* Matchmaking login locks (created and checked only in memory for now)
* Profile reputation temporary implementation
* Profiles now no longer initialize if a user with the same username is found
* vrMovementMode in presence is now required, falls back to 'Teleport'
* Progression implementation began
* API routes: Settings, player subscriptions, reputation, progression
* cropSquare in image query is not a boolean, rather a number representing a boolean
* Hile reporting uses forms, not json
* Presence heartbeat and logout
* Socket changes: Close event listener (destroy), send message function, targets further started