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Galvanic Corrosion Cross-Compile / build (push) Successful in 1m50s
* Commit hash shipped with builds
* Post & pre-build events
* Objective fixes
* Orientation challenge filler
* Custom Rooms base
- Currently cannot save rooms (CDN not set up)
* Moved root path to path.ts
* Room cloning
* Rewrote instances - the whole thing
* Relationships are still untested
* Charades Words
* AG Room fetch
* Private room matchmaking
* Socket fixes
105 lines
3.9 KiB
TypeScript
105 lines
3.9 KiB
TypeScript
/* Galvanic Corrosion - Rec Room custom server for communities.
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<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
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Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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import Logging from "@proxnet/undead-logging";
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import { APIUtils, NoBody } from "../../apiutils.ts";
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import Matchmaking from "../../data/live/base.ts";
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import { MatchmakingErrorCode } from "../../data/live/types.ts";
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import { AuthType } from "../../data/users.ts";
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import express from "express";
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import { z } from "zod";
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const log = new Logging("MatchGotoRoute");
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export const route = APIUtils.createRouter('/goto');
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interface MatchmakingParams {
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roomName?: string,
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subRoomName?: string
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}
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const ProperCaseBooleanSchema = z.preprocess((val) => {
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if (val === "True") return true;
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if (val === "False") return false;
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if (typeof val === "boolean") return val; // allow raw booleans too
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return val; // will fail validation
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}, z.boolean());
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interface MatchmakingOptions {
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CreatePrivateInstance?: string,
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BypassMovementModeRestriction?: string
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}
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route.router.post('/room/:roomName',
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APIUtils.Authentication,
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APIUtils.AuthenticationType(AuthType.Game),
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APIUtils.startTimer,
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express.urlencoded({ extended: true }),
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APIUtils.validateRequestBody(z.object({
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CreatePrivateInstance: ProperCaseBooleanSchema.optional(),
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BypassMovementModeRestriction: ProperCaseBooleanSchema.optional()
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})),
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async (rq: express.Request<MatchmakingParams, NoBody, MatchmakingOptions>, rs: express.Response, nxt: express.NextFunction) => {
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log.d(`Player ${rs.locals.profile.getId()} is requesting to matchmake\n Room: '${rq.params.roomName}'\n Body: ${JSON.stringify(rq.body)}`);
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if (!rq.params.roomName) {
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log.d('Matchmake failed: No room specified');
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rs.json({
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errorCode: MatchmakingErrorCode.NoSuchRoom
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});
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return;
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}
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rs.json(await Matchmaking.matchmake({
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profile: rs.locals.profile,
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roomName: rq.params.roomName,
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private: rq.body.CreatePrivateInstance ? rq.body.CreatePrivateInstance == 'True' : undefined
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}));
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nxt();
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},
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APIUtils.stopTimer
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);
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route.router.post('/room/:roomName/:subRoomName',
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APIUtils.Authentication,
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APIUtils.AuthenticationType(AuthType.Game),
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APIUtils.startTimer,
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express.urlencoded({ extended: true }),
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async (rq: express.Request<MatchmakingParams, NoBody, MatchmakingOptions>, rs: express.Response, nxt: express.NextFunction) => {
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log.d(`Player ${rs.locals.profile.getId()} is requesting to matchmake\n Room: '${rq.params.roomName}'\n Subroom: '${rq.params.subRoomName}'\n Body: ${JSON.stringify(rq.body)}`);
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if (!rq.params.roomName) {
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log.d('Matchmake failed: No room specified');
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rs.json({
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errorCode: MatchmakingErrorCode.NoSuchRoom
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});
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return;
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}
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rs.json(await Matchmaking.matchmake({
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profile: rs.locals.profile,
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roomName: rq.params.roomName,
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subRoomName: rq.params.subRoomName,
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private: rq.body.CreatePrivateInstance ? rq.body.CreatePrivateInstance == 'True' : undefined
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}));
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nxt();
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},
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APIUtils.stopTimer
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); |