* Added missing config (route) data * Fetch room class, database hash * Basic room querying * Built-in room generation during first runtime * Matchmaking response base and notes for myself, later today * Instance fixes * Challenge and quick play routes (unused for now) * Rooms route (untested) * Matchmaking goto route * Avatar route addition * Settings/set route
46 lines
1.6 KiB
TypeScript
46 lines
1.6 KiB
TypeScript
/* Galvanic Corrosion - Rec Room custom server for communities.
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<https://gitea.proxnet.dev/zombieb-galvanic-corrosion>
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Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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import { APIUtils } from "../../apiutils.ts";
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import Matchmaking from "../../data/live/base.ts";
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import { MatchmakingErrorCode } from "../../data/live/types.ts";
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import { AuthType } from "../../data/users.ts";
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import express from "express";
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export const route = APIUtils.createRouter('/goto');
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interface MatchmakingParams {
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roomName?: string,
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subRoomName?: string
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}
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route.router.post('/room/:roomName',
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APIUtils.Authentication,
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APIUtils.AuthenticationType(AuthType.Game),
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(rq: express.Request<MatchmakingParams>, rs: express.Response) => {
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if (!rq.params.roomName) {
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rs.json({
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errorCode: MatchmakingErrorCode.NoSuchRoom
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});
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return;
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}
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rs.json(Matchmaking.matchmake({ profile: rs.locals.profile, roomName: rq.params.roomName }));
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},
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); |