forked from zombieb/undead-universal-patch-il2cpp
haha forgot to push,,,
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@@ -4,7 +4,7 @@
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<TargetFramework>net6.0</TargetFramework>
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<AssemblyName>undead_universal_patch_il2cpp</AssemblyName>
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<Description>Non-EAC, IL2CPP build patcher for Rec Room (Late 2018*-*April 2020) </Description>
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<Version>2.1.1</Version>
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<Version>2.2.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<RestoreAdditionalProjectSources>
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@@ -15,6 +15,10 @@
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<RootNamespace>undead_universal_patch_il2cpp</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<None Include="Core\Content\CustomRecNet\CheatManager\CustomCheatManager.cs" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" IncludeAssets="compile" />
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<PackageReference Include="Mapster" Version="7.4.0" />
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@@ -42,5 +46,8 @@
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>AssemblyReferences\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.TextRenderingModule">
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<HintPath>..\RecRoom 4766551521966830741\BepInEx\interop\UnityEngine.TextRenderingModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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</Project>
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