forked from zombieb/undead-universal-patch-il2cpp
2.0.0 - any gameconfigurationasset can be changed! breaking public API
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@@ -1,5 +1,4 @@
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using System;
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using BepInEx.Configuration;
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using BepInEx.Configuration;
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namespace undead_universal_patch_il2cpp.Core
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{
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@@ -33,12 +32,12 @@ namespace undead_universal_patch_il2cpp.Core
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}
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public static class GameManagerConfig
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{
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public static ConfigEntry<bool> StaticGameTeamConfig;
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public static ConfigEntry<bool> StaticGameConfig;
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public static ConfigEntry<bool> AnyGameFreeSpawn;
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}
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public static class GameManagerConfigDefaults
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{
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public static bool StaticGameTeamConfig;
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public static bool StaticGameConfig;
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public static bool AnyGameFreeSpawn;
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}
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public static class NameserverConfig
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