forked from zombieb/undead-universal-patch-il2cpp
base vs future configurable patches, add amplitude redirect and signalr handshake patches, galvanic corrosion support,
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@@ -1,9 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net6.0</TargetFramework>
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<AssemblyName>undead_universal_patch_il2cpp</AssemblyName>
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<Description>My first plugin</Description>
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<Description>Non-EAC, IL2CPP build patcher for Rec Room (Late 2018*-*April-2020) </Description>
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<Version>1.0.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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@@ -17,24 +17,29 @@
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<ItemGroup>
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<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
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<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp">
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<HintPath>G:\rr\2019-10-25 (5120486837419374208)\BepInEx\interop\Assembly-CSharp.dll</HintPath>
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<HintPath>AssemblyReferences\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Il2Cppmscorlib">
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<HintPath>G:\rr\2019-10-25 (5120486837419374208)\BepInEx\interop\Il2Cppmscorlib.dll</HintPath>
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<HintPath>AssemblyReferences\Il2Cppmscorlib.dll</HintPath>
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<Private>true</Private>
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</Reference>
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<Reference Include="Il2CppSystem">
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<HintPath>G:\rr\2019-10-25 (5120486837419374208)\BepInEx\interop\Il2CppSystem.dll</HintPath>
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<HintPath>AssemblyReferences\Il2CppSystem.dll</HintPath>
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<Private>true</Private>
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</Reference>
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<Reference Include="Photon3Unity3D">
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<HintPath>G:\rr\2019-10-25 (5120486837419374208)\cpp2il_out\Photon3Unity3D.dll</HintPath>
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<Reference Include="RecRoom.Datastructures.Runtime">
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<HintPath>G:\rr\2019-11-20 (7177272088743827206)\cpp2il_out\RecRoom.Datastructures.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>G:\rr\2019-10-25 (5120486837419374208)\BepInEx\interop\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>AssemblyReferences\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Folder Include="BasePatches\Configurables\" />
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</ItemGroup>
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</Project>
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