonElement element)
|
||||||
|
{
|
||||||
|
object value;
|
||||||
|
if (prop.PropertyType.IsEnum) value = Enum.Parse(prop.PropertyType, element.GetRawText());
|
||||||
|
else value = JsonSerializer.Deserialize(element.GetRawText(), prop.PropertyType);
|
||||||
|
|
||||||
|
prop.SetValue(roomSceneConfig, value);
|
||||||
|
}
|
||||||
|
else prop.SetValue(roomSceneConfig, change.RecValue);
|
||||||
|
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"'{change.RecKey}' on repId '{replicationId}' is now '{change.RecValue}'");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPatch]
|
||||||
|
public class AGConfigEntryPatch_Location
|
||||||
|
{
|
||||||
|
static readonly string TargetTypeName = "AGRoomSettings";
|
||||||
|
static readonly string TargetMethodName = "TryGetLocationConfigById";
|
||||||
|
static readonly MethodInfo connectMethod = AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName);
|
||||||
|
|
||||||
|
static bool Prepare() => AGConfigEntryPatch_RoomScene.Prepare();
|
||||||
|
|
||||||
|
static MethodBase TargetMethod() => connectMethod;
|
||||||
|
static void Postfix(ref string replicationId, ref AGRoomRuntimeConfig.Location locationConfig)
|
||||||
|
{
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Location patch for repid '{replicationId}'");
|
||||||
|
if (!AGConfigEntryPatch_Common.Config.ContainsKey(replicationId)) return;
|
||||||
|
|
||||||
|
var changes = AGConfigEntryPatch_Common.Config[replicationId];
|
||||||
|
foreach (var change in changes)
|
||||||
|
{
|
||||||
|
PropertyInfo prop = AccessTools.Property(locationConfig.GetType(), change.RecKey);
|
||||||
|
if (prop == null)
|
||||||
|
{
|
||||||
|
Plugin.Log.LogWarning($"Key '{change.RecKey}' does not exist on the room scene for replication ID '{replicationId}'!");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (change.RecValue is JsonElement element)
|
||||||
|
{
|
||||||
|
object value;
|
||||||
|
if (prop.PropertyType.IsEnum) value = Enum.Parse(prop.PropertyType, element.GetRawText());
|
||||||
|
else value = JsonSerializer.Deserialize(element.GetRawText(), prop.PropertyType);
|
||||||
|
|
||||||
|
prop.SetValue(locationConfig, value);
|
||||||
|
}
|
||||||
|
else prop.SetValue(locationConfig, change.RecValue);
|
||||||
|
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"'{change.RecKey}' on repId '{replicationId}' is now '{change.RecValue}'");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[HarmonyPatch]
|
||||||
|
public class AGConfigEntryPatch_Room
|
||||||
|
{
|
||||||
|
static readonly string TargetTypeName = "AGRoomSettings";
|
||||||
|
static readonly string TargetMethodName = "TryGetRoomConfigById";
|
||||||
|
static readonly MethodInfo connectMethod = AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName);
|
||||||
|
|
||||||
|
static bool Prepare() => AGConfigEntryPatch_RoomScene.Prepare();
|
||||||
|
|
||||||
|
static MethodBase TargetMethod() => connectMethod;
|
||||||
|
static void Postfix(ref string replicationId, ref AGRoomRuntimeConfig.Room roomConfig)
|
||||||
|
{
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Roomconfig patch for repid '{replicationId}'");
|
||||||
|
if (!AGConfigEntryPatch_Common.Config.ContainsKey(replicationId)) return;
|
||||||
|
|
||||||
|
var changes = AGConfigEntryPatch_Common.Config[replicationId];
|
||||||
|
foreach (var change in changes)
|
||||||
|
{
|
||||||
|
PropertyInfo prop = AccessTools.Property(roomConfig.GetType(), change.RecKey);
|
||||||
|
if (prop == null)
|
||||||
|
{
|
||||||
|
Plugin.Log.LogWarning($"Key '{change.RecKey}' does not exist on the room scene for replication ID '{replicationId}'!");
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (change.RecValue is JsonElement element)
|
||||||
|
{
|
||||||
|
object value;
|
||||||
|
if (prop.PropertyType.IsEnum) value = Enum.Parse(prop.PropertyType, element.GetRawText());
|
||||||
|
else value = JsonSerializer.Deserialize(element.GetRawText(), prop.PropertyType);
|
||||||
|
|
||||||
|
prop.SetValue(roomConfig, value);
|
||||||
|
}
|
||||||
|
else prop.SetValue(roomConfig, change.RecValue);
|
||||||
|
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"'{change.RecKey}' on repId '{replicationId}' is now '{change.RecValue}'");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
{
|
{
|
||||||
@@ -12,7 +13,6 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
static string Description = "Unobfuscated BestHTTP request URL rewrite patch";
|
static string Description = "Unobfuscated BestHTTP request URL rewrite patch";
|
||||||
static readonly Type targetType = AccessTools.TypeByName(TargetTypeName);
|
static readonly Type targetType = AccessTools.TypeByName(TargetTypeName);
|
||||||
static readonly Type requestType = AccessTools.TypeByName("BestHTTP.HTTPRequest");
|
static readonly Type requestType = AccessTools.TypeByName("BestHTTP.HTTPRequest");
|
||||||
static readonly MethodInfo targetMethod = AccessTools.Method(targetType, TargetMethodName, [requestType]);
|
|
||||||
|
|
||||||
static bool Prepare()
|
static bool Prepare()
|
||||||
{
|
{
|
||||||
@@ -21,7 +21,12 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (targetMethod == null)
|
if (requestType == null)
|
||||||
|
{
|
||||||
|
Plugin.Log.LogWarning($"'{Description}' disabled. The request type for this patch was not found.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (AccessTools.Method(targetType, TargetMethodName, [requestType]) == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
@@ -31,7 +36,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static MethodBase TargetMethod() => targetMethod;
|
static MethodBase TargetMethod() => AccessTools.Method(targetType, TargetMethodName, [requestType]);
|
||||||
|
|
||||||
[HarmonyPrefix]
|
[HarmonyPrefix]
|
||||||
static void Prefix(ref object request)
|
static void Prefix(ref object request)
|
||||||
@@ -72,11 +77,11 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
{
|
{
|
||||||
// refresh the token if it expired
|
// refresh the token if it expired
|
||||||
// this is somewhat inefficient, but we don't hook into many requests (see above) so it should be fine
|
// this is somewhat inefficient, but we don't hook into many requests (see above) so it should be fine
|
||||||
Galvanic.GalvanicWebAuth.TokenExpiry();
|
GalvanicWebAuth.TokenExpiry();
|
||||||
|
|
||||||
Type httpRequestType = request.GetType();
|
Type httpRequestType = request.GetType();
|
||||||
MethodInfo addHeaderMethod = httpRequestType.GetMethod("AddHeader");
|
MethodInfo addHeaderMethod = httpRequestType.GetMethod("AddHeader");
|
||||||
addHeaderMethod.Invoke(request, ["GalvanicAuth", Galvanic.GalvanicWebAuth.Token]);
|
addHeaderMethod.Invoke(request, ["GalvanicAuth", GalvanicWebAuth.Token]);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
58
Patches/GameManager/FreeSpawns.cs
Normal file
58
Patches/GameManager/FreeSpawns.cs
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Reflection;
|
||||||
|
using HarmonyLib;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.UndeadGameManager;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Patches.UndeadGameManager;
|
||||||
|
|
||||||
|
[HarmonyPatch]
|
||||||
|
public class FreeSpawnsPatch_Array
|
||||||
|
{
|
||||||
|
public static List<string> config = GameFreeSpawns.config.Get();
|
||||||
|
|
||||||
|
public static string TargetTypeName = "GamePlayerSpawnPoint";
|
||||||
|
public static string TargetMethodName = "Awake";
|
||||||
|
public static string Description = "FreeSpawns event patch";
|
||||||
|
public static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
||||||
|
|
||||||
|
public static bool Prepare()
|
||||||
|
{
|
||||||
|
if (!GameManagerConfig.AnyGameFreeSpawn.Value) return false;
|
||||||
|
if (AccessTools.Method(targetType, TargetMethodName) == null)
|
||||||
|
{
|
||||||
|
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static MethodBase TargetMethod() => AccessTools.Method(targetType, TargetMethodName);
|
||||||
|
|
||||||
|
public static void Postfix(ref GamePlayerSpawnPoint __instance)
|
||||||
|
{
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("Attempting FreeSpawns patch");
|
||||||
|
GameManager man = NetworkedSingletonMonoBehaviour<GameManager>.instance;
|
||||||
|
|
||||||
|
if (man.CurrentGameConfiguration == null)
|
||||||
|
{
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("CurrentGameConfiguration was null");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (man.CurrentGameConfiguration.configurationData == null)
|
||||||
|
{
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("CurrentGameConfiguration.configurationData was null");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!config.Contains(man.CurrentGameConfiguration.configurationData.Name))
|
||||||
|
{
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Game '{man.CurrentGameConfiguration.configurationData.Name}' is not specified by GameFreeSpawns");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
__instance.GameTeamPlayerIndex = GameTeamPlayerIndex.ANY_INDEX;
|
||||||
|
}
|
||||||
|
}
|
||||||
58
Patches/GameManager/TeamConfigurator.cs
Normal file
58
Patches/GameManager/TeamConfigurator.cs
Normal file
@@ -0,0 +1,58 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Reflection;
|
||||||
|
using HarmonyLib;
|
||||||
|
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||||
|
using RecRoom.Core.GameManagement;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.UndeadGameManager;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Patches.UndeadGameManager;
|
||||||
|
|
||||||
|
[HarmonyPatch]
|
||||||
|
public class TeamConfiguratorPatch
|
||||||
|
{
|
||||||
|
static List<GameConfiguration> gameConfig = TeamConfigurator.config.Get();
|
||||||
|
|
||||||
|
static string TargetTypeName = "GameConfigurationTool";
|
||||||
|
static string TargetMethodName = "SetGameConfiguration";
|
||||||
|
static string Description = "TeamConfigurator event patch";
|
||||||
|
|
||||||
|
static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
||||||
|
static MethodInfo targetMethod = AccessTools.Method(targetType, TargetMethodName);
|
||||||
|
|
||||||
|
public static bool Prepare()
|
||||||
|
{
|
||||||
|
if (!GameManagerConfig.StaticGameTeamConfig.Value) return false;
|
||||||
|
if (targetMethod == null)
|
||||||
|
{
|
||||||
|
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static MethodBase TargetMethod() => targetMethod;
|
||||||
|
|
||||||
|
public static void Prefix(ref GameConfigurationAsset config, ref bool showNotification)
|
||||||
|
{
|
||||||
|
var conf = config;
|
||||||
|
showNotification = GenericConfig.PatchDebug.Value;
|
||||||
|
|
||||||
|
var teamConf = gameConfig.Find(match => match.GameName == conf.Name);
|
||||||
|
if (teamConf == null)
|
||||||
|
{
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"'{config.Name}' does not have explicit team configurations");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var arr = new Il2CppStructArray<TeamConfiguration>(teamConf.TeamConfigurations.Count);
|
||||||
|
for (int i = 0; i < arr.Length; i++) arr[i] = new TeamConfiguration { MaxTeamSize = teamConf.TeamConfigurations[i].Size };
|
||||||
|
config.TeamConfigurations = arr;
|
||||||
|
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"New team configuration length for '{config.Name}': {arr.Length}");
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,5 +1,6 @@
|
|||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
@@ -10,11 +11,10 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
static readonly string TargetTypeName = "RecNet.Core";
|
static readonly string TargetTypeName = "RecNet.Core";
|
||||||
static readonly string TargetMethodName = "ConnectToRecNet";
|
static readonly string TargetMethodName = "ConnectToRecNet";
|
||||||
static readonly string Description = "Hile Patch event method"; // It's convenient. Could patch at a different time. But this part was easy.
|
static readonly string Description = "Hile Patch event method"; // It's convenient. Could patch at a different time. But this part was easy.
|
||||||
static readonly MethodInfo connectMethod = AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName);
|
|
||||||
|
|
||||||
static bool Prepare()
|
static bool Prepare()
|
||||||
{
|
{
|
||||||
if (connectMethod == null)
|
if (AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName) == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
@@ -23,7 +23,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
static MethodBase TargetMethod() => connectMethod;
|
static MethodBase TargetMethod() => AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName);
|
||||||
static void Prefix()
|
static void Prefix()
|
||||||
{
|
{
|
||||||
if (GenericConfig.HilePatch.Value) HilePatch.Patch();
|
if (GenericConfig.HilePatch.Value) HilePatch.Patch();
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
{
|
{
|
||||||
@@ -11,7 +12,6 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
public static string TargetMethodName = "VerifySignature";
|
public static string TargetMethodName = "VerifySignature";
|
||||||
public static string Description = "Image signature patch";
|
public static string Description = "Image signature patch";
|
||||||
public static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
public static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
||||||
public static MethodBase targetMethod = targetType.GetMethod(TargetMethodName);
|
|
||||||
|
|
||||||
public static bool Prepare()
|
public static bool Prepare()
|
||||||
{
|
{
|
||||||
@@ -21,7 +21,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (targetMethod == null)
|
if (targetType.GetMethod(TargetMethodName) == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
@@ -31,11 +31,11 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static MethodBase TargetMethod() => targetMethod;
|
public static MethodBase TargetMethod() => targetType.GetMethod(TargetMethodName);
|
||||||
|
|
||||||
public static bool Prefix(ref bool __result)
|
public static bool Prefix(ref bool __result)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogDebug("Verified image signature");
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("Verified image signature");
|
||||||
__result = true;
|
__result = true;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -1,10 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using BepInEx.Configuration;
|
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
using Il2CppSystem.Security.Cryptography;
|
using undead_universal_patch_il2cpp.Core;
|
||||||
using RecNet;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
{
|
{
|
||||||
@@ -15,7 +12,6 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
static readonly string TargetMethodName = "ConnectUsingSettings";
|
static readonly string TargetMethodName = "ConnectUsingSettings";
|
||||||
static readonly string Description = "Photon ConnectUsingSettings patch event";
|
static readonly string Description = "Photon ConnectUsingSettings patch event";
|
||||||
static readonly Type targetType = AccessTools.TypeByName(TargetTypeName);
|
static readonly Type targetType = AccessTools.TypeByName(TargetTypeName);
|
||||||
static readonly MethodInfo targetMethod = AccessTools.Method(targetType, TargetMethodName);
|
|
||||||
|
|
||||||
static bool Prepare()
|
static bool Prepare()
|
||||||
{
|
{
|
||||||
@@ -25,7 +21,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (targetMethod == null)
|
if (AccessTools.Method(targetType, TargetMethodName) == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
@@ -35,10 +31,11 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static MethodInfo TargetMethod() => targetMethod;
|
static MethodInfo TargetMethod() => AccessTools.Method(targetType, TargetMethodName);
|
||||||
|
|
||||||
static void Prefix()
|
static void Prefix()
|
||||||
{
|
{
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("Attempting Photon patch");
|
||||||
PhotonPatch.Patch();
|
PhotonPatch.Patch();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -101,7 +98,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
|
|
||||||
__state.code = photonRegionIdProperty.GetValue(targetGameSession);
|
__state.code = photonRegionIdProperty.GetValue(targetGameSession);
|
||||||
photonRegionIdProperty.SetValue(targetGameSession, 4);
|
photonRegionIdProperty.SetValue(targetGameSession, 4);
|
||||||
Plugin.Log.LogDebug("Forcing masterserver");
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("Forcing masterserver");
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Postfix(ref PUNNetworkManager __instance, ref HarmonyState __state)
|
static void Postfix(ref PUNNetworkManager __instance, ref HarmonyState __state)
|
||||||
@@ -126,7 +123,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
}
|
}
|
||||||
|
|
||||||
photonRegionIdProperty.SetValue(targetGameSession, __state.code);
|
photonRegionIdProperty.SetValue(targetGameSession, __state.code);
|
||||||
Plugin.Log.LogDebug("Masterserver regionId roundtrip");
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug("Masterserver regionId roundtrip");
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -144,7 +141,6 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
{
|
{
|
||||||
Plugin.Log.LogError("Cannot patch Photon: PhotonNetwork or ServerSettings types were not found. Is this build supported?");
|
Plugin.Log.LogError("Cannot patch Photon: PhotonNetwork or ServerSettings types were not found. Is this build supported?");
|
||||||
return;
|
return;
|
||||||
// safe to reference enums proceeding this
|
|
||||||
}
|
}
|
||||||
|
|
||||||
PropertyInfo photonServerSettingsProperty = photonNetworkType.GetRuntimeProperty("PhotonServerSettings");
|
PropertyInfo photonServerSettingsProperty = photonNetworkType.GetRuntimeProperty("PhotonServerSettings");
|
||||||
@@ -161,6 +157,8 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
PropertyInfo appIdProperty = serverSettingsType.GetRuntimeProperty("AppID");
|
PropertyInfo appIdProperty = serverSettingsType.GetRuntimeProperty("AppID");
|
||||||
PropertyInfo voiceAppIdProperty = serverSettingsType.GetRuntimeProperty("VoiceAppID");
|
PropertyInfo voiceAppIdProperty = serverSettingsType.GetRuntimeProperty("VoiceAppID");
|
||||||
|
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"New Photon AppID: '{PhotonConfig.AppID.Value}'");
|
||||||
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"New Photon AppID: '{PhotonConfig.VoiceAppID.Value}'");
|
||||||
appIdProperty.SetValue(serverSettings, PhotonConfig.AppID.Value);
|
appIdProperty.SetValue(serverSettings, PhotonConfig.AppID.Value);
|
||||||
voiceAppIdProperty.SetValue(serverSettings, PhotonConfig.VoiceAppID.Value);
|
voiceAppIdProperty.SetValue(serverSettings, PhotonConfig.VoiceAppID.Value);
|
||||||
|
|
||||||
@@ -177,8 +175,6 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
Type authValuesType = AccessTools.TypeByName("AuthenticationValues");
|
Type authValuesType = AccessTools.TypeByName("AuthenticationValues");
|
||||||
if (authValuesType != null)
|
if (authValuesType != null)
|
||||||
{
|
{
|
||||||
PropertyInfo userIdProperty = authValuesType.GetRuntimeProperty("UserId");
|
|
||||||
|
|
||||||
PropertyInfo networkingPeerProperty = photonNetworkType.GetRuntimeProperty("networkingPeer");
|
PropertyInfo networkingPeerProperty = photonNetworkType.GetRuntimeProperty("networkingPeer");
|
||||||
if (networkingPeerProperty == null)
|
if (networkingPeerProperty == null)
|
||||||
{
|
{
|
||||||
@@ -193,12 +189,14 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
}
|
}
|
||||||
|
|
||||||
string id = Util.LocalInstanceGuid;
|
string id = Util.LocalInstanceGuid;
|
||||||
Plugin.Log.LogDebug($"Instance GUID is {id}");
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Instance GUID is {id}");
|
||||||
|
|
||||||
PhotonNetwork.AuthValues = new AuthenticationValues();
|
PhotonNetwork.AuthValues = new AuthenticationValues
|
||||||
PhotonNetwork.AuthValues.UserId = id;
|
{
|
||||||
|
UserId = id
|
||||||
|
};
|
||||||
|
|
||||||
Plugin.Log.LogDebug($"Set the authValues userId to {id}");
|
if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Set the authValues userId to {id}");
|
||||||
}
|
}
|
||||||
|
|
||||||
Plugin.Log.LogInfo($"Photon patch ({(PhotonConfig.SelfHosted.Value ? "self-hosted" : "cloud")}) succeeded.");
|
Plugin.Log.LogInfo($"Photon patch ({(PhotonConfig.SelfHosted.Value ? "self-hosted" : "cloud")}) succeeded.");
|
||||||
36
Patches/Registration.cs
Normal file
36
Patches/Registration.cs
Normal file
@@ -0,0 +1,36 @@
|
|||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
using HarmonyLib;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
|
||||||
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
|
{
|
||||||
|
[HarmonyPatch]
|
||||||
|
public class RegistrationPatch
|
||||||
|
{
|
||||||
|
static bool Prepare()
|
||||||
|
{
|
||||||
|
if (!GenericConfig.RegistrationPatch.Value) return false;
|
||||||
|
|
||||||
|
Type unityEngineType = AccessTools.TypeByName("UnityEngine.PlayerPrefs");
|
||||||
|
MethodInfo getMethod = unityEngineType.GetMethod("GetInt", [typeof(string), typeof(int)]);
|
||||||
|
|
||||||
|
return unityEngineType != null && getMethod != null;
|
||||||
|
}
|
||||||
|
|
||||||
|
static MethodInfo TargetMethod()
|
||||||
|
{
|
||||||
|
Type tutorialManagerType = AccessTools.TypeByName("UnityEngine.PlayerPrefs");
|
||||||
|
return tutorialManagerType.GetMethod("GetInt", [ typeof(string), typeof(int) ]);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void Postfix(ref string key, ref int defaultValue, ref int __result)
|
||||||
|
{
|
||||||
|
if (key.StartsWith("IncompleteRegistration-"))
|
||||||
|
{
|
||||||
|
__result = 0;
|
||||||
|
Plugin.Log.LogInfo("Detour'd IncompleteRegistration pref key");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
{
|
{
|
||||||
@@ -11,7 +12,6 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
public static string TargetMethodName = "WithSeparator";
|
public static string TargetMethodName = "WithSeparator";
|
||||||
public static string Description = "SignalR Handshake Fix (quotes vs apostrophes)";
|
public static string Description = "SignalR Handshake Fix (quotes vs apostrophes)";
|
||||||
public static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
public static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
||||||
public static MethodBase targetMethod = AccessTools.Method(targetType, TargetMethodName);
|
|
||||||
|
|
||||||
public static bool Prepare()
|
public static bool Prepare()
|
||||||
{
|
{
|
||||||
@@ -21,7 +21,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (targetMethod == null)
|
if (AccessTools.Method(targetType, TargetMethodName) == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
@@ -30,7 +30,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
public static MethodBase TargetMethod() => targetMethod;
|
public static MethodBase TargetMethod() => AccessTools.Method(targetType, TargetMethodName);
|
||||||
public static void Prefix(ref string str)
|
public static void Prefix(ref string str)
|
||||||
{
|
{
|
||||||
if (str.Contains("protocol':"))
|
if (str.Contains("protocol':"))
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp.Patches
|
namespace undead_universal_patch_il2cpp.Patches
|
||||||
{
|
{
|
||||||
@@ -11,17 +12,16 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
static string TargetMethodName = "NotifyServerCertificate";
|
static string TargetMethodName = "NotifyServerCertificate";
|
||||||
static string Description = "Certificate patch";
|
static string Description = "Certificate patch";
|
||||||
static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
static Type targetType = AccessTools.TypeByName(TargetTypeName);
|
||||||
static MethodInfo targetMethod = AccessTools.Method(targetType, TargetMethodName);
|
|
||||||
|
|
||||||
static bool Prepare()
|
static bool Prepare()
|
||||||
{
|
{
|
||||||
if (!GenericConfig.CertificatePatch.Value) return false;
|
if (!GenericConfig.CertificatePatch.Value) return false;
|
||||||
if (targetMethod == null)
|
if (targetType == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The type for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (targetMethod == null)
|
if (AccessTools.Method(targetType, TargetMethodName) == null)
|
||||||
{
|
{
|
||||||
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
|
||||||
return false;
|
return false;
|
||||||
@@ -31,7 +31,7 @@ namespace undead_universal_patch_il2cpp.Patches
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
static MethodBase TargetMethod() => targetMethod;
|
static MethodBase TargetMethod() => AccessTools.Method(targetType, TargetMethodName);
|
||||||
|
|
||||||
static bool Prefix()
|
static bool Prefix()
|
||||||
{
|
{
|
||||||
58
Plugin.cs
58
Plugin.cs
@@ -1,12 +1,16 @@
|
|||||||
using System;
|
using System;
|
||||||
|
using System.Text.Json;
|
||||||
using BepInEx;
|
using BepInEx;
|
||||||
using BepInEx.Logging;
|
using BepInEx.Logging;
|
||||||
using BepInEx.Unity.IL2CPP;
|
using BepInEx.Unity.IL2CPP;
|
||||||
using HarmonyLib;
|
using HarmonyLib;
|
||||||
|
using undead_universal_patch_il2cpp.Core;
|
||||||
|
using undead_universal_patch_il2cpp.Core.AssetChanges;
|
||||||
|
using undead_universal_patch_il2cpp.Core.UndeadGameManager;
|
||||||
|
|
||||||
namespace undead_universal_patch_il2cpp;
|
namespace undead_universal_patch_il2cpp;
|
||||||
|
|
||||||
[BepInPlugin("dev.proxnet.recroom.universalpatch.noneac.il2cpp", "Undead Universal Patch", "1.3.0")]
|
[BepInPlugin("dev.proxnet.recroom.universalpatch.noneac.il2cpp", "Undead Universal Patch", "1.4.0")]
|
||||||
public class Plugin : BasePlugin
|
public class Plugin : BasePlugin
|
||||||
{
|
{
|
||||||
public static new readonly ManualLogSource Log = Logger.CreateLogSource("UUPatch");
|
public static new readonly ManualLogSource Log = Logger.CreateLogSource("UUPatch");
|
||||||
@@ -24,20 +28,32 @@ public class Plugin : BasePlugin
|
|||||||
{
|
{
|
||||||
Util.LocalInstanceGuid = Guid.NewGuid().ToString();
|
Util.LocalInstanceGuid = Guid.NewGuid().ToString();
|
||||||
|
|
||||||
Log.LogInfo("It's time to Room some Rec and chew bubble gum, and I'm all out of gum");
|
Log.LogInfo("It's time to Room some Rec and chew bubble gum..... and I'm all out of gum");
|
||||||
|
|
||||||
|
GenericConfig.PatchDebug = Config.Bind("Generic", "PatchDebug", GenericConfigDefaults.PatchDebug,
|
||||||
|
"Enable logging messages sent by patches for debugging. Usually not needed. Enable when submitting issues or bug reports.");
|
||||||
GenericConfig.LogAllRequests = Config.Bind("Generic", "LogAllRequests", GenericConfigDefaults.LogAllRequests,
|
GenericConfig.LogAllRequests = Config.Bind("Generic", "LogAllRequests", GenericConfigDefaults.LogAllRequests,
|
||||||
"Log all HTTP requests sent by the game.");
|
"Log all BestHTTP requests sent by the game.");
|
||||||
GenericConfig.CertificatePatch = Config.Bind("Generic", "CertificatePatch", GenericConfigDefaults.CertificatePatch,
|
GenericConfig.CertificatePatch = Config.Bind("Generic", "CertificatePatch", GenericConfigDefaults.CertificatePatch,
|
||||||
"The game expects a certain certificate from rec.net when making HTTPS requests. Enable this to allow any valid certificate.");
|
"The game expects a certain certificate from rec.net when making HTTPS requests. Enable this to allow any valid certificate.");
|
||||||
GenericConfig.HilePatch = Config.Bind("Generic", "HilePatch", GenericConfigDefaults.HilePatch,
|
GenericConfig.HilePatch = Config.Bind("Generic", "HilePatch", GenericConfigDefaults.HilePatch,
|
||||||
"The game will close after a short period of time if BepInEx is found. Enable to stop this from happening.");
|
"The game will close after a short period of time if BepInEx is found. Enable to stop this from happening." +
|
||||||
|
"This will also enable the AGRoomRuntimeConfig patch. See the README for more info.");
|
||||||
GenericConfig.SignalRHandshakeFix = Config.Bind("Generic", "SignalRHandshakeFix", GenericConfigDefaults.SignalRHandshakeFix,
|
GenericConfig.SignalRHandshakeFix = Config.Bind("Generic", "SignalRHandshakeFix", GenericConfigDefaults.SignalRHandshakeFix,
|
||||||
"Replace apostrophes with quotes in the initial SignalR handshake.");
|
"Replace apostrophes with quotes in the initial SignalR handshake.");
|
||||||
GenericConfig.ImageSignaturePatch = Config.Bind("Generic", "ImageSignaturePatch", GenericConfigDefaults.ImageSignaturePatch,
|
GenericConfig.ImageSignaturePatch = Config.Bind("Generic", "ImageSignaturePatch", GenericConfigDefaults.ImageSignaturePatch,
|
||||||
"When enabled, all image signatures will be valid." +
|
"When enabled, all image signatures will be valid." +
|
||||||
"\nWorks only if the server appends a properly formatted signature header (signature does not need to be valid)");
|
"\nWorks only if the server appends a properly formatted signature header (signature does not need to be valid)");
|
||||||
GenericConfig
|
GenericConfig.RegistrationPatch = Config.Bind("Generic", "RegistrationPatch", GenericConfigDefaults.RegistrationPatch,
|
||||||
|
"Always disable the registration prompt.");
|
||||||
|
|
||||||
|
AssetChangesConfig.AGRoomChanges = Config.Bind("AssetChangesConfig", "AGRoomChanges", AssetChangesConfigDefaults.AGRoomChanges,
|
||||||
|
$"Use patches from '{AGRoomChanges.config.path}' to change the properties of internal AGRooms. See README.md");
|
||||||
|
GameManagerConfig.AnyGameFreeSpawn = Config.Bind("GameManagerConfig", "AnyGameFreeSpawn", GameManagerConfigDefaults.AnyGameFreeSpawn,
|
||||||
|
$"Use patches from '{GameFreeSpawns.config.path}' to spawn in any valid player spawnpoint in specified games. See README.md");
|
||||||
|
GameManagerConfig.StaticGameTeamConfig = Config.Bind("GameManagerConfig", "StaticGameTeamConfig", GameManagerConfigDefaults.StaticGameTeamConfig,
|
||||||
|
$"Use patches from '{TeamConfigurator.config.path}' to set the static configuration of teams in specified games. See README.md");
|
||||||
|
|
||||||
PhotonConfig.PatchPhotonIds = Config.Bind("Photon", "PatchPhotonIds", PhotonConfigDefaults.PatchPhotonIds,
|
PhotonConfig.PatchPhotonIds = Config.Bind("Photon", "PatchPhotonIds", PhotonConfigDefaults.PatchPhotonIds,
|
||||||
"Patch Photon configuration.");
|
"Patch Photon configuration.");
|
||||||
PhotonConfig.PunLogging = Config.Bind("Photon", "PunLogging", PhotonConfigDefaults.PunLogging,
|
PhotonConfig.PunLogging = Config.Bind("Photon", "PunLogging", PhotonConfigDefaults.PunLogging,
|
||||||
@@ -55,10 +71,12 @@ public class Plugin : BasePlugin
|
|||||||
"Address of the Photon master server (ignored if not using self-hosted)");
|
"Address of the Photon master server (ignored if not using self-hosted)");
|
||||||
PhotonConfig.ServerPort = Config.Bind("Photon", "ServerPort", PhotonConfigDefaults.ServerPort,
|
PhotonConfig.ServerPort = Config.Bind("Photon", "ServerPort", PhotonConfigDefaults.ServerPort,
|
||||||
"Photon master server UDP port (ignored if not using self-hosted)");
|
"Photon master server UDP port (ignored if not using self-hosted)");
|
||||||
|
|
||||||
NameserverConfig.Rewrite = Config.Bind("Nameserver", "Rewrite", NameserverConfigDefaults.Rewrite,
|
NameserverConfig.Rewrite = Config.Bind("Nameserver", "Rewrite", NameserverConfigDefaults.Rewrite,
|
||||||
"Enable/disable rewriting the URL for nameserver requests.");
|
"Enable/disable rewriting the URL for nameserver requests.");
|
||||||
NameserverConfig.NewUrl = Config.Bind("Nameserver", "NewUrl", NameserverConfigDefaults.NewUrl,
|
NameserverConfig.NewUrl = Config.Bind("Nameserver", "NewUrl", NameserverConfigDefaults.NewUrl,
|
||||||
"The new full URL to use when sending a nameserver request.");
|
"The new full URL to use when sending a nameserver request.");
|
||||||
|
|
||||||
GalvanicConfig.Enabled = Config.Bind("GalvanicCorrosion", "Enabled", GalvanicConfigDefaults.Enabled,
|
GalvanicConfig.Enabled = Config.Bind("GalvanicCorrosion", "Enabled", GalvanicConfigDefaults.Enabled,
|
||||||
"Use Galvanic Corrosion features. Authenticates with a GC server." +
|
"Use Galvanic Corrosion features. Authenticates with a GC server." +
|
||||||
"\nThe host and protocol in Nameserver.NewUrl will be used for the server's base URL." +
|
"\nThe host and protocol in Nameserver.NewUrl will be used for the server's base URL." +
|
||||||
@@ -76,15 +94,35 @@ public class Plugin : BasePlugin
|
|||||||
"\nbe unnecessarily written and read to and from the disk.");
|
"\nbe unnecessarily written and read to and from the disk.");
|
||||||
|
|
||||||
_hi.PatchAll();
|
_hi.PatchAll();
|
||||||
if (GalvanicConfig.RegenerateKeypair.Value)
|
if (GalvanicConfig.Enabled.Value && GalvanicConfig.RegenerateKeypair.Value)
|
||||||
{
|
{
|
||||||
Log.LogInfo("Regenerating keypair");
|
Log.LogInfo("Regenerating keypair");
|
||||||
Galvanic.GalvanicAuth.PrepareKeys();
|
GalvanicAuth.PrepareKeys();
|
||||||
}
|
}
|
||||||
if (GalvanicConfig.Export.Value == "IWantToExportMyKeys") Galvanic.GalvanicAuth.Export();
|
if (GalvanicConfig.Enabled.Value && GalvanicConfig.Export.Value == "IWantToExportMyKeys") GalvanicAuth.Export();
|
||||||
if (GalvanicConfig.Import.Value) Galvanic.GalvanicAuth.Import();
|
if (GalvanicConfig.Enabled.Value && GalvanicConfig.Import.Value) GalvanicAuth.Import();
|
||||||
if (GalvanicConfig.Enabled.Value) Galvanic.GalvanicWebAuth.GetToken();
|
if (GalvanicConfig.Enabled.Value) GalvanicWebAuth.GetToken();
|
||||||
|
|
||||||
|
Log.LogInfo("PATCH LIST START =========================");
|
||||||
|
foreach (var method in _hi.GetPatchedMethods()) Log.LogInfo($"- {method.ToString()}");
|
||||||
|
Log.LogInfo("PATCH LIST END =========================");
|
||||||
|
|
||||||
Log.LogInfo("Undead Universal IL2CPP Patch for Rec Room by @zombieb; loaded.");
|
Log.LogInfo("Undead Universal IL2CPP Patch for Rec Room by @zombieb; loaded.");
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
CacheChangePatchConfigs();
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Log.LogError($"Could not load change patches: {ex}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void CacheChangePatchConfigs()
|
||||||
|
{
|
||||||
|
if (AssetChangesConfig.AGRoomChanges.Value) AGRoomChanges.config.Get();
|
||||||
|
if (GameManagerConfig.AnyGameFreeSpawn.Value) GameFreeSpawns.config.Get();
|
||||||
|
if (GameManagerConfig.StaticGameTeamConfig.Value) TeamConfigurator.config.Get();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
75
README.md
75
README.md
@@ -23,6 +23,7 @@ Run BepInEx interop on your build and add the following assemblies to new folder
|
|||||||
* `BepInEx/interop/Photon3Unity3D.dll`
|
* `BepInEx/interop/Photon3Unity3D.dll`
|
||||||
* `BepInEx/interop/RecRoom.Datastructures.Runtime`
|
* `BepInEx/interop/RecRoom.Datastructures.Runtime`
|
||||||
* `BepInEx/interop/UnityEngine.CoreModule.dll`
|
* `BepInEx/interop/UnityEngine.CoreModule.dll`
|
||||||
|
* `UniverseLib.BIE.IL2CPP.Interop.dll` [UniverseLib](https://github.com/yukieiji/UniverseLib); (can be obtained from UnityExplorer)
|
||||||
|
|
||||||
### Linux users
|
### Linux users
|
||||||
Wine currently has problems generating the keypair used in Galvanic authentication.
|
Wine currently has problems generating the keypair used in Galvanic authentication.
|
||||||
@@ -34,4 +35,76 @@ If you're unsure how to start your build on linux:
|
|||||||
* Add Rec Room as a non-steam game
|
* Add Rec Room as a non-steam game
|
||||||
* Set the compatibility mode to the latest stable version of proton
|
* Set the compatibility mode to the latest stable version of proton
|
||||||
* Use protontricks to add the doorstop DLL
|
* Use protontricks to add the doorstop DLL
|
||||||
* Start Rec Room through Steam
|
* Start Rec Room through Steam
|
||||||
|
|
||||||
|
### AGRoomRuntimeConfig Patches
|
||||||
|
Properties of the object in the patch file will be used to set the properties of the respective object type in the game's assembly.
|
||||||
|
|
||||||
|
Each object type can be configured as follows:
|
||||||
|
* `AGRoomRuntimeConfig.Room` or `AGRoomRuntimeConfig.RoomScene` or `AGRoomRuntimeConfig.Location`
|
||||||
|
- Set the key to the replicationId of the object you want to change
|
||||||
|
* Any object with a replicationId can be changed
|
||||||
|
- Objects in the list have properties "Key" and "Value"
|
||||||
|
* The key represents the name of the property to modify
|
||||||
|
* The value will replace the current value in the assembly
|
||||||
|
- Example:
|
||||||
|
```json
|
||||||
|
{"76d98498-60a1-430c-ab76-b54a29b7a163": [
|
||||||
|
{
|
||||||
|
"Key": "ReleaseStatus",
|
||||||
|
"Value": 0
|
||||||
|
}
|
||||||
|
]}
|
||||||
|
```
|
||||||
|
will prevent you from loading into the dorm, because you can't go to editor-only rooms.
|
||||||
|
|
||||||
|
Although you can set rooms with ReleaseStatus:0 to 2 if you'd like to go to those rooms.
|
||||||
|
* `GameConfigurationAsset`
|
||||||
|
- Set the key to the name of the object you want to change
|
||||||
|
* Ex. "Crescendo Of The Blood Moon" (CrescendoOfTheBloodMoon_Config, 20200306)
|
||||||
|
- Value must match a certain schema (example):
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"Name": "Crescendo Of The Blood Moon",
|
||||||
|
"TeamConfigurations": [
|
||||||
|
{
|
||||||
|
"MaxTeamSize": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"MaxTeamSize": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"MaxTeamSize": 3
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"TeamSelectionMethod": 0,
|
||||||
|
"ManualGameStartRequirement": {
|
||||||
|
"MinPlayerCount": 1,
|
||||||
|
"MinTeamCount": 1,
|
||||||
|
"MinTeamSize": 1
|
||||||
|
},
|
||||||
|
"AutomaticGameStartSupported": false,
|
||||||
|
"AutomaticGameStartRequirement": {
|
||||||
|
"MinPlayerCount": -1,
|
||||||
|
"MinTeamCount": -1,
|
||||||
|
"MinTeamSize": -1
|
||||||
|
},
|
||||||
|
"GameStartDelay": 10.0,
|
||||||
|
"EndGameResultsDuration": 15.0
|
||||||
|
}
|
||||||
|
```
|
||||||
|
* You must set every property.
|
||||||
|
* Only `MaxTeamSize` is supported for every team in `TeamConfigurations`.
|
||||||
|
* See `TeamSelectionMethod` enum members for more information.
|
||||||
|
* Changes to arrays (lists) are made in order. To change the value of a team size in the middle of an array, you must duplicate the previous data.
|
||||||
|
- Example:
|
||||||
|
```json
|
||||||
|
{ "Crescendo Of The Blood Moon": {
|
||||||
|
"AutomaticGameStartSupported": true,
|
||||||
|
"TeamConfigurations": [
|
||||||
|
{
|
||||||
|
"MaxTeamSize": 18
|
||||||
|
}
|
||||||
|
]
|
||||||
|
} }
|
||||||
|
```
|
||||||
@@ -4,7 +4,7 @@
|
|||||||
<TargetFramework>net6.0</TargetFramework>
|
<TargetFramework>net6.0</TargetFramework>
|
||||||
<AssemblyName>undead_universal_patch_il2cpp</AssemblyName>
|
<AssemblyName>undead_universal_patch_il2cpp</AssemblyName>
|
||||||
<Description>Non-EAC, IL2CPP build patcher for Rec Room (Late 2018*-*April-2020) </Description>
|
<Description>Non-EAC, IL2CPP build patcher for Rec Room (Late 2018*-*April-2020) </Description>
|
||||||
<Version>1.3.0</Version>
|
<Version>1.4.0</Version>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<LangVersion>latest</LangVersion>
|
<LangVersion>latest</LangVersion>
|
||||||
<RestoreAdditionalProjectSources>
|
<RestoreAdditionalProjectSources>
|
||||||
@@ -38,9 +38,8 @@
|
|||||||
<Reference Include="UnityEngine.CoreModule">
|
<Reference Include="UnityEngine.CoreModule">
|
||||||
<HintPath>AssemblyReferences\UnityEngine.CoreModule.dll</HintPath>
|
<HintPath>AssemblyReferences\UnityEngine.CoreModule.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>AssemblyReferences\Google.Protobuf.dll</HintPath>
|
||||||
<ItemGroup>
|
</Reference>
|
||||||
<Folder Include="BasePatches\Configurables\" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
Reference in New Issue
Block a user