INTERNAL REWRITE! server configs
This commit is contained in:
@@ -1,19 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace undead_universal_patch_il2cpp.Core.AssetChanges;
|
||||
|
||||
public class RecChange
|
||||
{
|
||||
[JsonPropertyName("Key")]
|
||||
public string RecKey { get; set; }
|
||||
|
||||
[JsonPropertyName("Value")]
|
||||
public dynamic RecValue { get; set; }
|
||||
}
|
||||
|
||||
public static class AGRoomChanges
|
||||
{
|
||||
public static string name = "AGRoomObjectChanges";
|
||||
public static DediConfig<Dictionary<string, List<RecChange>>> config = new(name, "[]", null);
|
||||
}
|
||||
@@ -1,11 +1,21 @@
|
||||
using BepInEx.Configuration;
|
||||
|
||||
namespace undead_universal_patch_il2cpp.Core
|
||||
namespace undead_universal_patch_il2cpp.Core.Config
|
||||
{
|
||||
public static class GenericConfig
|
||||
{
|
||||
public static ConfigEntry<bool> PatchDebug;
|
||||
public static ConfigEntry<bool> LogAllRequests;
|
||||
public static ConfigEntry<bool> VerboseRequestLogs;
|
||||
}
|
||||
public static class GenericConfigDefaults
|
||||
{
|
||||
public static bool PatchDebug = false;
|
||||
public static bool LogAllRequests = false;
|
||||
public static bool VerboseRequestLogs = false;
|
||||
}
|
||||
public static class PatchConfig
|
||||
{
|
||||
public static ConfigEntry<bool> CertificatePatch;
|
||||
public static ConfigEntry<bool> HilePatch;
|
||||
public static ConfigEntry<bool> SignalRHandshakeFix;
|
||||
@@ -13,10 +23,8 @@ namespace undead_universal_patch_il2cpp.Core
|
||||
public static ConfigEntry<bool> RegistrationPatch;
|
||||
public static ConfigEntry<bool> AFKPatch;
|
||||
}
|
||||
public static class GenericConfigDefaults
|
||||
public static class PatchConfigDefaults
|
||||
{
|
||||
public static bool PatchDebug = false;
|
||||
public static bool LogAllRequests = false;
|
||||
public static bool CertificatePatch = false;
|
||||
public static bool HilePatch = false;
|
||||
public static bool SignalRHandshakeFix = false;
|
||||
@@ -24,13 +32,13 @@ namespace undead_universal_patch_il2cpp.Core
|
||||
public static bool RegistrationPatch = false;
|
||||
public static bool AFKPatch = false;
|
||||
}
|
||||
public static class AssetChangesConfig
|
||||
public static class ServerPatchesConfig
|
||||
{
|
||||
public static ConfigEntry<bool> AGRoomChanges;
|
||||
public static ConfigEntry<bool> CustomEmotes;
|
||||
}
|
||||
public static class AssetChangesConfigDefaults
|
||||
public static class ServerPatchesConfigDefaults
|
||||
{
|
||||
public static bool AGRoomChanges = false;
|
||||
public static bool CustomEmotes = false;
|
||||
}
|
||||
public static class GameManagerConfig
|
||||
{
|
||||
@@ -56,9 +64,9 @@ namespace undead_universal_patch_il2cpp.Core
|
||||
{
|
||||
public static ConfigEntry<bool> PatchPhotonIds;
|
||||
public static ConfigEntry<bool> PunLogging;
|
||||
public static ConfigEntry<bool> SelfHosted;
|
||||
public static ConfigEntry<string> AppID;
|
||||
public static ConfigEntry<string> VoiceAppID;
|
||||
public static ConfigEntry<bool> SelfHosted;
|
||||
public static ConfigEntry<string> ServerAddress;
|
||||
public static ConfigEntry<int> ServerPort;
|
||||
}
|
||||
@@ -66,9 +74,9 @@ namespace undead_universal_patch_il2cpp.Core
|
||||
{
|
||||
public static bool PatchPhotonIds = false;
|
||||
public static bool PunLogging = false;
|
||||
public static bool SelfHosted = false;
|
||||
public static string AppID = "replace-me-please";
|
||||
public static string VoiceAppID = "replace-me-please";
|
||||
public static bool SelfHosted = false;
|
||||
public static string ServerAddress = "127.0.0.1";
|
||||
public static int ServerPort = 5055;
|
||||
}
|
||||
64
Core/CustomRecNet/CustomEmotes/RecNetEmotes.cs
Normal file
64
Core/CustomRecNet/CustomEmotes/RecNetEmotes.cs
Normal file
@@ -0,0 +1,64 @@
|
||||
using UnityEngine;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Concurrent;
|
||||
using Mapster;
|
||||
using System;
|
||||
using System.Linq;
|
||||
using undead_universal_patch_il2cpp.Core.Config;
|
||||
|
||||
namespace undead_universal_patch_il2cpp.Core.CustomRecNet.CustomEmotes;
|
||||
|
||||
public class EmoteConfigDTO
|
||||
{
|
||||
public string UniqueName { get; set; }
|
||||
public string NewText { get; set; }
|
||||
public string RoomChatText { get; set; }
|
||||
public string FacialExpression { get; set; }
|
||||
public bool ForceEmoteBubble { get; set; }
|
||||
public bool OnlyBroadcastToTeam { get; set; }
|
||||
}
|
||||
|
||||
public class EmoteConfig
|
||||
{
|
||||
public static void Patch(List<EmoteConfigDTO> emotes)
|
||||
{
|
||||
UniversalPatchPlugin.Log.LogInfo("Setting new emotes");
|
||||
|
||||
var internalEmotes = RecRoom.AGUI.Expresso.ContextualEmotesSettings.ConfigAsset.Emotes.ToList();
|
||||
foreach (var emote in emotes)
|
||||
{
|
||||
var internalEmote = internalEmotes.Find(match => match.emoteUniqueName == emote.UniqueName);
|
||||
if (internalEmote != null)
|
||||
{
|
||||
emote.Adapt(internalEmote);
|
||||
}
|
||||
}
|
||||
|
||||
Util.ConditionalDebug($"{emotes.Count} new emote configurations");
|
||||
}
|
||||
}
|
||||
|
||||
public class CustomEmotes : MonoBehaviour
|
||||
{
|
||||
private static readonly ConcurrentQueue<Action> mainThreadQueue = new ConcurrentQueue<Action>();
|
||||
|
||||
public void Start()
|
||||
{
|
||||
if (ServerPatchesConfig.CustomEmotes.Value)
|
||||
RecNetInteractions.postAuthenticationActions.Add(DownloadCustomEmotes);
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
while (mainThreadQueue.TryDequeue(out var action))
|
||||
{
|
||||
try { action(); }
|
||||
catch (Exception ex) { UniversalPatchPlugin.Log.LogError(ex); }
|
||||
}
|
||||
}
|
||||
|
||||
void DownloadCustomEmotes()
|
||||
{
|
||||
RecNetInteractions.SendRequest<List<EmoteConfigDTO>>(BestHTTP.HTTPMethods.Get, RecNet.Service.API, "/api/undead/v1/emotes", EmoteConfig.Patch);
|
||||
}
|
||||
}
|
||||
48
Core/CustomRecNet/CustomRecNet.cs
Normal file
48
Core/CustomRecNet/CustomRecNet.cs
Normal file
@@ -0,0 +1,48 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text.Json;
|
||||
using BestHTTP;
|
||||
using Il2CppInterop.Runtime;
|
||||
using RecNet;
|
||||
using RecRoom.Async;
|
||||
|
||||
namespace undead_universal_patch_il2cpp.Core.CustomRecNet;
|
||||
|
||||
public class RecNetInteractions
|
||||
{
|
||||
public static string AccessToken { get; set; }
|
||||
|
||||
public static List<Action> postNameServerActions = [];
|
||||
public static List<Action> postAuthenticationActions = [];
|
||||
|
||||
public static Il2CppSystem.Uri CreateServiceUri(Service service, string pathAndQuery)
|
||||
{
|
||||
Il2CppSystem.Uri uri = RecNet.Core.GetServiceUri(service) ?? throw new Exception("Service is not available");
|
||||
var newUri = new Il2CppSystem.Uri(uri, pathAndQuery);
|
||||
|
||||
return newUri;
|
||||
}
|
||||
|
||||
public static bool HasNameserverConnected()
|
||||
{
|
||||
return RecNet.Core.ServiceUris.Count > 1;
|
||||
}
|
||||
|
||||
public static void SendRequest<T>(HTTPMethods method, Service service, string requestUri, Action<T> reqFinished)
|
||||
{
|
||||
var res = RecNet.Core.SendRequest(method, service, requestUri);
|
||||
|
||||
res.Then(DelegateSupport.ConvertDelegate<Il2CppSystem.Action<HTTPResponse>>((HTTPResponse res) =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var data = JsonSerializer.Deserialize<T>(res.DataAsText);
|
||||
reqFinished(data);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniversalPatchPlugin.Log.LogError($"'{requestUri}' failed\n{ex}");
|
||||
}
|
||||
}));
|
||||
}
|
||||
}
|
||||
133
Core/Init.cs
Normal file
133
Core/Init.cs
Normal file
@@ -0,0 +1,133 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Il2CppInterop.Runtime.InteropTypes.Arrays;
|
||||
using Mapster;
|
||||
using undead_universal_patch_il2cpp.Core.Config;
|
||||
using undead_universal_patch_il2cpp.Core.CustomRecNet.CustomEmotes;
|
||||
using undead_universal_patch_il2cpp.Core.UndeadGameManager;
|
||||
|
||||
namespace undead_universal_patch_il2cpp.Core;
|
||||
|
||||
public class Initialization
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
Util.LocalInstanceGuid = Guid.NewGuid().ToString();
|
||||
|
||||
AddMapsterGlobalTypeConfigs();
|
||||
FetchConfigurations();
|
||||
AttachGameObjects();
|
||||
|
||||
try
|
||||
{
|
||||
UniversalPatchPlugin.Instance.HarmonyInstance.PatchAll();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniversalPatchPlugin.Log.LogError($"--------> PATCH ERROR! Please report this in the gitea repo!\n{ex}");
|
||||
}
|
||||
|
||||
if (GenericConfig.PatchDebug.Value)
|
||||
{
|
||||
UniversalPatchPlugin.Log.LogInfo("PATCH LIST START =========================");
|
||||
foreach (var method in UniversalPatchPlugin.Instance.HarmonyInstance.GetPatchedMethods())
|
||||
UniversalPatchPlugin.Log.LogInfo($"- {method.ToString()}");
|
||||
UniversalPatchPlugin.Log.LogInfo("PATCH LIST END =========================");
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
CacheChangePatchConfigs();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
UniversalPatchPlugin.Log.LogError($"Could not load change patches: {ex}");
|
||||
}
|
||||
}
|
||||
|
||||
private static void CacheChangePatchConfigs()
|
||||
{
|
||||
if (GameManagerConfig.AnyGameFreeSpawn.Value) GameFreeSpawns.config.Get();
|
||||
if (GameManagerConfig.StaticGameConfig.Value) GameConfigurator.config.Get();
|
||||
}
|
||||
|
||||
private static void AttachGameObjects()
|
||||
{
|
||||
UniversalPatchPlugin.Log.LogInfo("Attaching game objects");
|
||||
UniversalPatchPlugin.Instance.AddComponent<CustomEmotes>();
|
||||
}
|
||||
|
||||
private static void FetchConfigurations()
|
||||
{
|
||||
GenericConfig.PatchDebug = UniversalPatchPlugin.Instance.Config.Bind("Generic", "PatchDebug", GenericConfigDefaults.PatchDebug,
|
||||
"Enable logging messages sent by patches for debugging. Usually not needed. Enable when submitting issues or bug reports.");
|
||||
GenericConfig.LogAllRequests = UniversalPatchPlugin.Instance.Config.Bind("Generic", "LogAllRequests", GenericConfigDefaults.LogAllRequests,
|
||||
"Log all BestHTTP requests sent by the game.");
|
||||
GenericConfig.VerboseRequestLogs = UniversalPatchPlugin.Instance.Config.Bind("Generic", "VerboseRequestLogs", GenericConfigDefaults.VerboseRequestLogs,
|
||||
"Add additional request information to BestHTTPProxy logs. Requires LogAllRequest to be enabled.");
|
||||
PatchConfig.CertificatePatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "CertificatePatch", PatchConfigDefaults.CertificatePatch,
|
||||
"The game expects a certain certificate from rec.net when making HTTPS requests. Enable this to allow any valid certificate.");
|
||||
PatchConfig.HilePatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "HilePatch", PatchConfigDefaults.HilePatch,
|
||||
"The game will close after a short period of time if BepInEx is found. Enable to stop this from happening." +
|
||||
"This will also enable the AGRoomRuntimeConfig patch. See the README for more info.");
|
||||
PatchConfig.SignalRHandshakeFix = UniversalPatchPlugin.Instance.Config.Bind("Generic", "SignalRHandshakeFix", PatchConfigDefaults.SignalRHandshakeFix,
|
||||
"Replace apostrophes with quotes in the initial SignalR handshake.");
|
||||
PatchConfig.ImageSignaturePatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "ImageSignaturePatch", PatchConfigDefaults.ImageSignaturePatch,
|
||||
"When enabled, all image signatures will be valid." +
|
||||
"\nWorks only if the server appends a properly formatted signature header (signature does not need to be valid)");
|
||||
PatchConfig.RegistrationPatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "RegistrationPatch", PatchConfigDefaults.RegistrationPatch,
|
||||
"Always disable the registration prompt.");
|
||||
PatchConfig.AFKPatch = UniversalPatchPlugin.Instance.Config.Bind("Generic", "AFKPatch", PatchConfigDefaults.AFKPatch,
|
||||
"Always present patch. Never get kicked to dorm.");
|
||||
|
||||
ServerPatchesConfig.CustomEmotes = UniversalPatchPlugin.Instance.Config.Bind("ServerPatches", "CustomEmotes", ServerPatchesConfigDefaults.CustomEmotes,
|
||||
"Modify the game's emote text with a configuration from the server. Requires a custom server.");
|
||||
|
||||
GameManagerConfig.AnyGameFreeSpawn = UniversalPatchPlugin.Instance.Config.Bind("GameManagerConfig", "AnyGameFreeSpawn", GameManagerConfigDefaults.AnyGameFreeSpawn,
|
||||
$"Use patches from '{GameFreeSpawns.config.path}' to spawn in any valid player spawnpoint in specified games. See README.md");
|
||||
GameManagerConfig.StaticGameConfig = UniversalPatchPlugin.Instance.Config.Bind("GameManagerConfig", "StaticGameConfig", GameManagerConfigDefaults.StaticGameConfig,
|
||||
$"Use patches from '{GameConfigurator.config.path}' to set new configurations for built-in games. See README.md");
|
||||
|
||||
PhotonConfig.PatchPhotonIds = UniversalPatchPlugin.Instance.Config.Bind("Photon", "PatchPhotonIds", PhotonConfigDefaults.PatchPhotonIds,
|
||||
"Patch Photon configuration.");
|
||||
PhotonConfig.PunLogging = UniversalPatchPlugin.Instance.Config.Bind("Photon", "PunLogging", PhotonConfigDefaults.PunLogging,
|
||||
"Enable all logging sent by Photon/PUN/Voice (useful for server debugging)");
|
||||
PhotonConfig.SelfHosted = UniversalPatchPlugin.Instance.Config.Bind("Photon", "IsSelfHosted", PhotonConfigDefaults.SelfHosted,
|
||||
"When enabled, use a self-hosted 'OnPremises' PhotonSocketServer. (EXPERIMENTAL)" +
|
||||
"\nWhen disabled, AppID and VoiceAppID are sent to Photon Cloud and a cloud masterserver is used.");
|
||||
PhotonConfig.AppID = UniversalPatchPlugin.Instance.Config.Bind("Photon", "AppID", PhotonConfigDefaults.AppID,
|
||||
"The new target (PUN) App ID from the Photon dashboard." +
|
||||
"\nWhen self-hosting, this should be the name of your application (either 'Master' or 'Game')");
|
||||
PhotonConfig.VoiceAppID = UniversalPatchPlugin.Instance.Config.Bind("Photon", "VoiceAppID", PhotonConfigDefaults.VoiceAppID,
|
||||
"The new target Voice App ID from the Photon dashboard." +
|
||||
"\nWhen self-hosting, this value is ignored, since Photon voice in Rec Room is based on PUN.");
|
||||
PhotonConfig.ServerAddress = UniversalPatchPlugin.Instance.Config.Bind("Photon", "ServerAddress", PhotonConfigDefaults.ServerAddress,
|
||||
"Address of the Photon master server (ignored if not using self-hosted)");
|
||||
PhotonConfig.ServerPort = UniversalPatchPlugin.Instance.Config.Bind("Photon", "ServerPort", PhotonConfigDefaults.ServerPort,
|
||||
"Photon master server UDP port (ignored if not using self-hosted)");
|
||||
|
||||
NameserverConfig.Rewrite = UniversalPatchPlugin.Instance.Config.Bind("Nameserver", "Rewrite", NameserverConfigDefaults.Rewrite,
|
||||
"Enable/disable rewriting the URL for nameserver requests.");
|
||||
NameserverConfig.NewUrl = UniversalPatchPlugin.Instance.Config.Bind("Nameserver", "NewUrl", NameserverConfigDefaults.NewUrl,
|
||||
"The new full URL to use when sending a nameserver request.");
|
||||
}
|
||||
|
||||
private static void AddMapsterGlobalTypeConfigs()
|
||||
{
|
||||
TypeAdapterConfig.GlobalSettings
|
||||
.ForType<List<TeamConfigurationDTO>, Il2CppStructArray<TeamConfiguration>>()
|
||||
.MapWith(src => new Il2CppStructArray<TeamConfiguration>(src.Select(x => x.Adapt<TeamConfiguration>()).ToArray()));
|
||||
TypeAdapterConfig.GlobalSettings
|
||||
.ForType<List<StatConfigurationDTO>, Il2CppReferenceArray<StatConfiguration>>()
|
||||
.MapWith(src => new Il2CppReferenceArray<StatConfiguration>(src.Select(x => x.Adapt<StatConfiguration>()).ToArray()));
|
||||
TypeAdapterConfig.GlobalSettings
|
||||
.ForType<EmoteConfigDTO, RecRoom.AGUI.Expresso.ContextualEmotesConfig.ExpressoEmote>()
|
||||
.Map(dest => dest.emoteUniqueName, source => source.UniqueName)
|
||||
.Map(dest => dest.emoteText, source => source.NewText)
|
||||
.Map(dest => dest.emoteRoomChatText, source => source.RoomChatText)
|
||||
.Map(dest => dest.facialExpression, source => source.FacialExpression)
|
||||
.Map(dest => dest.forceEmoteBubble, source => source.ForceEmoteBubble)
|
||||
.Map(dest => dest.onlyBroadcastToTeam, source => source.OnlyBroadcastToTeam);
|
||||
}
|
||||
}
|
||||
118
Core/Util.cs
118
Core/Util.cs
@@ -1,7 +1,123 @@
|
||||
namespace undead_universal_patch_il2cpp.Core
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using BepInEx.Configuration;
|
||||
using HarmonyLib;
|
||||
using undead_universal_patch_il2cpp.Core.Config;
|
||||
|
||||
namespace undead_universal_patch_il2cpp.Core
|
||||
{
|
||||
public class PatchTypesResult
|
||||
{
|
||||
public string Description;
|
||||
public Type Type;
|
||||
public MethodInfo Method;
|
||||
public bool Success;
|
||||
}
|
||||
|
||||
public class Util
|
||||
{
|
||||
private static readonly PatchTypesResult UnsuccessfulPatchResult = new()
|
||||
{
|
||||
Type = null,
|
||||
Method = null,
|
||||
Success = false
|
||||
};
|
||||
|
||||
public static string LocalInstanceGuid { set; get; }
|
||||
|
||||
public static void ConditionalDebug(string msg)
|
||||
{
|
||||
if (GenericConfig.PatchDebug.Value) UniversalPatchPlugin.Log.LogDebug(msg);
|
||||
}
|
||||
|
||||
public static PatchTypesResult ConfigsPreparePatchTypes(ConfigEntry<bool>[] config, string description, string targetTypeName, string methodName)
|
||||
{
|
||||
if (config.All(conf => conf.Value)) return VerifyPatchTypes(description, targetTypeName, methodName);
|
||||
else return UnsuccessfulPatchResult;
|
||||
}
|
||||
|
||||
public static PatchTypesResult ConfigPreparePatchTypes(ConfigEntry<bool> config, string description, string targetTypeName, string methodName)
|
||||
{
|
||||
if (config.Value) return VerifyPatchTypes(description, targetTypeName, methodName);
|
||||
else return UnsuccessfulPatchResult;
|
||||
}
|
||||
|
||||
public static PatchTypesResult PreparePatchTypes(string description, string targetTypeName, string methodName)
|
||||
{
|
||||
return VerifyPatchTypes(description, targetTypeName, methodName);
|
||||
}
|
||||
|
||||
public static PatchTypesResult PreparePatchSpecificTypes(string description, string targetTypeName, string methodName, string[] generics)
|
||||
{
|
||||
return VerifyPatchTypes(description, targetTypeName, methodName, [.. generics]);
|
||||
}
|
||||
|
||||
private static PatchTypesResult VerifyPatchTypes(string description, string targetTypeName, string methodName, List<string> generics = null)
|
||||
{
|
||||
ConditionalDebug($"Loading patch '{description}'");
|
||||
|
||||
Type targetType = AccessTools.TypeByName(targetTypeName);
|
||||
if (targetType == null)
|
||||
{
|
||||
UniversalPatchPlugin.Log.LogWarning($"Patch '{description}' disabled. The type for this patch was not found.");
|
||||
return UnsuccessfulPatchResult;
|
||||
}
|
||||
|
||||
List<Type> types = null;
|
||||
if (generics != null)
|
||||
{
|
||||
types = generics.Select(AccessTools.TypeByName).ToList();
|
||||
if (!types.All(type => type != null))
|
||||
{
|
||||
UniversalPatchPlugin.Log.LogWarning($"Patch '{description}' disabled. One or more generics for this patch were not found.");
|
||||
return UnsuccessfulPatchResult;
|
||||
}
|
||||
}
|
||||
|
||||
MethodInfo method;
|
||||
if (generics != null && types != null)
|
||||
{
|
||||
ConditionalDebug($"Fetching method type: Type '{targetType.Name}', Method '{methodName}', Generics: {types.Count}");
|
||||
method = AccessTools.Method(targetType, methodName, [.. types]);
|
||||
}
|
||||
else
|
||||
{
|
||||
ConditionalDebug($"Fetching method type: Type '{targetType.Name}', Method '{methodName}'");
|
||||
method = AccessTools.Method(targetType, methodName);
|
||||
}
|
||||
if (method == null)
|
||||
{
|
||||
UniversalPatchPlugin.Log.LogWarning($"Patch '{description}' disabled. The method for this patch was not found.");
|
||||
return UnsuccessfulPatchResult;
|
||||
}
|
||||
|
||||
UniversalPatchPlugin.Log.LogInfo($"Patch '{description}' succeeded validation.");
|
||||
return new PatchTypesResult
|
||||
{
|
||||
Description = description,
|
||||
Type = targetType,
|
||||
Method = method,
|
||||
Success = true
|
||||
};
|
||||
}
|
||||
|
||||
public static PatchTypesResult PostRequireTypes(PatchTypesResult result, object[] objects)
|
||||
{
|
||||
if (result.Success)
|
||||
{
|
||||
if (!objects.All(obj => obj != null))
|
||||
{
|
||||
UniversalPatchPlugin.Log.LogError($"'{result.Description}' failed: A postrequire type was not found.");
|
||||
return UnsuccessfulPatchResult;
|
||||
}
|
||||
else return result;
|
||||
}
|
||||
else return UnsuccessfulPatchResult;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user