INTERNAL REWRITE! server configs
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@@ -1,30 +1,26 @@
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using System.Reflection;
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using HarmonyLib;
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using undead_universal_patch_il2cpp.Core;
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using undead_universal_patch_il2cpp.Core.Config;
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namespace undead_universal_patch_il2cpp.Patches;
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[HarmonyPatch]
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public class AFKPatch
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{
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static readonly string TargetTypeName = "Player";
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static readonly string TargetMethodName = "UpdateAFKStatus";
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static readonly string Description = "Always present, never AFK";
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static PatchTypesResult patchResult = Util.ConfigPreparePatchTypes(
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PatchConfig.AFKPatch,
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"Always present, never AFK",
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"Player",
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"UpdateAFKStatus"
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);
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static bool Prepare()
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{
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if (AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName) == null)
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{
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Plugin.Log.LogWarning($"'{Description}' disabled. The method for this patch was not found.");
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return false;
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}
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static bool Prepare() => patchResult.Success;
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static MethodBase TargetMethod() => patchResult.Method;
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Plugin.Log.LogInfo($"'{Description}' succeeded validation.");
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return true;
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}
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static MethodBase TargetMethod() => AccessTools.Method(AccessTools.TypeByName(TargetTypeName), TargetMethodName);
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static void Prefix(ref bool userIsPresent)
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{
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if (GenericConfig.AFKPatch.Value) userIsPresent = true;
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if (PatchConfig.AFKPatch.Value) userIsPresent = true;
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}
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}
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