fix links

This commit is contained in:
2025-08-18 22:40:18 -04:00
parent b80d92eef8
commit 2c647e7103

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@@ -14,7 +14,7 @@ Expects: `List<EmoteConfigDTO>` [(to DTO)](#emoteconfigdto)
Replace existing emotes in the game with these, keyed by `UniqueName`.
See [the source](.\Core\CustomRecNet\CustomEmotes\RecNetEmotes.cs) for more information.
See [the source](./Core/CustomRecNet/CustomEmotes/RecNetEmotes.cs) for more information.
### `API: GET "/api/undead/v1/photon"`
Expects: `PhotonConfigDTO` [(to DTO)](#photonconfigdto)
@@ -29,7 +29,7 @@ When using a self-hosted server, ideally, you should set the `AppID` *and* `Voic
of your application, e.g. Master when using the port for a default Masterserver.<br>
Voice will go over the same gameserver port as PUN does when selfhosting.
See [the source](.\Core\Content\CustomRecNet\CustomPhoton\CustomPhoton.cs) for more information.
See [the source](./Core/Content/CustomRecNet/CustomPhoton/CustomPhoton.cs) for more information.
## DTOs