forked from zombieb/undead-universal-patch-il2cpp
Add project files.
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25
undead-universal-patch-il2cpp.sln
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25
undead-universal-patch-il2cpp.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.9.34728.123
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "undead-universal-patch-il2cpp", "undead-universal-patch-il2cpp.csproj", "{EA77CD32-EB68-4D7D-96B2-644785D96DEA}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{EA77CD32-EB68-4D7D-96B2-644785D96DEA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{EA77CD32-EB68-4D7D-96B2-644785D96DEA}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{EA77CD32-EB68-4D7D-96B2-644785D96DEA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{EA77CD32-EB68-4D7D-96B2-644785D96DEA}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {0BAB65B6-7962-4D94-92F2-9BD2B35DAAA9}
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EndGlobalSection
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EndGlobal
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