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Galvanic Corrosion Cross-Compile / build (push) Successful in 1m50s
* Commit hash shipped with builds
* Post & pre-build events
* Objective fixes
* Orientation challenge filler
* Custom Rooms base
- Currently cannot save rooms (CDN not set up)
* Moved root path to path.ts
* Room cloning
* Rewrote instances - the whole thing
* Relationships are still untested
* Charades Words
* AG Room fetch
* Private room matchmaking
* Socket fixes
68 lines
2.4 KiB
TypeScript
68 lines
2.4 KiB
TypeScript
/* Galvanic Corrosion - Rec Room custom server for communities.
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<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
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Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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import Logging from "@proxnet/undead-logging";
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import { Config } from "../config.ts";
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const log = new Logging("Steam");
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const config = Config.getConfig();
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interface AuthenticateUserTicketSuccess {
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result: 'OK',
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steamid: string,
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ownersteamid: string,
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vacbanned: boolean,
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publisherbanned: boolean
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}
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interface AuthenticateUserTicketError {
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errorcode: number,
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errordesc: string
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}
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interface SteamRes {
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response: {
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error?: AuthenticateUserTicketError,
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params?: AuthenticateUserTicketSuccess
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}
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}
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export async function AuthenticateUserTicket(ticket: string, userid: string) {
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if (!config.auth.steamkey) return true; // always authenticate if no steam API key was found
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const params = new URLSearchParams();
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params.append('key', config.auth.steamkey);
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params.append('appid', "471710");
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params.append('ticket', ticket);
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const res = await fetch(`https://api.steampowered.com/ISteamUserAuth/AuthenticateUserTicket/v1?${params}`);
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const resjson = (await res.json()) as SteamRes;
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if (resjson.response.error) {
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log.w(`Steam Authentication failed: (${resjson.response.error.errorcode}) ${resjson.response.error.errordesc}`);
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return false;
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}
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log.d(JSON.stringify(resjson.response));
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if (resjson.response.params) return resjson.response.params.steamid === userid && resjson.response.params.ownersteamid === userid;
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else {
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log.w("Steam Authentication failed: Steam response did not contain params or error! This should never be logged!");
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return false;
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}
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}
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export * as Steam from "./steam.ts"; |