Further login process

* APIUtils addition: query validation
* Coach and Server accounts are now properly created if they do not exist
* Profiles now cannot be IDs 1 or 2 (reservedIds)
* Fixed profile username exists bug
* Added relationship manager
* Started relationship management
* DeviceClass and VRMovementMode enum defaults for reserved profiles
* Presence update simplification
* Progression fixes
* Relationship query and object fixes
* Base configuration is now rate limited
* Progression route no longer requires authentication, instead is rate limited
* Base relationships with reserved profiles (Coach and Server)
* DeviceClass required for login
* Get presence route
* Socket route no longer logs
* Socket target base finished
This commit is contained in:
2025-03-30 19:29:57 -04:00
parent 026f9c8bd8
commit 639e809a20
19 changed files with 270 additions and 81 deletions

View File

@@ -1,6 +1,18 @@
import { Profile } from "../data/profiles.ts";
import Logging from "@proxnet/undead-logging";
import { Message, MessageKind, SignalMessageType, SignalRMessage, SignalRMessageSchema, TargetResult, TargetResultFailure, TargetResultSuccess, TargetResultType } from "./types.ts";
import {
CompletionMessage,
Message,
MessageKind,
SignalMessageType,
SignalRMessage,
SignalRMessageSchema,
TargetResult,
TargetResultFailure,
TargetResultNotATarget,
TargetResultSuccess,
TargetResultType
} from "./types.ts";
import { SocketTarget } from "./targets/targetbase.ts";
import { PlayerSocketSubscriptionTarget } from "./targets/SubscribeToPlayers.ts";
@@ -26,22 +38,55 @@ export class SignalRSocketHandler {
}
async #dispatchTarget<T = unknown>(target: string, args: object[]): Promise<TargetResult> {
async #dispatchTarget<T = unknown>(target: string, args: unknown): Promise<TargetResult> {
const targetExec = this.#Targets.get(target);
if (!targetExec) return { type: TargetResultType.Failure } as TargetResultFailure;
else return { type: TargetResultType.Success, data: await targetExec.exec(args) } as TargetResultSuccess<T>;
if (!targetExec) return { type: TargetResultType.NotATarget } as TargetResultNotATarget;
else {
try {
return { type: TargetResultType.Success, data: await targetExec.exec(args) } as TargetResultSuccess<T>;
} catch (err) {
this.#log.w(`Target '${target}' function error: ${err}`);
if (err instanceof Error) return { type: TargetResultType.Failure, err: err } as TargetResultFailure;
else return { type: TargetResultType.Failure, err: `${err}` } as TargetResultFailure;
}
}
}
#onMessage(message: Message) {
async #onMessage(message: Message) {
if (message.kind == MessageKind.Protocol) {
this.sendRaw({});
return;
} else {
this.#log.d(`CLIENT MESSAGE\n Type: ${message.data.type} (${SignalMessageType[message.data.type]})\n ${JSON.stringify(message.data)}`);
if (message.data.type == SignalMessageType.Invocation && message.data.invocationId) { // don't send completion messages for nonblocking invocations
const res = await this.#dispatchTarget(message.data.target, message.data.arguments[0]); // rec room only uses the first index
if (res.type == TargetResultType.Success) {
const signalRes: CompletionMessage = {
type: SignalMessageType.Completion,
invocationId: message.data.invocationId,
result: JSON.stringify(res.data)
}
this.sendRaw(signalRes);
} else if (res.type == TargetResultType.Failure) {
const signalRes: CompletionMessage = {
type: SignalMessageType.Completion,
invocationId: message.data.invocationId,
error: res.err instanceof Error ? res.err.message : res.err
}
this.sendRaw(signalRes);
} else {
const signalRes: CompletionMessage = {
type: SignalMessageType.Completion,
invocationId: message.data.invocationId,
error: "Target not found"
}
this.sendRaw(signalRes);
}
}
}
}
async #init() {
#init() {
this.#log.source += this.#profile.getId().toString();
this.#log.i(`Created hub socket`);
@@ -82,6 +127,9 @@ export class SignalRSocketHandler {
sendRaw(data: object) {
this.#socket.send(`${JSON.stringify(data)}\u001e`);
// todo sometime: make this less confusing
const type = `Type: ${JSON.stringify(data) == '{}' ? 'Protocol Message' : `${(data as SignalRMessage).type} (${SignalMessageType[(data as SignalRMessage).type]})`}`;
this.#log.d(`SERVER MESSAGE\n ${type}\n ${JSON.stringify(data as SignalRMessage)}`);
}
}