forked from zombieb/undead-universal-patch-il2cpp
29 lines
896 B
C#
29 lines
896 B
C#
using System.Reflection;
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using System.Text;
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using HarmonyLib;
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using Il2CppInterop.Runtime.InteropTypes.Arrays;
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using undead_universal_patch_il2cpp.Core;
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using undead_universal_patch_il2cpp.Core.Config;
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namespace undead_universal_patch_il2cpp.Patches.Internals;
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[HarmonyPatch]
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public class DeviceIdBuilder
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{
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static PatchTypesResult typesResult = Util.ConfigPreparePatchTypes(
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PatchConfig.ProtonDeviceIdFix,
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"Proton quickfix for device ID errors",
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"RecRoom.Utils.DeviceIdBuilder",
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"CalculateOtherDeviceId"
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);
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static MethodBase TargetMethod() => typesResult.Method;
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static bool Prepare() => typesResult.Success;
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static bool Prefix(ref Il2CppStructArray<byte> __result)
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{
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Util.ConditionalDebug("Device ID patched");
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__result = new Il2CppStructArray<byte>(Encoding.UTF8.GetBytes("Wine/Proton"));
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return false;
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}
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} |