# Server Developers [<-- Back to README.md](./README.md) Requests are sent after any of these events: * Nameserver response * Authentication response * Local account fetch response ## Endpoints ### `API: GET "/api/undead/v1/emotes"` Expects: `List` [EmoteConfigDTO](#emoteconfigdto) Replace existing emotes in the game with these, keyed by `UniqueName`. See [the source](./Core/CustomRecNet/CustomEmotes/RecNetEmotes.cs) for more information. ## DTOs ### `EmoteConfigDTO` ```c# public class EmoteConfigDTO { public string UniqueName { get; set; } public string NewText { get; set; } public string RoomChatText { get; set; } public string FacialExpression { get; set; } public bool ForceEmoteBubble { get; set; } public bool OnlyBroadcastToTeam { get; set; } } ```