INTERNAL REWRITE! server configs
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@@ -4,7 +4,7 @@ using System.Reflection;
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using HarmonyLib;
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using Mapster;
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using RecRoom.Core.GameManagement;
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using RecRoom.Protobuf;
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using undead_universal_patch_il2cpp.Core.Config;
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using undead_universal_patch_il2cpp.Core;
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using undead_universal_patch_il2cpp.Core.UndeadGameManager;
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@@ -15,29 +15,16 @@ public class GameConfiguratorPatch
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{
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static Dictionary<string, GameConfigurationAssetDTO> gameConfig = GameConfigurator.config.Get();
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static string TargetTypeName = "GameConfigurationTool";
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static string TargetMethodName = "SetGameConfiguration";
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static string Description = "GameConfigurator event patch";
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static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
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GameManagerConfig.StaticGameConfig,
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"GameConfigurator event patch",
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"GameConfigurationTool",
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"SetGameConfiguration"
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);
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static Type targetType = AccessTools.TypeByName(TargetTypeName);
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static MethodInfo targetMethod = AccessTools.Method(targetType, TargetMethodName);
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static bool Prepare() => patchResult.Success;
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public static bool Prepare()
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{
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if (!GameManagerConfig.StaticGameConfig.Value) return false;
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if (targetMethod == null)
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{
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Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
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return false;
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}
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Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
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return true;
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}
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public static MethodBase TargetMethod() => targetMethod;
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public static GameConfigurationData res;
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static MethodBase TargetMethod() => patchResult.Method;
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public static void Prefix(ref GameConfigurationAsset config, ref bool showNotification)
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{
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@@ -47,14 +34,14 @@ public class GameConfiguratorPatch
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var gameConf = gameConfig.GetValueOrDefault(conf.Name, null);
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if (gameConf == null)
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{
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if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Game '{conf.Name}' does not have external configuration");
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if (GenericConfig.PatchDebug.Value) UniversalPatchPlugin.Log.LogDebug($"Game '{conf.Name}' does not have external configuration");
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return;
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}
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gameConf.Adapt(conf);
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config = conf;
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if (GenericConfig.PatchDebug.Value) Plugin.Log.LogDebug($"Applied external game configuration for '{config.Name}'");
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if (GenericConfig.PatchDebug.Value) UniversalPatchPlugin.Log.LogDebug($"Applied external game configuration for '{config.Name}'");
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}
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}
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