Files
undead-universal-patch-il2cpp/Config.cs

57 lines
1.8 KiB
C#

using System;
using BepInEx.Configuration;
namespace undead_universal_patch_il2cpp
{
public static class GenericConfig
{
public static ConfigEntry<bool> LogAllRequests;
public static ConfigEntry<bool> CertificatePatch;
public static ConfigEntry<bool> HilePatch;
public static ConfigEntry<bool> AmplitudeRedirectPatch;
public static ConfigEntry<bool> SignalRHandshakeFix;
}
public static class GenericConfigDefaults
{
public static bool LogAllRequests = false;
public static bool CertificatePatch = false;
public static bool HilePatch = false;
public static bool AmplitudeRedirectPatch = true;
public static bool SignalRHandshakeFix = true;
}
public static class NameserverConfig
{
public static ConfigEntry<bool> Rewrite;
public static ConfigEntry<string> NewUrl;
}
public static class NameserverConfigDefaults
{
public static bool Rewrite = false;
public static string NewUrl = "https://example.com/nameserver";
}
public static class PhotonConfig
{
public static ConfigEntry<bool> PatchPhotonIds;
public static ConfigEntry<string> AppID;
public static ConfigEntry<string> VoiceAppID;
}
public static class PhotonConfigDefaults
{
public static bool PatchPhotonIds = false;
public static string AppID = "replace-me-please";
public static string VoiceAppID = "replace-me-please";
}
public static class GalvanicConfig
{
public static ConfigEntry<bool> Enabled;
public static ConfigEntry<bool> RegenerateKeypair;
}
public static class GalvanicConfigDefaults
{
public static bool Enabled = false;
public static bool RegenerateKeypair = false;
}
}