forked from zombieb/undead-universal-patch-il2cpp
fix links
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@@ -14,7 +14,7 @@ Expects: `List<EmoteConfigDTO>` [(to DTO)](#emoteconfigdto)
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Replace existing emotes in the game with these, keyed by `UniqueName`.
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Replace existing emotes in the game with these, keyed by `UniqueName`.
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See [the source](.\Core\CustomRecNet\CustomEmotes\RecNetEmotes.cs) for more information.
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See [the source](./Core/CustomRecNet/CustomEmotes/RecNetEmotes.cs) for more information.
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### `API: GET "/api/undead/v1/photon"`
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### `API: GET "/api/undead/v1/photon"`
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Expects: `PhotonConfigDTO` [(to DTO)](#photonconfigdto)
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Expects: `PhotonConfigDTO` [(to DTO)](#photonconfigdto)
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@@ -29,7 +29,7 @@ When using a self-hosted server, ideally, you should set the `AppID` *and* `Voic
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of your application, e.g. Master when using the port for a default Masterserver.<br>
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of your application, e.g. Master when using the port for a default Masterserver.<br>
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Voice will go over the same gameserver port as PUN does when selfhosting.
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Voice will go over the same gameserver port as PUN does when selfhosting.
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See [the source](.\Core\Content\CustomRecNet\CustomPhoton\CustomPhoton.cs) for more information.
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See [the source](./Core/Content/CustomRecNet/CustomPhoton/CustomPhoton.cs) for more information.
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## DTOs
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## DTOs
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