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UndeadUniversalPatch.csproj
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41
UndeadUniversalPatch.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net35;net6.0</TargetFrameworks>
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<AssemblyName>UndeadUniversalPatch</AssemblyName>
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<Product>Patches targeting Rec Room builds</Product>
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<Version>0.1.0</Version>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>latest</LangVersion>
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<RestoreAdditionalProjectSources>
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https://api.nuget.org/v3/index.json;
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https://nuget.bepinex.dev/v3/index.json;
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https://nuget.samboy.dev/v3/index.json
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</RestoreAdditionalProjectSources>
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<RootNamespace>UndeadUniversalPatch</RootNamespace>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="UnityEngine.Modules" Version="5.6.0" IncludeAssets="compile" />
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework)' == 'net35'">
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<PackageReference Include="BepInEx.Unity.Mono" Version="6.0.0-be.*" />
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework)' == 'net6.0'">
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<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.*" />
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<PackageReference Include="System.Threading.Tasks.Extensions">
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<Version>4.6.3</Version>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<EditorConfigFiles Remove=".editorconfig" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Patches\" />
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</ItemGroup>
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</Project>
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