From 2c647e71036204a48dd21a4e0f9a6de6fe445682 Mon Sep 17 00:00:00 2001 From: zombieb Date: Mon, 18 Aug 2025 22:40:18 -0400 Subject: [PATCH] fix links --- SERVERS.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SERVERS.md b/SERVERS.md index a98448c..1d8c947 100644 --- a/SERVERS.md +++ b/SERVERS.md @@ -14,7 +14,7 @@ Expects: `List` [(to DTO)](#emoteconfigdto) Replace existing emotes in the game with these, keyed by `UniqueName`. -See [the source](.\Core\CustomRecNet\CustomEmotes\RecNetEmotes.cs) for more information. +See [the source](./Core/CustomRecNet/CustomEmotes/RecNetEmotes.cs) for more information. ### `API: GET "/api/undead/v1/photon"` Expects: `PhotonConfigDTO` [(to DTO)](#photonconfigdto) @@ -29,7 +29,7 @@ When using a self-hosted server, ideally, you should set the `AppID` *and* `Voic of your application, e.g. Master when using the port for a default Masterserver.
Voice will go over the same gameserver port as PUN does when selfhosting. -See [the source](.\Core\Content\CustomRecNet\CustomPhoton\CustomPhoton.cs) for more information. +See [the source](./Core/Content/CustomRecNet/CustomPhoton/CustomPhoton.cs) for more information. ## DTOs