forked from zombieb/undead-universal-patch-il2cpp
Linux fix w/ config. Might implement properly later.
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@@ -95,6 +95,8 @@ public class Initialization
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PatchConfig.RefreshTokenFix = UniversalPatchPlugin.Instance.Config.Bind("Patches", "RefreshTokenFix", PatchConfigDefaults.RefreshTokenFix,
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"Fix for the game needlessly requesting a refresh token in a loop. Cause for this issue is unknown." +
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"\nDon't enable unless you know what this does.");
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PatchConfig.ProtonDeviceIdFix = UniversalPatchPlugin.Instance.Config.Bind("Patches", "ProtonDeviceIdFix", PatchConfigDefaults.ProtonDeviceIdFix,
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"Fix for device IDs on Wine/Proton. Enable if you get a null reference exception related to cryptography APIs during connect/token.");
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ServerPatchesConfig.CustomEmotes = UniversalPatchPlugin.Instance.Config.Bind("ServerPatches", "CustomEmotes", ServerPatchesConfigDefaults.CustomEmotes,
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"Modify the game's emote text with a configuration from the server.");
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