That's a spicy meatball
* APIUtils additions * Socket and web server listen on dedicated ports (see denoland/deno socket issue created by ZombieB1309 on GitHub) * Coach and Server created automatically (untested) * Profile content functions split into 'managers' * Progression temporary implementation * Settings placed into profile content manager * Relationships and messages return temporary empty array * Socket targets defined, message delivery to target, exec returned (goes unused for now)
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src/routes/api/players.ts
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17
src/routes/api/players.ts
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import { APIUtils } from "../../apiutils.ts";
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export const route = APIUtils.createRouter("/players");
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route.router.get('/v1/progression/:id',
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APIUtils.Authentication,
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async (_rq, rs) => {
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rs.json({
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PlayerId: rs.locals.profile.getId(),
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Level: await rs.locals.profile.Progression.getLevel(), // await is temporary
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Xp: await rs.locals.profile.Progression.getXp()
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});
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}
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);
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