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Galvanic Corrosion Cross-Compile / build (push) Successful in 1m50s
* Commit hash shipped with builds
* Post & pre-build events
* Objective fixes
* Orientation challenge filler
* Custom Rooms base
- Currently cannot save rooms (CDN not set up)
* Moved root path to path.ts
* Room cloning
* Rewrote instances - the whole thing
* Relationships are still untested
* Charades Words
* AG Room fetch
* Private room matchmaking
* Socket fixes
62 lines
1.8 KiB
TypeScript
62 lines
1.8 KiB
TypeScript
/* Galvanic Corrosion - Rec Room custom server for communities.
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<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
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Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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import { APIUtils, NoBody } from "../../apiutils.ts";
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import express from "express";
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import Logging from "@proxnet/undead-logging";
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import { z } from "zod";
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const log = new Logging("PlayerReportingRoute");
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export const route = APIUtils.createRouter("/PlayerReporting");
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interface HileMessage {
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Message: string;
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}
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const HileMessageSchema = z.object({
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Message: z.string()
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});
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route.router.post('/v1/hile',
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APIUtils.Authentication,
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express.urlencoded({ extended: true }),
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APIUtils.validateRequestBody(HileMessageSchema),
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(rq: express.Request<NoBody, NoBody, HileMessage>, rs) => {
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rs.sendStatus(204);
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log.w(`Client sent hile report: '${rq.body.Message}'`);
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},
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);
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route.router.get('/v1/moderationBlockDetails',
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APIUtils.Authentication,
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(_rq, rs) => {
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// todo: moderation
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rs.json({
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ReportCategory: 0,
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Duration: 0,
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GameSessionId: 0,
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Message: ""
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});
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}
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); |