OnLogout, Steam platform auth in account creation. Not configurable to ensure server uses ticket to validate.
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30
Patches/Internals/OnLogout.cs
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30
Patches/Internals/OnLogout.cs
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using HarmonyLib;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using undead_universal_patch_il2cpp.Core;
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using undead_universal_patch_il2cpp.Core.Content.CustomRecNet;
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namespace undead_universal_patch_il2cpp.Patches.Internals;
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[HarmonyPatch]
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public static class LogoutEvent
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{
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static PatchTypesResult typesResult = Util.PreparePatchTypes(
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"RecNet logout event patch",
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"RecNet.Login",
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"OnLogout"
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);
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static MethodBase TargetMethod() => typesResult.Method;
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static bool Prepare() => typesResult.Success;
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static void Postfix()
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{
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Util.ConditionalDebug("Running onLogout actions");
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foreach (var action in RecNetInteractions.onLogout) action();
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}
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}
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