forked from zombieb/undead-universal-patch-il2cpp
haha forgot to push,,,
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@@ -32,6 +32,14 @@ Voice will go over the same gameserver port as PUN does when selfhosting.
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See [the source](./Core/Content/CustomRecNet/CustomPhoton/CustomPhoton.cs) for more information.
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### `API: GET "/api/undead/v1/knowndlls"` (post-nameserver)
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Expects: `List<string>`
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Add custom DLL filenames to `CheatManager.KnownDlls`. `winhttp.dll` is added by default and does not need to be specified by the server.
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When the server patch is enabled at the same time as the local patch (HilePatch), the local patch will be used as a fallback and will add only `winhttp.dll`.
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See [the source](./Core/Content/CustomRecNet/CheatManager/CustomCheatManager.cs) for more information.
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## DTOs
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### `EmoteConfigDTO`
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