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galvanic-corrosion/src/routes/api/avatar.ts
zombieb 83440a9245
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build config changes
* Commit hash shipped with builds
* Post & pre-build events
* Objective fixes
* Orientation challenge filler
* Custom Rooms base
    - Currently cannot save rooms (CDN not set up)
* Moved root path to path.ts
* Room cloning
* Rewrote instances - the whole thing
* Relationships are still untested
* Charades Words
* AG Room fetch
* Private room matchmaking
* Socket fixes
2025-05-12 09:07:59 -04:00

82 lines
2.2 KiB
TypeScript

/* Galvanic Corrosion - Rec Room custom server for communities.
<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
import { z } from "zod";
import { APIUtils, NoBody } from "../../apiutils.ts";
import { AuthType } from "../../data/users.ts";
import express from "express";
import { AvatarSettings } from "../../data/profile/avatar.ts";
export const route = APIUtils.createRouter("/avatar");
route.router.get('/v2',
APIUtils.Authentication,
APIUtils.AuthenticationType(AuthType.Game),
async (_rq, rs) => {
rs.json(await rs.locals.profile.Avatar.getAvatar());
},
);
const AvatarSettingsSchema = z.object({
OutfitSelections: z.string(),
HairColor: z.string(),
SkinColor: z.string(),
FaceFeatures: z.string()
});
route.router.post('/v2/set',
APIUtils.Authentication,
APIUtils.AuthenticationType(AuthType.Game),
express.json(),
APIUtils.validateRequestBody(AvatarSettingsSchema),
(rq: express.Request<NoBody, NoBody, AvatarSettings>, rs: express.Response) => {
rs.locals.profile.Avatar.setAvatar(rq.body);
rs.sendStatus(200);
},
);
route.router.get('/v4/items',
APIUtils.Authentication,
APIUtils.AuthenticationType(AuthType.Game),
APIUtils.emptyArrayResponse
);
route.router.get('/v3/saved',
APIUtils.Authentication,
APIUtils.AuthenticationType(AuthType.Game),
APIUtils.emptyArrayResponse
);
route.router.get('/v2/gifts',
APIUtils.Authentication,
APIUtils.AuthenticationType(AuthType.Game),
APIUtils.emptyArrayResponse
);