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2025-07-25 19:00:06 -04:00
commit e604c7a437
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.gitignore vendored Normal file
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.env
/persist/

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deno.json Normal file
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{
"tasks": {
"dev": "deno run -A --env-file --unstable-kv src/main.ts"
},
"imports": {
"@hono/hono": "jsr:@hono/hono@^4.8.5",
"@hono/zod-validator": "jsr:@hono/zod-validator@^0.7.2",
"@proxnet/undead-logging": "jsr:@proxnet/undead-logging@^1.5.0",
"@std/assert": "jsr:@std/assert@1",
"zod": "npm:zod@^4.0.5"
}
}

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deno.lock generated Normal file
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{
"version": "5",
"specifiers": {
"jsr:@hono/hono@^4.8.3": "4.8.5",
"jsr:@hono/hono@^4.8.5": "4.8.5",
"jsr:@hono/zod-validator@~0.7.2": "0.7.2",
"jsr:@proxnet/undead-logging@^1.5.0": "1.5.0",
"jsr:@std/assert@1": "1.0.13",
"jsr:@std/internal@^1.0.6": "1.0.9",
"npm:@types/node@*": "22.15.15",
"npm:chalk@^5.3.0": "5.4.1",
"npm:zod@^4.0.5": "4.0.5"
},
"jsr": {
"@hono/hono@4.8.5": {
"integrity": "78f72e532f378e379915a7e1ae7bd8a171b02324bd37b70877fd35375e8c2d6b"
},
"@hono/zod-validator@0.7.2": {
"integrity": "2c055aabbd9e349b32bd0761bed1efd31b5b47f2cb42cd6eef91186b6d5cf4e1",
"dependencies": [
"jsr:@hono/hono@^4.8.3",
"npm:zod"
]
},
"@proxnet/undead-logging@1.5.0": {
"integrity": "b358b3caf2dc17d91a840dfbdb85d3cf253909928810df501ac131dfbcb33c45",
"dependencies": [
"npm:chalk"
]
},
"@std/assert@1.0.13": {
"integrity": "ae0d31e41919b12c656c742b22522c32fb26ed0cba32975cb0de2a273cb68b29",
"dependencies": [
"jsr:@std/internal"
]
},
"@std/internal@1.0.9": {
"integrity": "bdfb97f83e4db7a13e8faab26fb1958d1b80cc64366501af78a0aee151696eb8"
}
},
"npm": {
"@types/node@22.15.15": {
"integrity": "sha512-R5muMcZob3/Jjchn5LcO8jdKwSCbzqmPB6ruBxMcf9kbxtniZHP327s6C37iOfuw8mbKK3cAQa7sEl7afLrQ8A==",
"dependencies": [
"undici-types"
]
},
"chalk@5.4.1": {
"integrity": "sha512-zgVZuo2WcZgfUEmsn6eO3kINexW8RAE4maiQ8QNs8CtpPCSyMiYsULR3HQYkm3w8FIA3SberyMJMSldGsW+U3w=="
},
"undici-types@6.21.0": {
"integrity": "sha512-iwDZqg0QAGrg9Rav5H4n0M64c3mkR59cJ6wQp+7C4nI0gsmExaedaYLNO44eT4AtBBwjbTiGPMlt2Md0T9H9JQ=="
},
"zod@4.0.5": {
"integrity": "sha512-/5UuuRPStvHXu7RS+gmvRf4NXrNxpSllGwDnCBcJZtQsKrviYXm54yDGV2KYNLT5kq0lHGcl7lqWJLgSaG+tgA=="
}
},
"workspace": {
"dependencies": [
"jsr:@hono/hono@^4.8.5",
"jsr:@hono/zod-validator@~0.7.2",
"jsr:@proxnet/undead-logging@^1.5.0",
"jsr:@std/assert@1",
"npm:zod@^4.0.5"
]
}
}

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src/main.ts Normal file
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import Logging, { LoggingConfiguration, LogTiming, TimeFormat } from "@proxnet/undead-logging";
import { getFullPathFromUrl, getSourceAddress } from "./util/net.ts";
import { createHonoRoute, routeImporter } from "./util/import.ts";
import SocketConsoleHandler from "./server/socket/console/socket.ts";
import Server from "./server/server.ts";
import Command from "./server/commands/command.ts";
import { ServerContentBase } from "./server/ContentBase.ts";
import z from "zod";
import { verify } from "@hono/hono/jwt";
import { type ProfileToken } from "./server/profiles/types/profile.ts";
import { SignalRSocketHandler } from "./server/socket/signalr/socket.ts";
import { PushNotificationId } from "./server/socket/signalr/types.ts";
LoggingConfiguration.resetTimeFormat = TimeFormat.Unix;
LoggingConfiguration.resetLogTiming = LogTiming.Microtask;
const log = new Logging("Main");
log.i(`wsi by zombieb`);
export function detailedLog(items: (string | number | boolean | null)[]) {
return items.filter(val => val !== null).join('\r\n ');
}
function formatHeader(headers: Headers, name: string) {
if (!headers.has(name)) return null;
return `${name}: ${headers.get(name)}`;
}
export const logBlacklist = [
'/favicon.ico'
];
export const AppRoot = createHonoRoute('/');
await routeImporter(AppRoot.app, 'src/', [
'routes/root',
'routes/api',
'routes/auth',
'routes/accounts'
]);
// deno-lint-ignore require-await
AppRoot.app.use('*', async c => {
if (!logBlacklist.includes(c.req.url)) log.e(detailedLog([c.get('srcAddr'),
`404 ${c.req.method} ${getFullPathFromUrl(new URL(c.req.url))}`
]));
c.res = new Response("Not Found", { status: 404 });
});
export const consoleSockets: Set<SocketConsoleHandler> = new Set();
const gameSockets: Set<SignalRSocketHandler> = new Set();
const onListen = async () => {
if (!(await Array.fromAsync(Deno.readDir('.'))).find(entry => entry.isDirectory && entry.name == 'persist'))
await Deno.mkdir('persist');
await Promise.all(Object.values(Server).map(base => ((base as ServerContentBase).kvInit ? (base as ServerContentBase).kvInit() : undefined)));
Object.values(Server).forEach(base => ((base as ServerContentBase).start ? (base as ServerContentBase).start() : undefined));
}
const server = Deno.serve({ hostname: "10.0.1.39", port: 13370, onListen: addr => {
log.n(`Listening info: ${JSON.stringify(addr)}`);
onListen();
}}, async (req, info) => {
const url = new URL(req.url);
const srcAddr = getSourceAddress(req, info.remoteAddr);
const unauthRes = new Response("Unauthorized", { status: 401 });
if (url.pathname == '/notify/hub/v1/negotiate') {
return new Response(JSON.stringify({
connectionId: "who_said_it",
availableTransports: [{transport:"WebSockets",transferFormats:["Text"]}]
}), { headers: { 'Content-Type': 'application/json' }});
}
if (req.headers.get('Connection')?.includes('Upgrade') && req.headers.get('Upgrade') === 'websocket') {
const isSignalR = req.headers.has('id');
if (isSignalR) {
try {
const authHeader = req.headers.get('Authorization');
if (!authHeader) return unauthRes;
const splitHeader = authHeader.split(' ')[1];
if (!splitHeader) return unauthRes;
const secret = Deno.env.get('secret');
if (!secret) {
log.w(`No secret set!`);
return unauthRes;
}
const payload = (await verify(splitHeader, secret)) as ProfileToken;
const profile = await Server.Profiles.get(payload.sub);
if (!profile) return new Response("Internal Server Error (profile)", { status: 500 });;
const { response, socket } = Deno.upgradeWebSocket(req);
const handler = new SignalRSocketHandler(socket, profile);
gameSockets.add(handler);
socket.onclose = () => {
gameSockets.delete(handler);
}
return response;
} catch (err) {
log.w(`Socket authentication error: ${(err as Error).stack}`);
return unauthRes;
}
} else {
const pass = url.searchParams.get('pass');
if (!pass) return unauthRes;
else if (pass !== Deno.env.get('CONSOLESECRET')) return unauthRes;
const { response, socket } = Deno.upgradeWebSocket(req);
const handler = new SocketConsoleHandler(socket, req, info);
consoleSockets.add(handler);
socket.onclose = () => {
consoleSockets.delete(handler);
}
return response;
}
}
if (!logBlacklist.includes(url.pathname)) log.n(detailedLog([srcAddr,
`${req.method} ${getFullPathFromUrl(new URL(req.url))}`,
formatHeader(req.headers, 'Content-Type'),
formatHeader(req.headers, 'Connection'),
formatHeader(req.headers, 'User-Agent'),
]));
return await AppRoot.app.fetch(req, { srcAddr });
});
let shuttingDown = false;
Deno.addSignalListener('SIGINT', () => {
if (shuttingDown) return;
else shuttingDown = true;
server.shutdown();
server.unref();
LoggingConfiguration.resetLogTiming = LogTiming.Sync;
log.i('Shutting down');
for (const socket of consoleSockets) socket.destroy();
for (const socket of gameSockets) socket.sendNotification(PushNotificationId.ModerationQuitGame);
});
Server.Commands.addRootCommand(new Command({
key: ['ping', 'latency'],
exec: (sent: number) => {
if (sent) return `${Date.now() - sent}ms`;
else return null;
},
zod: z.tuple([
z.string().transform(Number)
]),
help: 'Get ping (in ms) to the server'
}));

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import { createHonoRoute, routeImporter } from "../../util/import.ts";
export const route = createHonoRoute('/accounts');
await routeImporter(route.app, 'src/routes/accounts/', [
'routes'
]);

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import { createHonoRoute } from "../../../util/import.ts";
import { authenticate } from "../../../util/api.ts";
import Server from "../../../server/server.ts";
import z from "zod";
import { typedZValidator } from "../../../util/validators.ts";
export const route = createHonoRoute('/account');
const transformNumber = (arg: string, ctx: z.RefinementCtx<string>) => {
const int = parseInt(arg);
if (isNaN(int) || !Number.isSafeInteger(int)) ctx.addIssue('Number is not valid');
else return int;
}
const bulkAccountQuerySchema = z.object({
id: z.union([ z.string().transform(transformNumber), z.array(z.string().transform(transformNumber)) ])
});
route.app.get('/bulk', typedZValidator('query', bulkAccountQuerySchema), async c => {
const { id } = c.req.valid('query');
let ids: number[] = [];
if (!id) return c.json([]);
if (typeof id == 'number') ids = [id];
else ids = id.filter(val => typeof val == 'number');
return c.json((await Promise.all(ids.map(id => Server.Profiles.get(id))))
.filter(val => val !== null)
.map(prof => prof.export())
.filter(val => val !== null)
);
});
route.app.use('*', authenticate);
route.app.get('/me', c => {
const profile = c.get('profile');
return c.json(profile.selfExport());
});

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import { createHonoRoute, routeImporter } from "../../util/import.ts";
export const route = createHonoRoute('/api');
await routeImporter(route.app, 'src/routes/api/', [
'routes'
]);

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import { createHonoRoute } from "../../../util/import.ts";
export const route = createHonoRoute("/avatar");
route.app.get('/v1/defaultunlocked', c => {
return c.json([]);
});

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import { createHonoRoute } from "../../../util/import.ts";
export const route = createHonoRoute("/config");
route.app.get('/v1/amplitude', c => {
return c.json({AmplitudeKey: ""});
});

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import Server from "../../../server/server.ts";
import { createHonoRoute } from "../../../util/import.ts";
export const route = createHonoRoute('/gameconfigs');
route.app.get('/v1/all', async c => {
const configs = await Server.GameConfigs.getAllGameConfigs();
return c.json(configs);
});

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import { successResponse } from "../../../util/api.ts";
import { createHonoRoute } from "../../../util/import.ts";
export const route = createHonoRoute('/gamesight');
route.app.post('/event', successResponse(true, ""));

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import { z } from "zod";
import { createHonoRoute } from "../../../util/import.ts";
import { typedZValidator } from "../../../util/validators.ts";
export const route = createHonoRoute("/versioncheck");
const versionCheckSchema = z.object({
v: z.string(),
p: z.string().transform(Number),
});
enum VersionStatus {
ValidForPlay,
ValidForMenu,
UpdateRequired
}
export const gameVerString = '20220118';
route.app.get('/v4', typedZValidator('query', versionCheckSchema), c => {
const { v, p } = c.req.valid('query');
if (v === gameVerString && p == 0) return c.json({
VersionStatus: VersionStatus.ValidForPlay
});
else return c.json({
VersionStatus: VersionStatus.UpdateRequired
});
});

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import { createHonoRoute, routeImporter } from "../../util/import.ts";
export const route = createHonoRoute('/auth');
await routeImporter(route.app, 'src/routes/auth/', [
'routes'
]);

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import z from "zod";
import { createHonoRoute } from "../../../util/import.ts";
import { transformStringToEnum, typedZValidator } from "../../../util/validators.ts";
import { PlatformType } from "../../../server/platforms/base.ts";
import Server from "../../../server/server.ts";
export const route = createHonoRoute("/cachedlogin");
const cachedLoginFetchParamSchema = z.object({
platformType: z.string().transform(transformStringToEnum<PlatformType>(PlatformType)),
platformId: z.string().min(4)
});
route.app.get('/forplatformid/:platformType/:platformId', typedZValidator('param', cachedLoginFetchParamSchema), async c => {
const { platformType, platformId } = c.req.valid('param');
return c.json((await Server.Platforms.getCachedLogins(platformType || PlatformType.Steam, platformId, true)) || []);
});

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import { createHonoRoute } from "../../../util/import.ts";
import z from "zod";
import { transformStringToEnum, typedZValidator } from "../../../util/validators.ts";
import { DeviceClass, PlatformType, steamAuthTicketSchema } from "../../../server/platforms/base.ts";
import { gameVerString } from "../../api/routes/versioncheck.ts";
import Steam from "../../../util/steam/steam.ts";
import { SteamAuthResult } from "../../../util/steam/SteamAuthTypes.ts";
import Server from "../../../server/server.ts";
import Logging from "@proxnet/undead-logging";
import { verify } from "@hono/hono/jwt";
const log = new Logging("ConnectRouteDebug");
export const route = createHonoRoute("/connect");
const authBodyBaseSchema = z.object({
client_id: z.literal("recroom"),
platform: z.string().transform(Number).transform((arg, ctx) => { // we only support steam right now
if (arg !== PlatformType.Steam) ctx.addIssue("platform was not Steam");
else return PlatformType.Steam;
}),
platform_id: z.string().min(4),
device_id: z.string().min(4),
device_class: z.string().transform(transformStringToEnum<DeviceClass>(DeviceClass)),
time: z.string().transform(Date),
ver: z.literal(gameVerString),
build_key: z.string().min(4),
asid: z.string().transform(Number),
eac_challenge: z.literal("who said it"),
eac_response: z.literal("who_said_it"),
platform_auth: z.string().transform((arg, ctx) => {
try {
const parsed = steamAuthTicketSchema.safeParse(JSON.parse(arg))
if (parsed.success) return parsed.data.Ticket;
else ctx.addIssue("Steam Auth Ticket could not be parsed")
} catch {
ctx.addIssue("Steam Auth Ticket could not be parsed");
}
})
});
const createAccountGrantSchema = authBodyBaseSchema.extend({
grant_type: z.literal("create_account")
});
const cachedLoginGrantSchema = authBodyBaseSchema.extend({
grant_type: z.literal('cached_login'),
account_id: z.string().transform(Number),
});
const refreshTokenGrantSchema = authBodyBaseSchema.extend({
grant_type: z.literal('refresh_token'),
refresh_token: z.string(),
});
const tokenGrantSchema = z.discriminatedUnion('grant_type', [
createAccountGrantSchema,
cachedLoginGrantSchema,
refreshTokenGrantSchema
]);
enum TokenRequestError {
InvalidRequest = "invalid_request",
InvalidGrant = "invalid_grant",
InvalidClient = "invalid_client",
InvalidUsernameOrPassword = "invalid_username_or_password",
InvalidTime = "invalid time",
InvalidPlatform = "invalid platform",
AccessDenied = "access_denied",
SlowDown = "slow_down",
PlatformVerificationFailed = "platform verification failed"
}
route.app.post('/token', typedZValidator('form', tokenGrantSchema), async c => {
function error(error?: TokenRequestError, desc?: string) {
return c.json({ error, error_description: desc });
}
const form = c.req.valid('form');
if (typeof form.platform_auth == 'undefined' || typeof form.platform == 'undefined') return error(TokenRequestError.InvalidPlatform);
const { valid } = await Steam.AuthenticateUserTicket(form.platform_auth, form.platform_id);
if (valid == SteamAuthResult.Failure) return error(TokenRequestError.PlatformVerificationFailed);
if (Math.abs(Date.now() - new Date(form.time).getTime()) > 3_600_000) return error(TokenRequestError.InvalidTime);
const logins = await Server.Platforms.getCachedLogins(form.platform, form.platform_id, false);
if (form.grant_type == 'create_account' && logins && logins.length > 0) return error(TokenRequestError.InvalidRequest);
else if (form.grant_type == 'create_account') {
const profile = await Server.Profiles.create();
if (!profile) return error(TokenRequestError.AccessDenied);
await Server.Platforms.addCachedLogin(form.platform, form.platform_id, profile?.getId());
const token = await Server.Platforms.getToken(profile.getId(), await profile.getRole() || 'user');
return c.json({
access_token: token,
refresh_token: token,
key: "aHVo"
});
} else if (form.grant_type == 'refresh_token') {
const secret = Deno.env.get('SECRET');
if (!secret) {
log.w(`Secret not set!`);
return error(TokenRequestError.InvalidRequest);
}
try {
await verify(form.refresh_token, secret);
return c.json({
access_token: form.refresh_token,
refresh_token: form.refresh_token,
key: "aHVo"
});
} catch (err) {
log.w(`Authentication error (token req): ${(err as Error).stack}`);
return error(TokenRequestError.InvalidRequest);
}
}
if (logins && logins.find(login => login.accountId === form.account_id)) {
const profile = await Server.Profiles.get(form.account_id);
if (!profile) return error(TokenRequestError.InvalidRequest, "No such profile");
const token = await Server.Platforms.getToken(profile.getId(), await profile.getRole() || 'user');
return c.json({
access_token: token,
refresh_token: token,
key: "aHVo"
});
} else return error(TokenRequestError.InvalidRequest, "No such profile");
});

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import { createHonoRoute } from "../../../util/import.ts";
export const route = createHonoRoute("/eac");
route.app.get('/challenge', c => {
return c.text(`"who said it"`);
});

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import { createHonoRoute } from "../../util/import.ts";
export const route = createHonoRoute('/');
route.app.get('/', async (c, next) => {
if (c.req.query('v') == '2') return c.json({
Accounts: "https://wsi.proxnet.dev/accounts",
API: "https://wsi.proxnet.dev/",
Auth: "https://wsi.proxnet.dev/auth",
BugReporting: "https://wsi.proxnet.dev/bugs",
CDN: "https://wsi.proxnet.dev/cdn",
Chat: "https://wsi.proxnet.dev/chat",
Clubs: "https://wsi.proxnet.dev/clubs",
Commerce: "https://wsi.proxnet.dev/commerce",
DataCollection: "https://wsi.proxnet.dev/datacol",
Discovery: "https://wsi.proxnet.dev/disc",
Images: "https://wsi.proxnet.dev/img",
Leaderboard: "https://wsi.proxnet.dev/leaderboard",
Link: "https://wsi.proxnet.dev/link",
Matchmaking: "https://wsi.proxnet.dev/match",
Moderation: "https://wsi.proxnet.dev/mod",
Notifications: "https://wsi.proxnet.dev/notify",
PlatformNotifications: "https://wsi.proxnet.dev/platnotify",
PlayerSettings: "https://wsi.proxnet.dev/plsettings",
RoomComments: "https://wsi.proxnet.dev/roomcomments",
Rooms: "https://wsi.proxnet.dev/rooms",
Storage: "https://wsi.proxnet.dev/storage",
WWW: "https://wsi.proxnet.dev/www",
});
return await next();
});

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import { type ServerBase } from "./server.ts";
import KV from "./persistence/kv.ts";
export class ServerContentBase {
protected server: ServerBase;
protected kv: KV;
constructor(server: ServerBase, id: string, kv?: boolean) {
this.server = server;
this.kv = new KV(id, kv);
}
async kvInit() {
await this.kv.init();
}
/**
* Event method - ran when server starts (listens on address)
*
* Override me!
*/
start() {
return;
}
}

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import { ServerContentBase } from "../ContentBase.ts";
export class AvatarContentBase extends ServerContentBase {
}

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enum _OutfitType {
None = -1,
Hat,
Hair = 2,
Ear,
Eye = 10,
Beard = 20,
Shoulder = 100,
Shirt,
Waist,
Neck,
TeamJersey,
Wrist = 200,
TeamWrist = 203
}
// figure out the order in which ids go into AvatarItemDesc
// then create a function in `base.ts` (next to this file) that can turn enums corresponding to avatar items into a full AvatarItemDesc string
// - that may require codegen. i can probably do it though. i know you can.

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type Callback<T> = (event: T) => void;
export class EventManager<Events extends { [K in keyof Events]: unknown }> {
#listeners: {
[K in keyof Events]?: Set<Callback<Events[K]>>
} = {};
on<K extends keyof Events>(eventName: K, callback: Callback<Events[K]>): void {
if (!this.#listeners[eventName])
this.#listeners[eventName] = new Set();
this.#listeners[eventName]!.add(callback);
}
off<K extends keyof Events>(eventName: K, callback: Callback<Events[K]>): void {
this.#listeners[eventName]?.delete(callback);
if (this.#listeners[eventName]?.size === 0)
delete this.#listeners[eventName];
}
emit<K extends keyof Events>(eventName: K, payload: Events[K]): void {
this.#listeners[eventName]?.forEach((callback) => callback(payload));
}
}

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// deno-lint-ignore no-explicit-any
export type CommandExec = (...args: any[]) => unknown | Promise<unknown>;

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import z from "zod";
import { CommandExec } from "./cmdtypes.ts";
export interface CommandOptions {
key: string[],
subcommands?: Command[],
exec?: CommandExec,
zod?: z.ZodTuple,
help?: string
}
export default class Command {
subCmds: Command[];
key: string[];
exec: CommandExec | null;
validate: z.ZodTuple | null;
help: string | null;
#argsLength: number;
constructor(options: CommandOptions) {
this.subCmds = options.subcommands || [];
this.key = options.key;
this.exec = options.exec || null;
this.validate = options.zod || null;
this.help = options.help || null;
this.#argsLength = options.zod ? options.zod.def.items.length : 0;
}
getKey() {
return this.key;
}
dispatch(...args: unknown[]): unknown | Promise<unknown> {
const root = args[0] as string | undefined;
if (!root && this.exec)
return this.exec(...args);
else if (!root) return new Error('No execution target for this root');
const cmd = this.subCmds.find(cmd => cmd.getKey().includes(root));
if (cmd) {
const newArgs = args.slice(1);
if (cmd.#argsLength && newArgs.length !== cmd.#argsLength && cmd.help) return new Error(cmd.help);
if (cmd.validate) {
const res = cmd.validate.safeParse(newArgs);
if (res.success) return cmd.dispatch(...res.data);
else if (cmd.help) return new Error(cmd.help);
else if (cmd.#argsLength) return new Error(`'${root}' validation error: expected ${cmd.#argsLength} args, got ${newArgs.length}`);
else return new Error(`'${root}' validation error`);
}
}
if (this.exec)
return this.exec(...args);
else return new Error(`'${root}': Subcommand not found (args: "${args.join(" ")}")`);
}
}

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import { ServerContentBase } from "../ContentBase.ts";
import type Command from "./command.ts";
export class CommandsBase extends ServerContentBase {
#cmds: Set<Command> = new Set();
addRootCommand(cmd: Command) {
this.#cmds.add(cmd);
}
removeRootCommandByKey(key: string) {
for (const cmd of this.#cmds) if (cmd.getKey().includes(key))
this.#cmds.delete(cmd);
}
removeRootCommand(cmd: Command) {
this.#cmds.delete(cmd);
}
async dispatch(...args: string[]): Promise<unknown> {
const root = args[0];
if (typeof root !== 'string') return new Error("Root command must be of primitive type 'string'");
else {
const cmd = this.#cmds.values().toArray().find(cmd => cmd.getKey().includes(root));
if (cmd) {
const val = await cmd.dispatch(...args.slice(1));
if (val == null) return "null";
else if (typeof val == 'string') return `"${val}"`;
else if (typeof val == 'undefined') return "undefined";
else if (val instanceof Error) return val;
else if (typeof val == 'object') return JSON.stringify(val);
else return String(val);
}
else return new Error(`'${root.trim()}': Command not found (args: "${args.join(' ')}")`);
}
}
}

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import z from "zod";
import Command from "../commands/command.ts";
import { ServerContentBase } from "../ContentBase.ts";
export default class GameConfigsBase extends ServerContentBase {
#kvKey = 'gameconfigs';
#usageError = new Error("Usage: <key: string> [<value: string>]");
async getGameConfig(key: string) {
return (await this.kv.getKv().get<string>([this.#kvKey, key])).value;
}
async setGameConfig(key: string, value: string) {
await this.kv.getKv().set([this.#kvKey, key], value);
}
async delGameConfig(key: string) {
await this.kv.getKv().delete([this.#kvKey, key]);
}
async getAllGameConfigs() {
return (await Array.fromAsync(
this.kv.getKv().list<string>({ prefix: [this.#kvKey] })
)).map(val =>
({ Key: val.key[1] as string, Value: val.value })
).filter(gc => gc.Key && gc.Value); // ensure both the key and value exist
}
override start(): void {
this.server.Commands.addRootCommand(new Command({
key: ['gameconfigs', 'gameconfig', 'gc'],
subcommands: [
new Command({
key: ['get', 'g'],
exec: async (key: string) => {
if (!key) return this.#usageError;
return await this.getGameConfig(key);
},
zod: z.tuple([
z.string()
]),
help: 'Get a saved GameConfig: <key: string>'
}),
new Command({
key: ['set', 's'],
exec: async (key: string, value: string) => {
if (!key || !value) return this.#usageError;
return await this.setGameConfig(key, value);
},
zod: z.tuple([
z.string(),
z.string()
]),
help: 'Set a new GameConfig: <key: string>, <value: string>'
}),
new Command({
key: ['del', 'rem', 'd', 'remove'],
exec: async (key: string) => {
if (!key) return this.#usageError;
return await this.delGameConfig(key);
},
zod: z.tuple([
z.string()
]),
help: 'Remove a saved GameConfig: <key: string>'
}),
new Command({
key: ['list', 'l', 'getall'],
exec: async () => {
const configs = await this.getAllGameConfigs();
return configs;
},
help: 'List all saved GameConfigs'
}),
]
}));
}
}

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class KV {
#kv: Deno.Kv | null = null;
#initKv: boolean
#id: string;
constructor(id: string, kv?: boolean) {
this.#id = id;
this.#initKv = kv ? kv : false;
}
async init() {
if (this.#initKv) this.#kv = await Deno.openKv(`./persist/${this.#id}`);
}
getKv() {
if (this.#kv) return this.#kv;
else throw new Error("KV not yet open");
}
}
export default KV;

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import z from "zod";
import Command from "../commands/command.ts";
import { ServerContentBase } from "../ContentBase.ts";
import { transformStringToEnum } from "../../util/validators.ts";
import { sign } from "@hono/hono/jwt";
export enum PlatformType {
All = -1,
Steam,
Oculus,
PlayStation,
Xbox,
WindowsPlatformless,
IOS,
GooglePlay
}
export enum DeviceClass {
Unknown,
VR,
Screen,
Mobile,
VRLow,
Quest2
}
interface DbCachedLogin {
accountId: number,
lastLoginTime: Date,
requirePassword: boolean
}
export interface CachedLogin extends DbCachedLogin {
platformId: string
platform: PlatformType
}
export const steamAuthTicketSchema = z.object({
Ticket: z.string().min(256),
AppId: z.literal("471710")
});
export enum ProfileRole {
Developer = "developer",
Moderator = "moderator",
Screenshare = "screenshare",
User = "user"
}
interface TokenFormat {
iss: string,
exp: number,
sub: number,
role: string
}
export class PlatformsManager extends ServerContentBase {
static platformsKey = "platforms";
#constructPlatformKey(...keys: (string | number | undefined)[]) {
return [PlatformsManager.platformsKey, ...keys.filter(val => typeof val == 'string')];
}
async getToken(accountId: number, role: string) {
const secret = Deno.env.get('SECRET');
if (!secret) throw new Error("No SECRET in env. Did you forget to set it?");
const token: TokenFormat = {
sub: accountId,
role,
iss: "https://wsi.proxnet.dev/auth/",
exp: Math.round(Date.now() / 1000) + 21_600
}
return await sign(JSON.parse(JSON.stringify(token)), secret);
}
async updateLastLoginTime(platform: PlatformType, platformId: string, accountId: number) {
const key = this.#constructPlatformKey(platform, platformId);
const set = await this.kv.getKv().get<Set<DbCachedLogin>>(key);
if (set.value) {
const existing = set.value.values().toArray().find(val => val.accountId == accountId);
if (!existing) return;
existing.lastLoginTime = new Date();
await this.kv.getKv().set(key, set.value);
}
}
async addCachedLogin(platform: PlatformType, platformId: string, accountId: number) {
const key = this.#constructPlatformKey(platform, platformId);
const set = await this.kv.getKv().get<Set<DbCachedLogin>>(key);
if (set.value) {
const existing = set.value.values().toArray().find(val => val.accountId == accountId);
if (!existing) {
set.value.add({ accountId, lastLoginTime: new Date(), requirePassword: false });
await this.kv.getKv().set(key, set.value);
}
return set.value.values().toArray();
} else {
const newSet = new Set<DbCachedLogin>([{ accountId, lastLoginTime: new Date(), requirePassword: false }]);
await this.kv.getKv().set(key, newSet);
return newSet.values().toArray();
};
}
async getCachedLogins(platform: PlatformType, platformId: string, format: true): Promise<CachedLogin[] | null>
async getCachedLogins(platform: PlatformType, platformId: string, format: false): Promise<DbCachedLogin[] | null>
async getCachedLogins(platform: PlatformType, platformId: string, format?: boolean) {
const set = await this.kv.getKv().get<Set<DbCachedLogin>>(this.#constructPlatformKey(platform, platformId));
if (set.value && format) return set.value.values().toArray().map(val => ({
platform,
platformId,
accountId: val.accountId,
lastLoginTime: val.lastLoginTime,
requirePassword: val.requirePassword
} as CachedLogin));
else if (set.value) return set.value.values().toArray();
else return null;
}
async deleteCachedLogin(platform: PlatformType, platformId: string, accountId: number) {
const key = this.#constructPlatformKey(platform, platformId);
const set = await this.kv.getKv().get<Set<DbCachedLogin>>(key);
if (set.value) {
const existing = set.value.values().toArray().find(val => val.accountId == accountId);
if (existing) {
set.value.delete(existing);
await this.kv.getKv().set(key, set.value);
}
return set.value.values().toArray();
} else return null;
}
override start() {
this.server.Commands.addRootCommand(new Command({
key: ['platforms', 'pm', 'platformmanager', 'platformanager'],
subcommands: [
new Command({
key: ['get', 'g', 'list', 'l'],
exec: async (type: PlatformType, platformId: string) => {
return await this.getCachedLogins(type, platformId, false);
},
zod: z.tuple([
z.string().transform(transformStringToEnum<PlatformType>(PlatformType)),
z.string().min(4)
]),
help: 'List all cachedlogins for platformId: <type: PlatformType, platformId: string>'
}),
new Command({
key: ['set', 's', 'add', 'a'],
exec: async (type: PlatformType, platformId: string, accountId: number) => {
return await this.addCachedLogin(type, platformId, accountId);
},
zod: z.tuple([
z.string().transform(transformStringToEnum<PlatformType>(PlatformType)),
z.string(),
z.string().transform(Number)
]),
help: 'Add a cachedlogin for platformId: <type: PlatformType>, <platformId: string>, <accountId: number>'
}),
new Command({
key: ['del', 'd', 'rem', 'remove', 'r'],
exec: async (type: PlatformType, platformId: string, accountId: number) => {
return await this.deleteCachedLogin(type, platformId, accountId);
},
zod: z.tuple([
z.string().transform(transformStringToEnum<PlatformType>(PlatformType)),
z.string(),
z.string().transform(Number)
]),
help: 'Remove a cachedlogin for platformId: <type: PlatformType>, <platformId: string>, <accountId: number>'
})
]
}));
}
}

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class ProfileContentManager {
}
export default ProfileContentManager;

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const NameDictionary = {
Adjectives: [
"Alpha", "Zen", "Ruby", "Pixel", "Captain",
"Luna", "Quantum", "Emerald", "Serene", "Sushi",
"Mountain", "Phoenix", "Electric", "Songbird", "Tech",
"Silver", "Midnight", "Tango", "Cosmic", "Jazz",
"Velvet", "Neon", "Ghostly", "Ballet", "Delta",
"Echo", "Solar", "Pirate", "Harmonic",
"Cyber", "Melody", "Quasar", "Crimson", "Enigma",
"Stardust", "Techno", "Lunar", "Rogue", "Dream"
],
Nouns: [
"Wolf", "Master", "Red", "Pirate", "Adventure",
"Lovegood", "Coder", "Enigma", "Seeker", "Samurai",
"Mover", "Fire", "Echo", "Soul", "Titan",
"Shadow", "Mystic", "Tornado", "Crafter", "Journey",
"Vortex", "Nebula", "Gazer", "Blossom", "Dynamo",
"Eagle", "Symphony", "Willow", "Pioneer", "Hawk",
"Scribe", "Mistress", "Quest", "Comet", "Explorer",
"Strider", "Trance", "Lullaby", "Dancer"
],
};
export default NameDictionary;

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import type Profile from "../profile.ts";
export interface ProfileUpdateEvent {
profile: Profile
}

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import { type ProfileRole } from "../../platforms/base.ts";
import type Profile from "../profile.ts";
export interface RoleUpdateEvent {
profile: Profile,
newRole: ProfileRole
}

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import { ServerContentBase } from "../ContentBase.ts";
import NameDictionary from "./dict.ts";
import Profile from "./profile.ts";
import { SelfAccount, type RecNetAccount } from "./types/profile.ts";
import Command from "./../commands/command.ts";
import z from "zod";
import { ProfileRole } from "../platforms/base.ts";
const profiles: Map<number, Profile> = new Map();
class ProfileManagerBase extends ServerContentBase {
static profilesKey = "profiles";
static profileByNameKey = "profileName";
/*async exists(id: number) {
return (await this.kv.getKv().get([ ProfileManagerBase.profilesKey, id ])).value !== null
}*/
async #getUnusedId() {
let id = Math.round(Math.random() * 2_147_483_647);
if (await this.get(id)) id = await this.#getUnusedId();
return id;
}
async #getUnusedUsername() {
const adjective = NameDictionary.Adjectives[Math.floor(Math.random() * NameDictionary.Adjectives.length)];
const noun = NameDictionary.Nouns[Math.floor(Math.random() * NameDictionary.Nouns.length)];
const discriminator = Math.round(Math.random() * 1000);
let username = `${adjective}${noun}#${discriminator}`;
if (await this.getByUsername(username)) username = await this.#getUnusedUsername();
return username;
}
async create(username?: string) {
const id = await this.#getUnusedId();
const newUsername = username? username : await this.#getUnusedUsername();
const newProfile: RecNetAccount = {
accountId: id,
username: newUsername,
displayName: newUsername,
profileImage: "DefaultProfileImage.png",
createdAt: new Date()
}
await this.kv.getKv().set([ ProfileManagerBase.profilesKey, id ], newProfile);
await this.kv.getKv().set([ ProfileManagerBase.profilesKey, newUsername ], id);
return this.get(id);
}
async get(id: number) {
const profile = profiles.get(id);
if (!profile) {
const info = await this.kv.getKv().get<SelfAccount>([ ProfileManagerBase.profilesKey, id ]);
if (!info.value) return null;
const prof = new Profile(info.value, this.kv, this.server);
profiles.set(id, prof);
return prof;
}
return profile;
}
async getMany(...ids: number[]) {
return (await Promise.all(ids.map(id => this.get(id)))).filter(prof => prof !== null);
}
async getAll() {
const keys = this.kv.getKv().list({ prefix: [ ProfileManagerBase.profilesKey ] });
const awaitedKeys = await Array.fromAsync(keys);
return awaitedKeys.map(entry => entry.key).map(val => val[1]).filter(val => typeof val == 'number');
}
async getByUsername(username: string) {
const id = (await this.kv.getKv().get<number>([ ProfileManagerBase.profilesKey, username ])).value;
if (typeof id == 'number') return this.get(id);
else return id;
}
override start() {
this.server.Commands.addRootCommand(new Command({
key: ['account', 'profile', 'acc', 'prof'],
subcommands: [
new Command({
key: ['get', 'g', 'fetch', 'f'],
exec: async (id: number) => {
const prof = await this.get(id);
if (!prof) return prof;
else return await prof.export();
},
zod: z.tuple([
z.string().transform(Number)
]),
help: 'Fetch a profile: <id: number>'
}),
new Command({
key: ['getall', 'listall', 'fetchall', 'all', 'a'],
exec: async () => {
const ids = await this.getAll();
return ids;
},
zod: z.tuple([]),
help: 'Fetch all profile IDs'
}),
new Command({
key: ['getrole', 'gr'],
exec: async (id: number) => {
const profile = await this.get(id);
if (!profile) return new Error("No such profile");
else return await profile.getRole();
},
zod: z.tuple([
z.string().transform(Number)
]),
help: 'Set the profile role: <id: number>'
}),
new Command({
key: ['setrole', 'sr'],
exec: async (id: number, role: ProfileRole) => {
const profile = await this.get(id);
if (!profile) return new Error("No such profile");
else return await profile.setRole(role);
},
zod: z.tuple([
z.string().transform(Number),
z.string()
]),
help: 'Set the profile role: <id: number, role: "developer" | "moderator" | "screenshare" | "user">'
})
]
}));
}
}
export default ProfileManagerBase;

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import KV from "../persistence/kv.ts";
import { ProfileRole } from "../platforms/base.ts";
import { type ServerBase } from "../server.ts";
import { type SignalRSocketHandler } from "../socket/signalr/socket.ts";
import ProfileManagerBase from "./manager.ts";
import { recNetAccountSchema, SelfAccount, type RecNetAccount } from "./types/profile.ts";
class Profile {
#id: number;
#kv: KV;
#socket: SignalRSocketHandler | null = null;
#server: ServerBase;
#selfAcc: SelfAccount;
constructor(acc: SelfAccount, kv: KV, server: ServerBase) {
this.#id = acc.accountId;
this.#selfAcc = acc;
this.#kv = kv;
this.#server = server;
}
async #saveSelfAcc() {
await this.#kv.getKv().set(this.#constructProfilePropertyKey(), this.#selfAcc);
this.#server.emit('profile.update', { profile: this });
}
#constructProfilePropertyKey(...keys: (string | undefined)[]) {
return [ ProfileManagerBase.profilesKey, this.#id, ...keys.filter(val => typeof val == 'string') ];
}
getUsername() {
return this.#selfAcc.username;
}
async setUsername(username: string) {
this.#kv.getKv().delete([ ProfileManagerBase.profilesKey, this.#selfAcc.username ]);
this.#kv.getKv().set([ ProfileManagerBase.profilesKey, username ], this.getId());
this.#selfAcc.username = username;
await this.#saveSelfAcc();
}
getDisplayName() {
return this.#selfAcc.displayName;
}
async setDisplayName(displayName: string) {
this.#selfAcc.displayName = displayName;
await this.#saveSelfAcc();
}
async getBio(){
const key = this.#constructProfilePropertyKey('bio');
const val = await this.#kv.getKv().get<string>(key);
if (!val.value) return null;
else return val.value;
}
async setBio(bio: string) {
const key = this.#constructProfilePropertyKey('bio');
await this.#kv.getKv().set(key, bio);
}
async getRole(): Promise<ProfileRole> {
const val = (await this.#kv.getKv().get<ProfileRole>(this.#constructProfilePropertyKey('role'))).value;
if (!val) return ProfileRole.User;
else return val;
}
async setRole(role: ProfileRole) {
await this.#kv.getKv().set(this.#constructProfilePropertyKey('role'), role);
this.#server.emit('profile.roleupdate', { profile: this, newRole: role });
}
getId() {
return this.#id;
}
getSocketHandler() {
return this.#socket;
}
setSocketHandler(handler: SignalRSocketHandler | null) {
this.#socket = handler;
}
export(): RecNetAccount | null {
const val = recNetAccountSchema.safeParse(this.#selfAcc);
if (val.success) return val.data;
else return null;
}
selfExport(): SelfAccount {
return this.#selfAcc;
}
}
export default Profile;

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import z from "zod";
import { ProfileRole } from "../../platforms/base.ts";
export const recNetAccountSchema = z.object({
accountId: z.number(),
profileImage: z.string(),
isJunior: z.optional(z.boolean()),
username: z.string(),
displayName: z.string(),
createdAt: z.union([ z.date(), z.string().transform((arg, ctx) => {
const d = new Date(arg);
if (isNaN(d.getTime())) {
ctx.addIssue("createdAt must be an ISO date");
return new Date();
}
else return d;
}) ])
});
export const selfAccountSchema = recNetAccountSchema.extend({
email: z.optional(z.string()),
phone: z.optional(z.string()),
juniorState: z.optional(z.int()),
availableUsernameChanges: z.optional(z.int())
});
export type RecNetAccount = z.infer<typeof recNetAccountSchema>;
export type SelfAccount = z.infer<typeof selfAccountSchema>;
export const profileTokenSchema = z.object({
iss: z.string(),
exp: z.number().min(Date.now()),
iat: z.number().min(Date.now()),
sub: z.number(),
role: z.enum(ProfileRole)
});
export type ProfileToken = z.infer<typeof profileTokenSchema>;

23
src/server/server.ts Normal file
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import { EventManager } from "./baseevent.ts";
import { CommandsBase } from "./commands/commands.ts";
import GameConfigsBase from "./gameconfigs/base.ts";
import { PlatformsManager } from "./platforms/base.ts";
import { type ProfileUpdateEvent } from "./profiles/events/ProfileUpdate.ts";
import { type RoleUpdateEvent } from "./profiles/events/RoleUpdate.ts";
import ProfileManagerBase from "./profiles/manager.ts";
interface ServerEvents {
'profile.roleupdate': RoleUpdateEvent,
'profile.update': ProfileUpdateEvent
}
class ServerBase extends EventManager<ServerEvents> {
Profiles = new ProfileManagerBase(this, 'profiles', true);
GameConfigs = new GameConfigsBase(this, 'gameconfigs', true);
Commands = new CommandsBase(this, 'commands');
Platforms = new PlatformsManager(this, 'platforms', true);
}
const Server = new ServerBase();
export { ServerBase };
export default Server;

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import Logging, { LoggingListeners } from "@proxnet/undead-logging";
import { ConsoleEvent } from "./types.ts";
import { type ConsoleItem, ConsoleItemSchema } from "./zod.ts";
import Server from "../../server.ts";
import { getSourceAddress } from "../../../util/net.ts";
import { consoleSockets } from "../../../main.ts";
import chalk from "npm:chalk@^5.3.0";
export default class SocketConsoleHandler {
#socket: WebSocket;
#log = new Logging('Console');
#logCb = (msg: string) => {
this.send(ConsoleEvent.Message, msg);
}
constructor(socket: WebSocket, req: Request, serveInfo: Deno.ServeHandlerInfo<Deno.NetAddr>) {
this.#socket = socket;
this.#socket.onmessage = ev => {
this.#onMsg(ev);
};
this.#socket.onerror = () => {
this.#log.e(`Socket from ${getSourceAddress(req, serveInfo.remoteAddr)} closed due to error`);
this.destroy();
}
this.#socket.onclose = () => {
this.#log.n(`${getSourceAddress(req, serveInfo.remoteAddr)} closed a socket`);
this.destroy();
}
this.#socket.onopen = () => {
this.#log.n(`${getSourceAddress(req, serveInfo.remoteAddr)} opened a socket`);
}
LoggingListeners.onmsg('basic', this.#logCb);
}
destroy() {
LoggingListeners.offmsg('basic', this.#logCb);
consoleSockets.delete(this);
this.#socket.close();
}
send(ev: ConsoleEvent, d: string) {
if (ev == ConsoleEvent.Command) this.#socket.send(JSON.stringify({ e: ev, d }));
else if (ev == ConsoleEvent.Message) this.#socket.send(JSON.stringify({ e: ev, m: d }));
else if (ev == ConsoleEvent.Close) this.#socket.send(JSON.stringify({ e: ev }));
}
async #onMsg(ev: MessageEvent) {
try {
const parsed = JSON.parse(ev.data) as ConsoleItem;
const zodd = ConsoleItemSchema.safeParse(parsed);
if (!zodd.success) this.destroy();
else if (zodd.data.e == ConsoleEvent.Command) {
const data = await Server.Commands.dispatch(...zodd.data.d.split(' '));
if (data instanceof Error) throw data;
this.send(ConsoleEvent.Message, chalk.gray(`> ${chalk.yellow(data)}`));
}
else if (zodd.data.e == ConsoleEvent.Close) this.destroy();
} catch (err) {
this.#log.e(err);
}
}
}

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export enum ConsoleEvent {
Message,
Command,
Close
}

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import z from "zod";
import { ConsoleEvent } from "./types.ts";
export const ConsoleCommandSchema = z.object({
e: z.literal(ConsoleEvent.Command),
d: z.string()
});
export const ConsoleMessageSchema = z.object({
e: z.literal(ConsoleEvent.Message),
m: z.string()
});
export const ConsoleCloseSchema = z.object({
e: z.literal(ConsoleEvent.Close),
r: z.string()
});
export const ConsoleItemSchema = z.discriminatedUnion('e', [
ConsoleCommandSchema,
ConsoleMessageSchema,
ConsoleCloseSchema
]);
export type ConsoleItem = z.infer<typeof ConsoleItemSchema>;

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import Logging from "@proxnet/undead-logging";
import {
CompletionMessage,
Message,
MessageKind,
PushNotificationId,
SignalMessageType,
SignalRMessage,
SignalRMessageSchema,
TargetResult,
TargetResultFailure,
TargetResultNotATarget,
TargetResultSuccess,
TargetResultType
} from "./types.ts";
import { SocketTarget } from "./targets/targetbase.ts";
import type Profile from "../../profiles/profile.ts";
import { detailedLog } from "../../../main.ts";
const logmessages = true;
export class SignalRSocketHandler {
#log: Logging = new Logging("SignalMock-");
#socket: WebSocket;
#profile: Profile;
#Targets: Map<string, SocketTarget> = new Map();
#killed = false;
constructor(socket: WebSocket, player: Profile) {
this.#socket = socket;
this.#profile = player;
this.#init();
player.setSocketHandler(this);
//this.#Targets.set('SubscribeToPlayers', new PlayerSocketSubscriptionTarget(this));
for (const target of this.#Targets.values()) target.onInit();
}
async #dispatchTarget<T = unknown>(target: string, args: unknown): Promise<TargetResult> {
if (this.#killed) {
const error = "Tried to dispatch socket target on dead socket";
this.#log.w(error);
return { type: TargetResultType.Failure, err: error };
}
const targetExec = this.#Targets.get(target);
if (!targetExec) return { type: TargetResultType.NotATarget } as TargetResultNotATarget;
else {
try {
return { type: TargetResultType.Success, data: await targetExec.exec(args) } as TargetResultSuccess<T>;
} catch (err) {
this.#log.w(`Target '${target}' function error: ${err}`);
if (err instanceof Error) return { type: TargetResultType.Failure, err: err } as TargetResultFailure;
else return { type: TargetResultType.Failure, err: `${err}` } as TargetResultFailure;
}
}
}
async #onMessage(message: Message) {
if (message.kind == MessageKind.Protocol) {
this.sendRaw({});
return;
} else {
if (logmessages) this.#log.d(`CLIENT MESSAGE\n Type: ${message.data.type} (${SignalMessageType[message.data.type]})\n ${JSON.stringify(message.data)}`);
if (message.data.type == SignalMessageType.Invocation && message.data.invocationId) { // don't send completion messages for nonblocking invocations
const res = await this.#dispatchTarget(message.data.target, message.data.arguments[0]); // rec room only uses the first index
if (res.type == TargetResultType.Success) {
const signalRes: CompletionMessage = {
type: SignalMessageType.Completion,
invocationId: message.data.invocationId,
result: JSON.stringify(res.data)
}
this.sendRaw(signalRes);
} else if (res.type == TargetResultType.Failure) {
const signalRes: CompletionMessage = {
type: SignalMessageType.Completion,
invocationId: message.data.invocationId,
error: res.err instanceof Error ? res.err.message : res.err
}
this.sendRaw(signalRes);
} else {
const signalRes: CompletionMessage = {
type: SignalMessageType.Completion,
invocationId: message.data.invocationId,
error: "Target not found"
}
this.sendRaw(signalRes);
}
}
}
}
#init() {
this.#log.source += this.#profile.getId().toString();
this.#log.i(`Created hub socket`);
this.#socket.addEventListener('message', message => {
try {
const dec = new TextDecoder();
const str = dec.decode(message.data);
const data = JSON.parse(str.substring(0, str.length - 1));
const parseResult = SignalRMessageSchema.safeParse(data);
if (parseResult.success) this.#onMessage({
kind: MessageKind.Data,
data: parseResult.data as SignalRMessage
});
else {
this.#onMessage({
kind: MessageKind.Protocol
});
}
} catch (err) {
this.#log.e(`Socket error: ${err}`);
}
});
this.#socket.addEventListener('close', this.destroy(this, true));
}
destroy(handler: SignalRSocketHandler, internal: boolean | undefined = false) {
return (ev: CloseEvent) => {
handler.#killed = true;
let errorReason = "Socket closed by server";
this.#log.d(`Socket close code: ${ev.code}`);
if (ev.reason.includes('Bye!')) errorReason = "Socket closed by client request";
handler.sendRaw({ type: 7, error: errorReason });
if (!internal) handler.#socket.close();
handler.#log.i(`Closed socket`);
handler.#profile.setSocketHandler(null);
for (const target of handler.#Targets.values()) target.onDestroy();
}
}
sendRaw(data: object) {
this.#socket.send(`${JSON.stringify(data)}\u001e`);
if (logmessages) {
const isHandshake = JSON.stringify(data) == '{}';
if (isHandshake) this.#log.d(detailedLog([`SERVER MESSAGE`,
`Type: Handshake`
]));
else this.#log.d(detailedLog([`SERVER MESSAGE`,
`Type: ${(data as SignalRMessage).type} (${SignalMessageType[(data as SignalRMessage).type]})`,
`Content: ${JSON.stringify(data)}`
]));
}
}
sendNotification(id: PushNotificationId | string, args?: object) {
const msg: SignalRMessage = {
type: SignalMessageType.Invocation,
target: "Notification",
arguments: [JSON.stringify({
Id: id,
Msg: args ? args : {}
})]
}
this.sendRaw(msg);
}
}

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/* Galvanic Corrosion - Rec Room custom server for communities.
<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
import type { SignalRSocketHandler } from "../socket.ts";
export class SocketTarget {
socket: SignalRSocketHandler;
constructor(socket: SignalRSocketHandler) {
this.socket = socket;
}
onInit() {
return;
}
onDestroy() {
return;
}
// deno-lint-ignore require-await
async exec(_args: unknown) {
throw new Error("Execution for this target is not set.");
}
}

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/* Galvanic Corrosion - Rec Room custom server for communities.
<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
import { z } from "zod";
export enum MessageKind {
Protocol,
Data
}
export interface MessageBase {
kind: MessageKind
}
export interface DataMessage extends MessageBase {
kind: MessageKind.Data,
data: SignalRMessage
}
export interface ProtocolMessage extends MessageBase {
kind: MessageKind.Protocol
}
export type Message = ProtocolMessage | DataMessage;
export type SignalRMessage =
| InvocationMessage
| StreamItemMessage
| CompletionMessage
| PingMessage
| CloseMessage;
export enum SignalMessageType {
Handshake,
Invocation,
StreamItem,
Completion,
StreamInvocation,
CancelInvocation,
Ping,
Close
}
export interface BaseMessage {
type: SignalMessageType;
}
export interface InvocationMessage extends BaseMessage {
type: SignalMessageType.Invocation;
target: string;
arguments: unknown[];
invocationId?: string;
}
export interface StreamItemMessage extends BaseMessage {
type: SignalMessageType.StreamItem;
invocationId: string;
item: unknown;
}
export interface CompletionMessage extends BaseMessage {
type: SignalMessageType.Completion;
invocationId: string;
result?: unknown;
error?: string;
}
export interface PingMessage extends BaseMessage {
type: SignalMessageType.Ping;
}
export interface CloseMessage extends BaseMessage {
type: SignalMessageType.Close;
error?: string;
}
export const BaseMessageSchema = z.object({
type: z.enum(SignalMessageType),
});
export const InvocationMessageSchema = BaseMessageSchema.extend({
type: z.literal(SignalMessageType.Invocation),
target: z.string(),
arguments: z.array(z.unknown()),
invocationId: z.string().optional(),
});
export const StreamItemMessageSchema = BaseMessageSchema.extend({
type: z.literal(SignalMessageType.StreamItem),
invocationId: z.string(),
item: z.unknown(),
});
export const CompletionMessageSchema = BaseMessageSchema.extend({
type: z.literal(SignalMessageType.Completion),
invocationId: z.string(),
result: z.unknown().optional(),
error: z.string().optional(),
});
export const PingMessageSchema = BaseMessageSchema.extend({
type: z.literal(SignalMessageType.Ping),
});
export const CloseMessageSchema = BaseMessageSchema.extend({
type: z.literal(SignalMessageType.Close),
error: z.optional(z.string()),
});
export const SignalRMessageSchema = z.discriminatedUnion("type", [
InvocationMessageSchema,
StreamItemMessageSchema,
CompletionMessageSchema,
PingMessageSchema,
CloseMessageSchema,
]);
export enum TargetResultType {
Success,
Failure,
NotATarget
}
export interface TargetResultBase {
type: TargetResultType
}
export interface TargetResultSuccess<T = unknown> extends TargetResultBase {
type: TargetResultType.Success,
data: T
}
export interface TargetResultFailure extends TargetResultBase {
type: TargetResultType.Failure
err: string | Error
}
export interface TargetResultNotATarget extends TargetResultBase {
type: TargetResultType.NotATarget
}
export type TargetResult = TargetResultSuccess | TargetResultFailure | TargetResultNotATarget;
export enum PushNotificationId {
RelationshipChanged = 1,
MessageReceived,
MessageDeleted,
PresenceHeartbeatResponse,
RefreshLogin,
Logout,
SubscriptionUpdateProfile = 11,
SubscriptionUpdatePresence,
SubscriptionUpdateGameSession,
SubscriptionUpdateRoom = 15,
SubscriptionUpdateRoomPlaylist,
ModerationQuitGame = 20,
ModerationUpdateRequired,
ModerationKick,
ModerationKickAttemptFailed,
ModerationRoomBan,
ServerMaintenance,
GiftPackageReceived = 30,
GiftPackageReceivedImmediate,
GiftPackageRewardSelectionReceived,
ProfileJuniorStatusUpdate = 40,
RelationshipsInvalid = 50,
StorefrontBalanceAdd = 60,
StorefrontBalanceUpdate,
StorefrontBalancePurchase,
ConsumableMappingAdded = 70,
ConsumableMappingRemoved,
PlayerEventCreated = 80,
PlayerEventUpdated,
PlayerEventDeleted,
PlayerEventResponseChanged,
PlayerEventResponseDeleted,
PlayerEventStateChanged,
ChatMessageReceived = 90,
CommunityBoardUpdate = 95,
CommunityBoardAnnouncementUpdate,
InventionModerationStateChanged = 100,
FreeGiftButtonItemsAdded = 110,
LocalRoomKeyCreated = 120,
LocalRoomKeyDeleted
}

49
src/util/api.ts Normal file
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import { Context, Next } from "@hono/hono";
import { HonoEnv } from "./types.ts";
import Logging from "@proxnet/undead-logging";
import z from "zod";
import { verify } from "@hono/hono/jwt";
import Server from "../server/server.ts";
import { ProfileToken } from "../server/profiles/types/profile.ts";
const log = new Logging("APIUtils");
export function genericResponse(success: boolean, msg?: string, data?: null) {
return { success, msg, data }
};
export function successResponse(success: boolean, error: string) {
return (c: Context) => {
return c.json({ success, error });
}
}
const authHeaderSchema = z.string().transform((arg, ctx) => {
const split = arg.split(' ');
for (const item of split) if (item.length < 6) {
ctx.addIssue("Authorization header is invalid");
return;
}
return split[1];
});
export async function authenticate(c: Context<HonoEnv>, nxt: Next) {
const secret = Deno.env.get('SECRET');
if (!secret) return c.json(genericResponse(false, "Internal Server Error"), 500);
const authHeader = authHeaderSchema.safeParse(c.req.header('Authorization'));
if (authHeader.success) {
try {
const payload = await verify(authHeader.data ? authHeader.data : 'not a valid token', secret);
const profile = await Server.Profiles.get((payload as ProfileToken).sub);
if (!profile) return c.json(genericResponse(false, "Internal Server Error"), 500);
c.set('profile', profile);
return await nxt();
} catch (err) {
log.w(`Authentication failed: ${(err as Error).stack}`);
return c.json(genericResponse(false, "Internal Server Error"), 500);
}
} else return c.json(genericResponse(false, "Authorization required"), 401);
}

53
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import Logging from "@proxnet/undead-logging";
import { Hono } from "@hono/hono";
import path from "node:path";
import process from "node:process";
import { HonoEnv, RouteImport } from "./types.ts";
const debug = false;
export async function routeImporter(hono: Hono<HonoEnv>, prefix: string, paths: string[]) {
const items = await importer<RouteImport>('route', prefix, paths);
for (const route of items) hono.route(route.path, route.app);
}
export async function importer<T>(importKey: string, prefix: string, paths: string[]): Promise<T[]> {
const log = new Logging(`Importer:'${importKey}'-${prefix}`);
const items: T[] = [];
for (const pathStr of paths) {
const importPath = path.join(process.cwd(), prefix, pathStr);
if (debug) log.d(`'${importKey}' found ${importPath}`);
for await (const localPath of Deno.readDir(importPath)) {
if (localPath.isDirectory) continue;
if (localPath.isFile && localPath.name.endsWith('.ts')) {
const fullPath = path.join('file://', importPath, localPath.name);
if (debug) log.d(`'${importKey}' importing ${fullPath}`);
await import(fullPath).then(val => {
if (val[importKey]) items.push(val[importKey]);
else log.w(`Import key '${importKey}' not found on: '${fullPath}'`);
}).catch(err => {
log.e(`Could not import key '${importKey}' from ${fullPath}: ${err}`);
});
}
}
}
return items;
}
export function createHonoRoute(path: string): RouteImport {
const route: RouteImport = {
path,
app: new Hono<HonoEnv>()
}
return route
}

34
src/util/net.ts Normal file
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import { Context } from "@hono/hono";
import { getConnInfo } from "@hono/hono/deno";
export function getSourceAddress(req: Request, netAddr?: Deno.NetAddr) {
let addr = '(unknown src)';
const sources = [
req.headers.get('Cf-Connecting-Ip'),
req.headers.get('X-Real-Ip'),
netAddr ? `${netAddr.hostname}:${netAddr.port}` : null
];
const first = sources.find(val => val !== null);
if (first) addr = first;
return addr;
}
export function getHonoSourceAddress(c: Context) {
let addr = '(unknown src)';
const { remote } = getConnInfo(c);
const sources = [
c.header('Cf-Connecting-Ip'),
c.header('X-Real-Ip'),
remote.address ? remote.port ? `${remote.address}:${remote.port}` : remote.address : null
];
const first = sources.find(val => val !== null);
if (first) addr = first;
return addr;
}
export function getFullPathFromUrl(url: URL) {
const params = url.searchParams.toString();
return `${url.pathname}${params ? `?${params}` : ''}`;
}

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/* Galvanic Corrosion - Rec Room custom server for communities.
<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
interface AuthenticateUserTicketSuccess {
result: 'OK';
steamid: string;
ownersteamid: string;
vacbanned: boolean;
publisherbanned: boolean;
}
interface AuthenticateUserTicketError {
errorcode: number;
errordesc: string;
}
export interface SteamAuthRes {
response: {
error?: AuthenticateUserTicketError;
params?: AuthenticateUserTicketSuccess;
};
}
export enum SteamAuthResult {
Success,
Failure,
NotConfigured
}
interface SteamAuthBase {
valid: SteamAuthResult;
}
interface SteamAuthSuccess extends SteamAuthBase {
valid: SteamAuthResult.Success;
res: AuthenticateUserTicketSuccess;
}
interface SteamAuthFailure extends SteamAuthBase {
valid: SteamAuthResult.Failure;
res: AuthenticateUserTicketError;
}
interface SteamAuthNotConfigured extends SteamAuthBase {
valid: SteamAuthResult.NotConfigured;
}
export type SteamAuth = SteamAuthSuccess | SteamAuthFailure | SteamAuthNotConfigured;

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/* Galvanic Corrosion - Rec Room custom server for communities.
<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
import type { PersonaState, CommunityVisibilityState } from "./steam.ts";
export interface SteamPlayer {
steamid: string;
personaname: string;
profileurl: string;
avatar: string;
avatarmedium: string;
avatarfull: string;
personastate: PersonaState;
communityvisibilitystate: CommunityVisibilityState;
profilestate?: 1;
lastlogoff?: number;
commentpermission?: 1;
loccountrycode?: string; // undocumented but is seen in API responses - may or may not be undefined
locstatecode?: string; // undocumented but is seen in API responses - may or may not be undefined
}

110
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/* Galvanic Corrosion - Rec Room custom server for communities.
<https://gitea.proxnet.dev/zombieb/galvanic-corrosion>
Copyright (C) 2025 @zombieb (Discord / proxnet Gitea)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
import Logging from "@proxnet/undead-logging";
import { SteamAuth, SteamAuthResult, SteamAuthRes } from "./SteamAuthTypes.ts";
import { SteamPlayer } from "./SteamCommonTypes.ts";
const log = new Logging("Steam");
const steamkey = Deno.env.get("STEAMKEY");
function buildSteamUrl(steaminterface: string, endpoint: string) {
return `https://api.steampowered.com/${steaminterface}/${endpoint}`;
}
export enum PersonaState {
Offline,
Online,
Busy,
Away,
Snooze,
LookingToTrade,
LookingToPlay
}
export enum CommunityVisibilityState {
NotVisible,
PubliclyVisible = 3
}
class SteamBase {
async GetPlayerSummaries(steamids: string[]) {
if (!steamkey) return null;
const params = new URLSearchParams();
params.append('key', steamkey);
params.append('steamids', steamids.join(','))
try {
const res = await fetch(`${buildSteamUrl('ISteamUser', 'GetPlayerSummaries/v2')}?${params}`);
if (res.status !== 200) return null;
const resjson = await res.json() as { response: { players: SteamPlayer[] } };
return resjson.response.players;
} catch (err) {
log.e(`Could not fetch Steam player summaries: ${(err as Error).stack}`);
return null;
}
}
async AuthenticateUserTicket(ticket: string, userid: string): Promise<SteamAuth> {
if (!steamkey) return { valid: SteamAuthResult.NotConfigured }; // always authenticate if no steam API key was found
const params = new URLSearchParams();
params.append('key', steamkey);
params.append('appid', "471710");
params.append('ticket', ticket);
try {
const res = await fetch(`${buildSteamUrl('ISteamUserAuth', 'AuthenticateUserTicket/v1')}?${params}`);
const resjson = (await res.json()) as SteamAuthRes;
if (resjson.response.error) {
log.w(`Steam Authentication failed: (${resjson.response.error.errorcode}) ${resjson.response.error.errordesc}`);
// add more error codes later if needed
const conditions = [
resjson.response.error.errorcode == 100
].includes(true);
if (conditions) log.w('This error indicates a client problem.');
return { valid: SteamAuthResult.Failure, res: resjson.response.error };
}
//log.d(JSON.stringify(resjson.response));
if (resjson.response.params) {
// since rec room is not eligible for family sharing on Steam
const valid = resjson.response.params.steamid === userid && resjson.response.params.ownersteamid === userid;
if (valid) return { valid: SteamAuthResult.Success, res: resjson.response.params }
else throw new Error('`ownersteamid` is not equal to `steamid`, report me to GC devs!');
}
else {
log.w("Steam Authentication failed: Steam response did not contain params or error! This should never be logged!");
return { valid: SteamAuthResult.Failure, res: { errorcode: -1, errordesc: 'Steam response error' } };
}
} catch (err) {
log.w(`Steam Authentication failed: ${(err as Error).message}`);
return { valid: SteamAuthResult.Failure, res: { errorcode: -1, errordesc: 'Steam response error' } };
}
}
}
const Steam = new SteamBase();
export default Steam;

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src/util/types.ts Normal file
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import { Hono } from "@hono/hono";
import type { z } from "zod";
import Profile from "../server/profiles/profile.ts";
export type HonoEnv = {
Variables: HonoVars
}
export interface RouteImport {
path: string
app: Hono<HonoEnv>
}
export interface HonoVars {
profile: Profile,
srcAddr: string
}
export type NoBody = Record<PropertyKey, never>;
// Validator-related types
export type ValidatorTarget = 'query' | 'json' | 'form' | 'header' | 'param' | 'cookie';
export type SchemaInput<T extends z.ZodSchema> = z.input<T>;
export type SchemaOutput<T extends z.ZodSchema> = z.output<T>;

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src/util/validators.ts Normal file
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import { zValidator } from "@hono/zod-validator";
import type { MiddlewareHandler } from "@hono/hono";
import { z } from "zod";
import type { HonoEnv } from "./types.ts";
// thanks claude, this hurt my brain!
export const typedZValidator = <T extends z.ZodSchema>(
target: 'query' | 'json' | 'form' | 'header' | 'param' | 'cookie',
schema: T
) => {
return zValidator(target, schema) as MiddlewareHandler<
HonoEnv,
string,
{
in: { [K in typeof target]: z.input<T> };
out: { [K in typeof target]: z.output<T> };
}
>;
};
export const transformStringToEnum = <T>(anEnum: { [s: number]: string }) => {
return (arg: string, ctx: z.RefinementCtx<string>) => {
const int = parseInt(arg);
if (isNaN(int)) ctx.addIssue("Must be parseable as a number");
else {
if (anEnum[int]) return int as T;
else ctx.addIssue("Number must be a valid enum member");
}
}
}