forked from zombieb/galvanic-corrosion-rewrite
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@@ -34,7 +34,7 @@ export class ServerMatchmakingBase extends ServerContentBase {
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if (options.roomName === 'DormRoom')
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return `@${options.profile.getUsername()}'s Dorm`;
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else {
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if (options.subRoomName || options.subRoomName !== "Home") return `^${options.roomName}.${options.subRoomName}`;
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if (typeof options.subRoomName !== 'undefined' && options.subRoomName !== "Home") return `^${options.roomName}.${options.subRoomName}`;
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else return `^${options.roomName}`;
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}
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}
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@@ -73,7 +73,10 @@ export class ServerMatchmakingBase extends ServerContentBase {
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let allInstances = this.server.Instances.getAllInstances();
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const subroom = (await targetRoom.getAllSubrooms()).values().find(factory => factory.Name == options.subRoomName);
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// if a subroom was specified, filter instances that
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// filter by instances with the same room ID
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allInstances = new Set(allInstances.values().filter(inst => inst.roomId == targetRoom.getRoomId()));
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// if a subroom was specified, filter by instances with the same scene ID
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if (subroom) allInstances = new Set(allInstances.values().filter(inst => inst.subRoomId == subroom.RoomSceneId));
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// filter out instances that are in progress and do not support joininprogress
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@@ -86,6 +89,7 @@ export class ServerMatchmakingBase extends ServerContentBase {
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if (!foundInstance) {
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const matchmakeableSubrooms = (await targetRoom.getAllSubrooms()).values().filter(scene => scene.CanMatchmakeInto).toArray();
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if (matchmakeableSubrooms.length === 0) return { errorCode: MatchmakingErrorCode.RoomIsNotActive };
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const index = Math.floor(Math.random() * matchmakeableSubrooms.length);
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log.d(`Scene ${matchmakeableSubrooms[index].RoomSceneId} was chosen for matchmaking into new instance of room ${targetRoom.getRoomId()}`);
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41
src/server/storefronts/types.ts
Normal file
41
src/server/storefronts/types.ts
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@@ -0,0 +1,41 @@
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export enum StorefrontTypes {
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None,
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LaserTag,
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RecCenter,
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Watch,
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Quest_LostSkulls = 100,
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Quest_Dracula,
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Quest_GoldenTrophy,
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Quest_CrimsonCauldron,
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RecRoyale = 200,
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Cafe = 300,
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Paintball = 400,
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Paintball_River,
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Paintball_Homestead,
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Paintball_Quarry,
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Paintball_ClearCut,
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Paintball_Spillway,
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Paintball_SunsetDriveIn,
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Bowling = 500,
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StuntRunner = 600,
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DormMirror = 700
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}
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export enum CurrencyType {
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Invalid,
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LaserTagTickets,
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RecCenterTokens,
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LostSkullsGold = 100,
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DraculaSilver,
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RecRoyale_Season1 = 200
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}
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export enum StorefrontBalanceType {
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NonPurchasedNonP2P = -2,
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NonPurchasedP2P,
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SteamPurchased,
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OculusPurchased,
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PlayStationPurchased,
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MicrosoftPurchased,
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IOSPurchased = 5
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}
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