Files
undead-universal-patch-il2cpp/Patches/Internals/LockerroomOOBEFlow.cs
2025-09-19 22:35:28 -04:00

31 lines
733 B
C#

using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using undead_universal_patch_il2cpp.Core;
using UnityEngine;
namespace undead_universal_patch_il2cpp.Patches.Internals
{
/*[HarmonyPatch]
public class LockerroomOOBEFlow
{
static PatchTypesResult patchResult = Util.PreparePatchTypes(
"Event patch for changing marquee text in the reccenter",
"LockerroomOOBEFlow",
"Start"
);
static bool Prepare() => patchResult.Success;
static MethodBase TargetMethod() => patchResult.Method;
static void Postfix()
{
}
}*/
}