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53
Core/Init.cs
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53
Core/Init.cs
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// Undead Universal Patch - for patching Rec Room builds
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// Copyright (C) 2026 proxnet.dev (@zombieb)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY
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using BepInEx.Logging;
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using HarmonyLib;
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using System;
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using UndeadUniversalPatch.Core.Exceptions;
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namespace UndeadUniversalPatch.Core;
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public static class Init
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{
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public static ManualLogSource Log = LoggerUtils.CreateLogSource("Init");
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public static bool IsMono;
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private static Harmony _hi = new(PluginInfo.Uuid);
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public static void Startup(bool isMono)
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{
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try
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{
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IsMono = isMono;
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if (!GetIsRecRoom()) throw new NotRecRoomException();
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Log.LogInfo(LoggerUtils.MultiLine([
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"Runtime Information",
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$"Is Mono : {IsMono}",
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$"Version : {BuildSettings.GetVersion()}",
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$"Timestamp : {BuildSettings.GetBuildTimestamp()}"
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]));
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_hi.PatchAll();
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} catch (Exception ex)
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{
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Log.LogError($"Failed to initialize! Something went terribly wrong!\n{ex}");
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}
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}
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public static bool GetIsRecRoom()
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{
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return AccessTools.TypeByName("BootSequence") != null;
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}
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}
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